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Commit Graph

55 Commits

Author SHA1 Message Date
Dean Herbert
f3c7694eeb Rename methods to match generally how these find-methods are named elsewhere 2021-04-28 16:57:52 +09:00
Dean Herbert
48d6c9ac4b Move snap/divisor helper methods to inside ControlPointInfo 2021-04-28 16:47:30 +09:00
Naxess
7b9ed924be Rename snapping methods
Further separates them from `IBeatSnapProvider`'s `SnapTime`, and groups them together more, to prevent confusion between the two interfaces.

Also changes the xmldoc of the reference time to that of `IBeatSnapProvider` for consistency.
2021-04-26 16:07:30 +02:00
Naxess
049e42fa85 Move snapping responsibility to IBeatmap
Seems `EditorBeatmap` already implements a different kind of `SnapTime` from `IBeatSnapProvider`, so method names here aren't great.

This is very similar to what https://github.com/ppy/osu/pull/12558 is doing, so may need to do some duplicate resolution later, especially surrounding `ClosestBeatSnapDivisor`.

Worth noting that this change makes 1/7, 1/5, etc unsupported for now, as we now rely on `BindableBeatDivisor.VALID_DIVISORS`.
2021-04-26 05:07:24 +02:00
Bartłomiej Dach
6f2ebb20a7 Fix test failing due to null beatmap skin
Also annotate the field on `EditorBeatmap` as nullable for future
travelers.
2021-04-18 20:46:42 +02:00
Dean Herbert
cd1c1bf534 Centralise cases of performing actions on the current selection
By moving this to a central location, we can avoid invoking the
EditorChangeHandler when there is no selection made. This helps
alleviate the issue pointed out in
https://github.com/ppy/osu/issues/11901, but not fix it completely.
2021-02-26 14:15:13 +09:00
smoogipoo
69ca440ae5 Merge branch 'master' into more-accurate-most-common-bpm 2021-02-08 18:40:58 +09:00
Dean Herbert
d6e6b4bbee Revert forced cloning of ControlPointInfo
This reverts commit 3c3e860dbc.

Closes https://github.com/ppy/osu/issues/11491.
2021-01-15 17:34:59 +09:00
smoogipoo
c6e9a6cd5a Make most common BPM more accurate 2021-01-15 14:28:49 +09:00
Dean Herbert
4ccd751604 Further simplify non-transactional change logic 2020-10-08 18:42:53 +09:00
Dean Herbert
3114174e09 Add missing non-transactional SaveState calls 2020-10-08 18:41:03 +09:00
Dean Herbert
afed832b19 Tidy up EditorBeatmap slightly 2020-10-08 18:06:49 +09:00
Dean Herbert
1027b608ff Copy list content before firing events to avoid pollution 2020-10-08 18:04:07 +09:00
Dean Herbert
0781fbd443 Make EditorBeatmap implement TransactionalCommitComponent 2020-10-08 18:04:07 +09:00
Dean Herbert
ef092de9ba Add missing UpdateHitObject calls and move local to usages (not via bindables) 2020-10-08 18:04:07 +09:00
Dan Balasescu
f206ea96ce
Merge pull request #10391 from peppy/editor-setup-screen-difficulty-adjust
Add difficulty adjustment settings to editor setup screen
2020-10-07 16:33:10 +09:00
Dean Herbert
c1a8fe01ef Fix postprocess order in batch events 2020-10-07 11:09:45 +09:00
Dean Herbert
09f5e9c9eb Use batch change application in many places that can benefit from it 2020-10-06 22:10:07 +09:00
Dean Herbert
14c734c244 Add a very simple method of applying batch changes to EditorBeatmap 2020-10-06 22:10:07 +09:00
Dean Herbert
7a20a34aff Add support to EditorBeatmap to update all hitobjects 2020-10-06 17:36:18 +09:00
Dean Herbert
1fcf443314 Ensure BeatmapProcessor.PostProcess is run before firing HitObjectUpdated events 2020-09-18 19:33:03 +09:00
Dean Herbert
daf54c7eb9 Revert EditorBeatmap.Remove API 2020-09-14 17:55:41 +09:00
Dean Herbert
692f2c8489 Simplify debounced update pathway 2020-09-14 14:58:00 +09:00
Dean Herbert
3854caae9b Remove secondary schedule logic 2020-09-12 21:23:12 +09:00
Dean Herbert
8e028dd88f Fix incorrect ordering of ApplyDefaults for newly added objects 2020-09-11 19:54:11 +09:00
Craftplacer
c2ade44656 Change types back 2020-09-01 17:58:06 +02:00
Craftplacer
db413686bb Add BeatmapSkin to EditorBeatmap 2020-08-30 21:12:45 +02:00
smoogipoo
dcfef6b443 Add clear method to EditorBeatmap 2020-05-08 18:46:37 +09:00
smoogipoo
c96bc5c51c Fix undo/redo behaving poorly with simultaneous objects 2020-04-30 20:39:41 +09:00
Dean Herbert
0c60dbe796
Merge branch 'master' into editor-undo-redo 2020-04-13 16:03:53 +09:00
smoogipoo
ee7e2b0854 Fix editor beatmap potentially not updating hitobjects 2020-04-10 13:29:46 +09:00
smoogipoo
86243d463f Add legacy beatmap diffing 2020-04-09 20:48:59 +09:00
smoogipoo
ee6ea08cf8 Cleanup handling of hitobject updates 2020-04-09 20:16:44 +09:00
Dean Herbert
801e39a543 Improve xmldoc for PlacementObject 2020-02-08 11:35:27 +09:00
Dean Herbert
e08437c5dc Track placement object in EditorBeatmap 2020-02-07 18:03:14 +09:00
Dean Herbert
96986bf5fc Remove beat divisor from ctor and use DI instead 2020-02-05 17:48:21 +09:00
Dean Herbert
63c595ed97 Make EditorBeatmap a component and move UpdateHitObject to it 2020-02-05 17:48:21 +09:00
smoogipoo
9a47428bfd Remove out of date comment 2020-01-29 14:40:42 +09:00
Dean Herbert
596a01661c Remove 1ms offset and update tests 2020-01-28 13:42:22 +09:00
Dean Herbert
58654f28b6 Fix beat snap implementation being incorrect 2020-01-28 12:48:24 +09:00
Dean Herbert
289be7a17b Merge branch 'i-beat-snapping' into timeline-maybe 2020-01-23 15:45:33 +09:00
Dean Herbert
ccf911884b Remove passed in BaetDivisor 2020-01-23 15:31:56 +09:00
Dean Herbert
098d643955 Move beat snapping to its own interface 2020-01-23 14:39:56 +09:00
Dean Herbert
56c044c44a Move beat snapping to its own interface 2020-01-23 14:30:25 +09:00
Dean Herbert
c88bdbd4a0 Share selected hitobjects across multiple blueprint containers 2020-01-21 20:46:39 +09:00
Dean Herbert
f09f9eb07d Merge branch 'master' into general-editor-beatmap 2020-01-01 23:27:08 +09:00
Dean Herbert
4f2fa2626a Centralise calls to mutable hitobjects list 2020-01-01 21:24:00 +09:00
smoogipoo
8c378dc625 Move EditorBeatmap construction/conversion to Editor 2019-12-30 14:51:14 +09:00
smoogipoo
6069d98ced Remove generic editor beatmap 2019-12-27 19:39:30 +09:00
smoogipoo
3fb0b0b668 Rename to StartTimeChanged and add xmldocs 2019-10-03 14:37:16 +09:00