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Merge pull request #18130 from bdach/mod-overlay/bulk-select-buttons
Add back select/deselect all mods buttons to new mod select design
This commit is contained in:
commit
2752bdf04f
@ -1,19 +1,32 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Mods;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.OnlinePlay;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneFreeModSelectScreen : MultiplayerTestScene
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{
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private FreeModSelectScreen freeModSelectScreen;
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private readonly Bindable<Dictionary<ModType, IReadOnlyList<Mod>>> availableMods = new Bindable<Dictionary<ModType, IReadOnlyList<Mod>>>();
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[BackgroundDependencyLoader]
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private void load(OsuGameBase osuGameBase)
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{
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availableMods.BindTo(osuGameBase.AvailableMods);
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}
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[Test]
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public void TestFreeModSelect()
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@ -42,6 +55,26 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddAssert("customisation area not expanded", () => this.ChildrenOfType<ModSettingsArea>().Single().Height == 0);
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}
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[Test]
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public void TestSelectDeselectAll()
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{
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createFreeModSelect();
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AddStep("click select all button", () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<ShearedButton>().First());
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("all mods selected", assertAllAvailableModsSelected);
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AddStep("click deselect all button", () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<ShearedButton>().Last());
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("all mods deselected", () => !freeModSelectScreen.SelectedMods.Value.Any());
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}
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private void createFreeModSelect()
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{
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AddStep("create free mod select screen", () => Child = freeModSelectScreen = new FreeModSelectScreen
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@ -52,5 +85,21 @@ namespace osu.Game.Tests.Visual.Multiplayer
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() => freeModSelectScreen.ChildrenOfType<ModColumn>().Any()
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&& freeModSelectScreen.ChildrenOfType<ModColumn>().All(column => column.IsLoaded && column.ItemsLoaded));
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}
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private bool assertAllAvailableModsSelected()
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{
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var allAvailableMods = availableMods.Value
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.SelectMany(pair => pair.Value)
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.Where(mod => mod.UserPlayable && mod.HasImplementation)
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.ToList();
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foreach (var availableMod in allAvailableMods)
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{
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if (freeModSelectScreen.SelectedMods.Value.All(selectedMod => selectedMod.GetType() != availableMod.GetType()))
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return false;
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}
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return true;
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}
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}
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}
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@ -415,6 +415,23 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddAssert("unimplemented mod panel is filtered", () => getPanelForMod(typeof(TestUnimplementedMod)).Filtered.Value);
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}
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[Test]
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public void TestDeselectAllViaButton()
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{
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createScreen();
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changeRuleset(0);
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AddStep("select DT + HD", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden() });
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AddAssert("DT + HD selected", () => modSelectScreen.ChildrenOfType<ModPanel>().Count(panel => panel.Active.Value) == 2);
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AddStep("click deselect all button", () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<ShearedButton>().Last());
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("all mods deselected", () => !SelectedMods.Value.Any());
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}
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private void waitForColumnLoad() => AddUntilStep("all column content loaded",
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() => modSelectScreen.ChildrenOfType<ModColumn>().Any() && modSelectScreen.ChildrenOfType<ModColumn>().All(column => column.IsLoaded && column.ItemsLoaded));
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@ -275,30 +275,25 @@ namespace osu.Game.Overlays.Mods
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return;
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localAvailableMods = newMods;
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Scheduler.AddOnce(loadPanels);
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if (!IsLoaded)
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// if we're coming from BDL, perform the first load synchronously to make sure everything is in place as early as possible.
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onPanelsLoaded(createPanels());
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else
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asyncLoadPanels();
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}
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private CancellationTokenSource? cancellationTokenSource;
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private void loadPanels()
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private void asyncLoadPanels()
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{
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cancellationTokenSource?.Cancel();
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var panels = localAvailableMods.Select(mod => CreateModPanel(mod).With(panel => panel.Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0)));
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var panels = createPanels();
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Task? loadTask;
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latestLoadTask = loadTask = LoadComponentsAsync(panels, loaded =>
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{
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panelFlow.ChildrenEnumerable = loaded;
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updateState();
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foreach (var panel in panelFlow)
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{
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panel.Active.BindValueChanged(_ => panelStateChanged(panel));
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}
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}, (cancellationTokenSource = new CancellationTokenSource()).Token);
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latestLoadTask = loadTask = LoadComponentsAsync(panels, onPanelsLoaded, (cancellationTokenSource = new CancellationTokenSource()).Token);
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loadTask.ContinueWith(_ =>
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{
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if (loadTask == latestLoadTask)
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@ -306,6 +301,24 @@ namespace osu.Game.Overlays.Mods
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});
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}
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private IEnumerable<ModPanel> createPanels()
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{
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var panels = localAvailableMods.Select(mod => CreateModPanel(mod).With(panel => panel.Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0)));
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return panels;
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}
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private void onPanelsLoaded(IEnumerable<ModPanel> loaded)
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{
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panelFlow.ChildrenEnumerable = loaded;
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updateState();
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foreach (var panel in panelFlow)
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{
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panel.Active.BindValueChanged(_ => panelStateChanged(panel));
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}
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}
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private void updateState()
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{
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foreach (var panel in panelFlow)
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@ -386,7 +399,7 @@ namespace osu.Game.Overlays.Mods
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private readonly Queue<Action> pendingSelectionOperations = new Queue<Action>();
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protected bool SelectionAnimationRunning => pendingSelectionOperations.Count > 0;
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internal bool SelectionAnimationRunning => pendingSelectionOperations.Count > 0;
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protected override void Update()
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{
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@ -47,11 +47,6 @@ namespace osu.Game.Overlays.Mods
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}
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}
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/// <summary>
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/// Whether configurable <see cref="Mod"/>s can be configured by the local user.
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/// </summary>
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protected virtual bool AllowCustomisation => true;
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/// <summary>
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/// Whether the total score multiplier calculated from the current selected set of mods should be shown.
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/// </summary>
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@ -59,12 +54,28 @@ namespace osu.Game.Overlays.Mods
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protected virtual ModColumn CreateModColumn(ModType modType, Key[]? toggleKeys = null) => new ModColumn(modType, false, toggleKeys);
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protected virtual IEnumerable<ShearedButton> CreateFooterButtons() => new[]
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{
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customisationButton = new ShearedToggleButton(200)
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{
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Text = "Mod Customisation",
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Active = { BindTarget = customisationVisible }
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},
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new ShearedButton(200)
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{
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Text = "Deselect All",
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Action = DeselectAll
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}
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};
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private readonly BindableBool customisationVisible = new BindableBool();
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private DifficultyMultiplierDisplay? multiplierDisplay;
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private ModSettingsArea modSettingsArea = null!;
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private ColumnScrollContainer columnScroll = null!;
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private ColumnFlowContainer columnFlow = null!;
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private ShearedToggleButton? customisationButton;
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private FillFlowContainer<ShearedButton> footerButtonFlow = null!;
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[BackgroundDependencyLoader]
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private void load()
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@ -95,6 +106,7 @@ namespace osu.Game.Overlays.Mods
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Padding = new MarginPadding
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{
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Top = (ShowTotalMultiplier ? DifficultyMultiplierDisplay.HEIGHT : 0) + PADDING,
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Bottom = PADDING
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},
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RelativeSizeAxes = Axes.Both,
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RelativePositionAxes = Axes.Both,
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@ -145,17 +157,21 @@ namespace osu.Game.Overlays.Mods
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});
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}
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if (AllowCustomisation)
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FooterContent.Child = footerButtonFlow = new FillFlowContainer<ShearedButton>
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{
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Footer.Add(new ShearedToggleButton(200)
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Horizontal,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Padding = new MarginPadding
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Margin = new MarginPadding { Vertical = PADDING, Left = 70 },
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Text = "Mod Customisation",
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Active = { BindTarget = customisationVisible }
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});
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}
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Vertical = PADDING,
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Horizontal = 70
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},
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Spacing = new Vector2(10),
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ChildrenEnumerable = CreateFooterButtons()
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};
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}
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private ColumnDimContainer createModColumnContent(ModType modType, Key[]? toggleKeys = null)
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@ -210,7 +226,7 @@ namespace osu.Game.Overlays.Mods
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private void updateCustomisation(ValueChangedEvent<IReadOnlyList<Mod>> valueChangedEvent)
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{
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if (!AllowCustomisation)
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if (customisationButton == null)
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return;
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bool anyCustomisableMod = false;
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@ -244,6 +260,12 @@ namespace osu.Game.Overlays.Mods
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MainAreaContent.FadeColour(customisationVisible.Value ? Colour4.Gray : Colour4.White, transition_duration, Easing.InOutCubic);
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foreach (var button in footerButtonFlow)
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{
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if (button != customisationButton)
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button.Enabled.Value = !customisationVisible.Value;
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}
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float modAreaHeight = customisationVisible.Value ? ModSettingsArea.HEIGHT : 0;
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modSettingsArea.ResizeHeightTo(modAreaHeight, transition_duration, Easing.InOutCubic);
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@ -319,6 +341,18 @@ namespace osu.Game.Overlays.Mods
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}
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}
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protected void SelectAll()
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{
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foreach (var column in columnFlow.Columns)
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column.SelectAll();
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}
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protected void DeselectAll()
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{
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foreach (var column in columnFlow.Columns)
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column.DeselectAll();
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}
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public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
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{
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if (e.Action == GlobalAction.Back && customisationVisible.Value)
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@ -427,6 +461,8 @@ namespace osu.Game.Overlays.Mods
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FinishTransforms();
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}
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protected override bool RequiresChildrenUpdate => base.RequiresChildrenUpdate || Column.SelectionAnimationRunning;
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private void updateDim()
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{
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Colour4 targetColour;
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@ -2,6 +2,9 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Mods;
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using osu.Game.Rulesets.Mods;
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using osuTK.Input;
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@ -10,7 +13,6 @@ namespace osu.Game.Screens.OnlinePlay
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{
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public class FreeModSelectScreen : ModSelectScreen
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{
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protected override bool AllowCustomisation => false;
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protected override bool ShowTotalMultiplier => false;
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public new Func<Mod, bool> IsValidMod
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@ -25,5 +27,23 @@ namespace osu.Game.Screens.OnlinePlay
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}
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protected override ModColumn CreateModColumn(ModType modType, Key[] toggleKeys = null) => new ModColumn(modType, true, toggleKeys);
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protected override IEnumerable<ShearedButton> CreateFooterButtons() => new[]
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{
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new ShearedButton(200)
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Text = "Select All",
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Action = SelectAll
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},
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new ShearedButton(200)
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Text = "Deselect All",
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Action = DeselectAll
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}
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};
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}
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}
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