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Commit Graph

385 Commits

Author SHA1 Message Date
smoogipoo
f9d5abff8a Update with keybinding changes 2021-09-16 18:26:12 +09:00
Dean Herbert
cf633973a9 Refactor exposed mod retrieval methods for better safety 2021-09-10 11:09:13 +09:00
Dean Herbert
4d0530ca9d Add new methods to ruleset for quicker mod lookups 2021-09-09 16:46:14 +09:00
Dean Herbert
9e21f5a59c Rename LocalPlayer to User in mod select prefixes 2021-09-01 17:22:52 +09:00
Dean Herbert
fb5f3fb9af Rename button to be more descriptive of its purpose 2021-09-01 17:19:38 +09:00
Salman Ahmed
a190801291 Revert no longer required tooltip content changes 2021-08-31 19:36:27 +03:00
Salman Ahmed
9afc482598 Merge branch 'master' into move-incompatibility-icon 2021-08-31 19:27:43 +03:00
Dean Herbert
fa2bf42188 Update tooltip implementations 2021-08-30 16:05:00 +09:00
Salman Ahmed
589f2863ca Move incompatibility tooltip logic to local player mod select overlays
This one turned out to be a bit more involved, due to tooltips being
shared and having the potential of being used somewhere where it
shouldn't be, due to the same content type matching.

That's the reason I've defined a protected `TargetContentType`, to be
able to separate "local player mod tooltips" and regular mod tooltips
apart.

Definitely unsure about the solution, but that's as far as I can think
of right now.
2021-08-28 02:38:46 +03:00
Salman Ahmed
e527bfd4bf Move incompatibility icon logic to local player mod select overlays 2021-08-28 02:37:46 +03:00
Dean Herbert
c3b7ce0b05 Remove stray newline 2021-08-24 14:02:50 +09:00
Dean Herbert
afd01d22d6 Adjust visuals of incompatible icon and move to own class 2021-08-24 14:01:49 +09:00
Dean Herbert
bf0a1167ec Improve update flow and ensure selected mods is read from local context 2021-08-24 13:35:39 +09:00
Henry Lin
b8fe03b77f Use Mod.Equals for comparison 2021-08-24 09:50:09 +08:00
Henry Lin
6e3d05c7ce Display an icon to signify incompatibility instead of a red tint 2021-08-24 09:42:53 +08:00
Henry Lin
0bbddd297c Remove unused code 2021-08-22 11:05:53 +08:00
Henry Lin
e213562b2a Add a red tint on mods incompatible with the current selection 2021-08-22 11:01:17 +08:00
Henry Lin
ef6faf04be Use FirstOrDefault in TooltipContent 2021-08-22 10:22:18 +08:00
Henry Lin
3d402d9e78 List incompatible mods in tooltip of mod button 2021-08-22 10:13:34 +08:00
Dean Herbert
9b9dacf3fe Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
Dean Herbert
3c028ce05c Add IDeepCloneable interface and update existing CreateCopy methods to use it 2021-07-19 12:54:17 +09:00
Dean Herbert
af270cccc4 Fix cross talk between ModSelectOverlays 2021-07-08 17:59:04 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
Bartłomiej Dach
50c27d2635 Update usages of IHasTooltip in line with framework localisation changes 2021-06-25 19:10:04 +02:00
Dean Herbert
5883922177 Remove mod multiplier completely 2021-06-25 16:36:31 +09:00
aitani9
62566f2a4a Remove "Score Multiplier" text 2021-06-24 14:29:47 -07:00
Dean Herbert
b1fd812805
Merge branch 'master' into more-ui-sfx 2021-06-18 23:24:19 +09:00
Jamie Taylor
5ce52b2669
fix ModButton duplicate click sound 2021-06-18 21:41:07 +09:00
Dean Herbert
4de27429bc Change ModSelectOverlay to never deselect the user triggered selection 2021-06-18 13:17:55 +09:00
Dean Herbert
abc96057b2 Remove relative height specification and use constant height 2021-05-21 17:55:46 +09:00
Dean Herbert
7fc450c620 Fix mod settings blocking input outside its visible area
Closes #12502.
2021-04-20 23:42:56 +09:00
smoogipoo
ccb83ef3a3 Fix checkbox not being updated 2021-02-22 15:47:47 +09:00
smoogipoo
c6ed3efa4a Merge branch 'master' into non-concurrent-sample-playback 2021-02-15 14:47:32 +09:00
Joehu
982d8e35ed Fix mod settings showing scrollbar when screen is offset 2021-02-12 10:42:48 -08:00
smoogipoo
d3f0c0730d Merge branch 'master' into non-concurrent-sample-playback 2021-02-12 17:22:15 +09:00
Dean Herbert
98c5b0220c
Merge pull request #11725 from smoogipoo/freemods-user-settings
Add local user customisation for freemod mod settings
2021-02-11 16:02:24 +09:00
smoogipoo
822c66033f Add local-user freemod configuration 2021-02-10 19:56:59 +09:00
Dean Herbert
b3b0d97354 Avoid potential feedback from bindable event binds 2021-02-10 15:33:04 +09:00
Dean Herbert
67c1c4c1eb Copy settings before applying selection 2021-02-10 15:30:17 +09:00
Dean Herbert
435c85a2e7 Avoid executing selection twice on ModSelectOverlay load 2021-02-10 15:13:09 +09:00
Dean Herbert
a39263423c Fix externally changed settings from being reset when ModSelectOverlay is initialised 2021-02-10 15:12:29 +09:00
Dean Herbert
75bc9f607e Rename wrongly named method 2021-02-10 14:55:15 +09:00
Dean Herbert
8204d360a8 Always reset local user settings when a mod is deselected in ModSelectOverlay 2021-02-09 13:44:42 +09:00
Dean Herbert
3e750feaa4 Subclass LocalPlayerModSelectOverlay to correctly deselect incompatible mods on free mod selection 2021-02-05 16:42:35 +09:00
Dean Herbert
0750c3cb6a Add back immediate deselection flow to ensure user selections can occur without contention 2021-02-04 23:44:46 +09:00
Dean Herbert
8f2f1a444f Avoid resetting selection on deselecting incompatibile types 2021-02-04 19:55:09 +09:00
Dean Herbert
bf239f8bef Flush animation on closing mod overlay 2021-02-04 19:12:37 +09:00
Dean Herbert
a2674f3c3f Add comments 2021-02-04 18:58:56 +09:00
Dean Herbert
223b858227 Ramp the animation speed 2021-02-04 18:56:40 +09:00
Dean Herbert
f23ca7c7cf Centralise selection animation logic 2021-02-04 18:10:55 +09:00
Dean Herbert
4bfe3aabdc Simplify sound debounce logic 2021-02-04 17:06:11 +09:00
smoogipoo
f25535548a Fix buzzing on select all/deselect all 2021-02-02 21:20:16 +09:00
smoogipoo
643c0605d8 Implement the freemod selection overlay 2021-02-02 21:14:38 +09:00
smoogipoo
8b3a85daa7 Merge branch 'refactor-mod-sections' into freemod-select-overlay 2021-02-02 21:09:51 +09:00
smoogipoo
728f8599b2 Move incompatible mod deselection to SoloModOverlay 2021-02-02 21:06:32 +09:00
smoogipoo
e58ece9e10 Make ModSelectOverlay abstract 2021-02-02 21:06:04 +09:00
smoogipoo
50e92bd0ed Fix selection not being preserved when IsValidMod changes 2021-02-02 20:50:54 +09:00
smoogipoo
10ceddf3ff Make IsValidMod adjustable 2021-02-02 20:47:50 +09:00
smoogipoo
75f81bfa06 Add back mod validation 2021-02-02 20:35:41 +09:00
smoogipoo
6d620264f4 Allow mod buttons to not be stacked 2021-02-02 20:27:41 +09:00
smoogipoo
3741f05ab3 Refactor mod sections and make them overridable 2021-02-02 20:11:40 +09:00
Dean Herbert
a5f3418e56 Avoid tooltip display 2021-01-26 19:11:19 +09:00
Dean Herbert
bb8113fb51 Fix mod select footer not animating correctly on first reveal 2021-01-25 14:47:47 +09:00
smoogipoo
de9d075f94 Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
Dean Herbert
0b165dce4b Fix multiplayer mod select showing autoplay as a choice 2021-01-18 17:50:32 +09:00
Salman Ahmed
375ecf92ed Merge remote-tracking branch 'upstream/master' into fix-mod-buttons-not-copying-settings 2021-01-09 00:26:18 +03:00
Bartłomiej Dach
0cf5be3ef4 Fix selection change event being invoked with wrong mod 2021-01-08 17:02:57 +01:00
Dean Herbert
c208800150 Fix auto selection scenario regressing due to scheduling too much 2021-01-08 14:17:14 +09:00
Dean Herbert
5d8c153c1e Move schedule logic to buttons rather than section
It turns out there's some quite convoluted scheduling / order of
execution requirements of ModSelectOverlay and ModSection. Applying
scheduling causes a runaway condition ending in zero frames after many
mod button changes.

I wanted to avoid rewriting the whole component, so have just moved the
schedule to guard against the part where drawables are actually changed.
2021-01-05 16:41:05 +09:00
Dean Herbert
4d6c13f169 Privatise ModSelectOverlay methods that may be unsafe to be called externally 2021-01-05 16:18:13 +09:00
Dean Herbert
57a8cd7461 Schedule deselection operations for safety 2021-01-05 16:17:58 +09:00
Dean Herbert
962c95dc01 Fix ModSelection making unsafe advances of ModSection 2021-01-05 15:19:37 +09:00
Salman Ahmed
988f9b98a1 Split button mods updating to private method 2021-01-01 16:16:00 +03:00
Salman Ahmed
a031c8e0b6
Apply documentation suggestions
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-01-01 15:34:09 +03:00
Salman Ahmed
2ce9599957 Copy selected mods properties into overlay's buttons 2021-01-01 03:47:13 +03:00
Dean Herbert
454e94574c Add corner rounding and positional transform 2020-12-07 16:43:07 +09:00
Dean Herbert
7253866e17 Move customisation panel to be in same area as main content 2020-12-07 16:42:55 +09:00
Joehu
0f9b38da08 Add fade in/out animations to mod settings container 2020-12-06 11:35:14 -08:00
Dean Herbert
28daff1716 Stop mod select overlay hotkeys handling input when control is pressed
Closes https://github.com/ppy/osu/issues/10766 in about the best way we
can for now.
2020-11-10 17:57:59 +09:00
Dean Herbert
3e326a9234 Use bindable flow for event propagation 2020-10-14 15:22:17 +09:00
Dean Herbert
24eff8c66d Rename container to match "settings" term used everywhere 2020-10-14 15:13:49 +09:00
Leon Gebler
3fd913b13f rename customisation container class 2020-10-13 19:38:25 +02:00
Leon Gebler
663b806974 move ModSettingsContainer to seperate component 2020-10-13 17:45:40 +02:00
Leon Gebler
1a85123b89 rename container class to be more descriptive 2020-10-12 21:24:42 +02:00
Leon Gebler
7df9282727 CodeAnalysis fixes 2020-10-12 15:58:34 +02:00
Leon Gebler
e5548a1216 Move ModSettingsContainer class inside ModSelectOverlay 2020-10-12 00:16:18 +02:00
Joehu
4dacdb9994 Fix mod select overlay absorbing input from toolbar ruleset selector 2020-09-13 11:50:21 -07:00
smoogipoo
94834e4920 Select mods via exact types 2020-07-15 19:35:52 +09:00
smoogipoo
d8ebb8e3eb Move override to a bit better location 2020-07-15 13:17:22 +09:00
Joehu
79f6092344 Fix back button not glowing when closing mod select with escape 2020-07-14 13:31:15 -07:00
Dean Herbert
832fa74a5e Reword comment slightly 2020-04-28 13:26:42 +09:00
Joseph Madamba
a34ec03efc
Reword width comment
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-04-27 12:44:20 -07:00
Joehu
1b9362041a Revert multiplier number changes and set width
Safe arbitrary width taken from "0.00x" (highest width of 67), rounded to the nearest tenth.
2020-04-26 19:50:11 -07:00
Joehu
8a47a615db Remove unranked label from footer 2020-04-26 19:29:22 -07:00
Joehu
4b60be87b5 Move unranked label under multiplier number to avoid width changes 2020-04-24 16:34:41 -07:00
Joehu
0f6ec274f9 Add transitions to footer when flowing to another row 2020-04-23 22:44:17 -07:00
Joehu
118db03b56 Fix vertical spacing and score multiplier splitting apart
Also cleans up margin and its hacks (alignment done with anchor/origin now).
2020-04-23 22:41:38 -07:00
Joehu
abb687286b Fix score multiplier being cut off in mod select at higher ui scales 2020-04-23 22:34:00 -07:00
Dean Herbert
ed837d3115 Use framework extension method for FromHex 2020-03-11 10:18:41 +09:00
Dan Balasescu
3600b0daf0
Merge branch 'master' into fix-mod-select-overflowing 2020-02-04 11:57:54 +09:00