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Commit Graph

51296 Commits

Author SHA1 Message Date
ekrctb
0e98bb28bd Fix wrong resampling times are used for juice stream path 2022-05-08 22:36:33 +09:00
ekrctb
9ffa90602b Automatically set slider velocity from juice stream path 2022-05-08 22:36:33 +09:00
ekrctb
4e0155fa4b Make JuiceStreamPath time based instead of distance based.
And remove the "slope limit" feature.
TODO: for a juice stream with a large slope, the slider velocity of the hit object should be changed.
2022-05-08 22:36:33 +09:00
Dean Herbert
dabe295196
Merge pull request #18141 from bdach/mod-overlay/multiple-instance-loop
Fix toggling mods after exiting first run setup overlay at UI scale step causing stack overflow
2022-05-08 12:36:06 +09:00
Salman Ahmed
834e7b4323
Merge pull request #18142 from bdach/mod-overlay/skin-editor-breakage
Fix skin editor overlay showing behind mod select overlay
2022-05-08 00:30:31 +03:00
Bartłomiej Dach
a45ca2ad10
Fix focused overlays not registering as such
Also fixes bug wherein opening skin editor at song select with mod
select open would show mod select on top of the skin editor.
2022-05-07 22:50:14 +02:00
Bartłomiej Dach
bdea6d8654
Add failing test for mod overlay not closing on entering skin editor 2022-05-07 22:47:19 +02:00
Bartłomiej Dach
a3e61fddcb
Rename skin editor scene library test scene to be more general 2022-05-07 22:43:53 +02:00
Bartłomiej Dach
836de49135
Adjust skin editor scene library test for extensibility 2022-05-07 22:43:47 +02:00
Bartłomiej Dach
46d3220c07
Isolate sample screens from global mods bindable
Fixes scenario wherein entering the first run setup overlay, exiting at
the "UI scale" step (which shows a song select), then moving to actua
song select and trying to select a mod would lead to a crash.

The crash was caused by two active mod screen instances attempting to
swap the global mod bindable's mod instances for ones they owned. This
logic - while generally problematic and hard to maintain - was fixing
several issues with mod reference management and setting copying, so I'm
letting it live another day.

This change will mean that the song select preview on the "UI scale"
step will not receive the same mods that the actual game has enabled.
That said, it already doesn't use the same beatmap or ruleset, so this
looks fine to break.
2022-05-07 21:44:58 +02:00
Dean Herbert
3bb22dece6
Merge pull request #18111 from bdach/mod-overlay/integration
Replace old mod overlay with new design
2022-05-08 02:44:50 +09:00
Dean Herbert
2278da563e Add various xmldoc for nested classes 2022-05-08 02:03:28 +09:00
Dean Herbert
03c80d9197 Reorder methods / properties in ModSelectScreen for legibility 2022-05-08 01:58:37 +09:00
Dean Herbert
1d27ef18dc Add xmldoc for IsValidMod 2022-05-08 01:49:29 +09:00
Dean Herbert
0d32bf91eb Hardcode hide key handling in ModSelectScreen 2022-05-08 01:35:11 +09:00
Bartłomiej Dach
0c2b4a6c0b
Fix invalid IsLoaded check
Would fail when `availableMods` would be changed from a different thread
while the columns aren't loaded.
2022-05-07 15:44:22 +02:00
Bartłomiej Dach
528342411e
Merge branch 'master' into mod-overlay/integration 2022-05-07 13:52:19 +02:00
Bartłomiej Dach
c907dbe56f
Merge pull request #18133 from frenzibyte/change-mod-scroll-behaviour
Change mod scrolling behaviour to not scroll horizontally on columns/settings
2022-05-07 13:51:13 +02:00
Bartłomiej Dach
fe69bd7ed9
Merge branch 'master' into change-mod-scroll-behaviour 2022-05-07 13:29:02 +02:00
Salman Ahmed
6326216a6a
Merge pull request #18132 from bdach/mod-overlay/back-button
Add local back button to new mod select design
2022-05-07 14:27:18 +03:00
Bartłomiej Dach
5d6d7bb324
Fix incorrect assert in multiplayer song select test scene 2022-05-07 13:15:16 +02:00
Bartłomiej Dach
9a56f6db44
Merge branch 'mod-overlay/back-button' into mod-overlay/integration 2022-05-07 13:15:13 +02:00
Bartłomiej Dach
a716f62a6a
Flash back button when keyboard back binding is pressed 2022-05-07 13:01:36 +02:00
Salman Ahmed
d4c9de8596 Move button width in mod select to constant 2022-05-07 13:23:48 +03:00
Salman Ahmed
9a7aeec098
Merge branch 'master' into mod-overlay/back-button 2022-05-07 13:05:25 +03:00
Salman Ahmed
1fe6749baa
Merge pull request #18131 from bdach/mod-overlay/localisation-strings
Add basic localisation strings for new mod select
2022-05-07 13:04:58 +03:00
Salman Ahmed
8ee3fdd0aa Change mod scrolling behaviour to not scroll horizontally on columns/settings 2022-05-07 12:15:11 +03:00
Salman Ahmed
a44e21d1b2
Merge branch 'master' into mod-overlay/localisation-strings 2022-05-07 12:13:28 +03:00
Bartłomiej Dach
e8518a3a1a
Merge pull request #18117 from peppy/distance-snap-grid-current-tiume
Highlight distance snap grid rings that are close to the current time value
2022-05-07 11:13:13 +02:00
Bartłomiej Dach
fd75963ca2
Dismiss mod select if select binding is pressed 2022-05-07 11:01:05 +02:00
Bartłomiej Dach
e7e7486a8e
Merge branch 'mod-overlay/back-button' into mod-overlay/integration 2022-05-07 10:59:30 +02:00
Bartłomiej Dach
b72cf4cd5d
Merge branch 'mod-overlay/localisation-strings' into mod-overlay/back-button 2022-05-07 10:58:09 +02:00
Bartłomiej Dach
f761d4d4d4
Reuse "select/deselect all" localisable string on column toggle 2022-05-07 10:56:03 +02:00
Bartłomiej Dach
fa0a256f48
Add localisable string for difficulty multiplier display 2022-05-07 10:48:15 +02:00
Salman Ahmed
db04bcf1ce
Merge branch 'master' into distance-snap-grid-current-tiume 2022-05-07 11:47:38 +03:00
Salman Ahmed
e9b0ae6da5
Merge branch 'master' into mod-overlay/localisation-strings 2022-05-07 11:33:18 +03:00
Dean Herbert
2752bdf04f
Merge pull request #18130 from bdach/mod-overlay/bulk-select-buttons
Add back select/deselect all mods buttons to new mod select design
2022-05-07 17:32:10 +09:00
Bartłomiej Dach
9d3e67b10d
Update free mod select/deselect all test after back button addition 2022-05-07 10:25:23 +02:00
Bartłomiej Dach
1c029552d7
Add test coverage for mod select back button 2022-05-07 10:23:49 +02:00
Bartłomiej Dach
271d64fd54
Add back button to mod select overlays 2022-05-07 10:17:32 +02:00
Bartłomiej Dach
6ad990dfc3
Add basic localisation strings for new mod select 2022-05-07 10:17:24 +02:00
Bartłomiej Dach
4ff96f82be
Dim other buttons if customisation panel is open 2022-05-07 09:50:09 +02:00
Bartłomiej Dach
18e4c3ed0f
Update mod columns even if they're not present/offscreen
Important to make "select/deselect all" operations work on all columns
simultaneously, even if they're offscreen. Unfortunately by the nature
of how the existing selection animation works, it is hard-tied to the
update loop, so we need to compensate.
2022-05-07 09:50:09 +02:00
Bartłomiej Dach
9514a5cef7
Only load panels asynchronously outside of BDL 2022-05-07 09:50:09 +02:00
Bartłomiej Dach
9f96dd47d1
Remove schedule in panel load
It was causing selection/deselection of all mods to work improperly if a
select/deselect all operation was requested before the panel was
scrolled into view.

In general the schedule was an over-optimisation - the game-global set
of available mods shouldn't be changing so often as to warrant such an
aggressive debounce.
2022-05-07 09:50:09 +02:00
Bartłomiej Dach
e1953c484c
Add test coverage for selecting/deselecting all mods on free mod select 2022-05-07 09:50:08 +02:00
Bartłomiej Dach
35c106efaa
Add test coverage for deselecting all mods on user mod select 2022-05-07 09:29:33 +02:00
Bartłomiej Dach
852e4a9766
Add select/deselect all buttons to free mod select screen 2022-05-07 09:29:33 +02:00
Bartłomiej Dach
0b95594f60
Add some more padding between footer and column scroll 2022-05-07 09:29:33 +02:00
Bartłomiej Dach
0c6de331f3
Move footer button padding to a higher level 2022-05-07 09:29:32 +02:00