Dean Herbert
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f245fe5934
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Fix catch combo colouring
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2020-02-19 10:28:20 +09:00 |
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Dean Herbert
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73e5018696
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Move radius adjust local to fruit piece
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2020-02-19 09:39:56 +09:00 |
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Dean Herbert
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89bff32274
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Fix metrics not matching between skins and lazer
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2020-02-17 19:16:40 +09:00 |
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Dean Herbert
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7ce00bebf0
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Add basic structure for skinning fruits
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2020-02-17 18:47:22 +09:00 |
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smoogipoo
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91735ff367
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Update MathUtils namespace usages
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2020-01-09 13:43:44 +09:00 |
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Huo Yaoyuan
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c0fe91a84c
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Merge branch 'master' into sharpen
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2019-11-26 18:21:50 +08:00 |
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Berkan Diler
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fccdbffa93
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Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
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2019-11-25 00:45:42 +01:00 |
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Huo Yaoyuan
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818553027b
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Merge branch 'master' into sharpen
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2019-11-21 23:42:46 +08:00 |
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Berkan Diler
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6cab517b2d
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.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
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2019-11-20 13:37:47 +01:00 |
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Huo Yaoyuan
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144812669d
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Use static local functions.
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2019-11-12 19:56:54 +08:00 |
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Dean Herbert
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48716f8f2b
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Update framework
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2019-08-21 13:29:50 +09:00 |
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Dean Herbert
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8327452fe1
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Make AccentColour a bindable
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2019-07-22 14:48:59 +09:00 |
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smoogipoo
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d7c09e7dbd
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Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
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2019-05-07 13:20:17 +09:00 |
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smoogipoo
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a56e29347f
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Adjust namespaces
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2019-04-02 14:51:28 +09:00 |
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Dean Herbert
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612db31c38
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Apply newline additions
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2019-04-01 12:16:32 +09:00 |
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Dean Herbert
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39df8cce19
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Fix incorrect usage of InternalChildren
Could cause overwriting of components added by base DrawableHitObjcet class (such as samples)
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2019-03-25 13:48:55 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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Dan Balasescu
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b5fdbe8d87
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Merge branch 'master' into master
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2018-11-25 01:38:19 +09:00 |
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123tris
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b2d21e4ee0
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* Corrected misspelling of function in DrawableFruit.cs and refactored all of its use cases
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2018-11-24 16:50:23 +01:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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Dean Herbert
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f5ab93a712
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Make all drawable fruit absolute values easily scalable
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2018-05-25 17:37:52 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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Dean Herbert
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cb3d0db555
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Move combo colours completely out of HitObjects
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2018-03-20 15:50:12 +09:00 |
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Dean Herbert
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a42035f494
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Make DrawableHitObject a CompositeDrawable
No reason for it to be a container.
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2018-03-15 13:41:06 +09:00 |
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Dean Herbert
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1c3c90bac6
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Add banana design
(cherry picked from commit 6961ca2)
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2018-01-12 18:33:41 +09:00 |
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Dean Herbert
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e5f17e3ddb
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Remove scale from all but palpable fruit
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2018-01-11 22:36:21 +09:00 |
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Dan Balasescu
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9c602f8770
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Merge branch 'master' into drawable-fruit-improvements
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2018-01-09 22:06:16 +09:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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Dean Herbert
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5bd489863c
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Rename enum
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2018-01-04 18:20:23 +09:00 |
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Dean Herbert
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3c06318521
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Improve the look of hyperdash fruit
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2018-01-03 20:55:52 +09:00 |
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Dean Herbert
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b03cbaca77
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Add back random rotation
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2018-01-03 20:55:44 +09:00 |
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Dean Herbert
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4ee845fea8
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Adjust border thickness and fade out rate of border
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2018-01-03 19:15:25 +09:00 |
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Dean Herbert
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921ca6956d
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Improve fruit visuals
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2018-01-03 18:26:54 +09:00 |
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Dean Herbert
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cf1f84cc32
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Give fruit a border
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2018-01-03 16:32:58 +09:00 |
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Dean Herbert
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881745d756
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Initial implementation of hyperdash calculation
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2017-12-01 17:59:36 +09:00 |
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Dean Herbert
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bb6b656ec6
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Fix code review issues
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2017-10-12 22:27:22 +09:00 |
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Dean Herbert
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1f1bdc6162
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Make juice streams interactive (and correctly positioned)
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2017-10-11 18:18:06 +09:00 |
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Dean Herbert
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03fbf47bc2
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Add juicy streams
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2017-10-10 20:22:42 +09:00 |
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Dean Herbert
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26215b4488
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Create an abstract base class for drawable catch objects
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2017-10-09 19:42:55 +09:00 |
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Dean Herbert
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0aa152974a
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Add interfaces to CatchBaseHit
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2017-09-19 21:40:38 +09:00 |
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Dean Herbert
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fe221905fa
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Make fruits look a bit closer to the final design
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2017-09-15 20:55:04 +09:00 |
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smoogipooo
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0cc443e618
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Remove all generic judgements.
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2017-09-06 18:05:51 +09:00 |
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smoogipooo
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ac8ec31b61
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Make judgements able to be "added" plus make everything compile and run.
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2017-09-06 17:02:13 +09:00 |
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Dean Herbert
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84c22df3f5
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Combine Judgement.HitResults into one.
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2017-09-06 17:01:48 +09:00 |
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Dean Herbert
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06e5f7de09
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Make pulp size private
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2017-08-09 10:16:31 +09:00 |
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Dean Herbert
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ff490cf44c
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Add catching support
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2017-08-08 12:58:43 +09:00 |
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Dean Herbert
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99a00ed319
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Make fruit look a bit better (and buffer them to a texture)
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2017-08-08 12:58:43 +09:00 |
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Dean Herbert
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4bdaa8ae68
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Add basic miss support
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2017-08-08 10:36:05 +09:00 |
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Dean Herbert
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e67379b6de
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Use ScrollingHitRenderer
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2017-08-08 10:35:56 +09:00 |
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Dean Herbert
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725a69d973
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Begin conversion
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2017-08-07 16:02:14 +09:00 |
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