smoogipooo
6287ba321d
Rewrite ScoreProcessor to have a new method for when existing judgements are changed.
...
- OnNewJudgement: Keeps its previous functionality. It is now only invoked when a _new_ judgement has been added to the Judgements hashset.
- OnJudgementChanged: Has a similar funcitonality to OnNewJudgement, but is only invoked whenever a judgement that was _previously_ in the Judgements hashset is changed.
2017-03-30 10:51:14 +09:00
smoogipooo
2a6da0751d
Rename UpdateJudgement -> OnNewJugement + rename judgement parameter.
2017-03-24 11:32:48 +09:00
smoogipooo
4e31e3b443
Rename things around to make a bit more sense.
2017-03-24 09:51:58 +09:00
smoogipooo
2074812f46
Move ScoreProcessor and Score to Scoring/.
2017-03-24 09:51:52 +09:00
Dean Herbert
2cb801317d
JudgementInfo -> Judgement.
...
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
2017-03-23 19:00:18 +09:00
Dean Herbert
d441114011
Merge branch 'master' into taiko_playfield_2
2017-03-23 14:28:42 +09:00
Dean Herbert
681ed38941
Use const whenever possible.
2017-03-23 13:52:38 +09:00
smoogipooo
8b71d70633
Add a way to get the score string from JugementInfo.
2017-03-23 12:21:09 +09:00
smoogipooo
5cafec3b6a
Add back CreateScoreProcessor to Ruleset to instantiate a non-generic ScoreProcessor for ScoreDatabase.
2017-03-16 13:13:45 +09:00
smoogipooo
c82ae011fb
Make ScoreProcessors take generic judgements.
2017-03-16 12:45:23 +09:00
smoogipooo
afefde7ecf
Remove old comments.
2017-03-15 21:53:01 +09:00
smoogipooo
42da0f1a72
Merge remote-tracking branch 'origin/master' into generic_judgements_2
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Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs
osu.Game.Modes.Catch/UI/CatchHitRenderer.cs
osu.Game.Modes.Mania/UI/ManiaHitRenderer.cs
osu.Game.Modes.Mania/osu.Game.Modes.Mania.csproj
osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
osu.Game.Modes.Osu/Objects/Drawables/DrawableSpinner.cs
osu.Game.Modes.Osu/UI/OsuHitRenderer.cs
osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
osu.Game/Modes/UI/HitRenderer.cs
osu.Game/osu.Game.csproj
2017-03-15 21:36:43 +09:00
smoogipooo
3a8d1d3619
Add license headers.
2017-03-15 21:32:47 +09:00
smoogipooo
a9bc253b8c
General refactoring (no more casts :D).
2017-03-15 19:18:23 +09:00
smoogipooo
36e8618370
Make DrawableHitObjects have generic JudgementInfos.
2017-03-15 18:55:38 +09:00
smoogipooo
069a7a24ce
Fix defaults not being set (keep in mind this will be changed in a later pullrequest).
2017-03-14 19:04:40 +09:00
smoogipooo
2b3b3b7255
Fix license headers (sorry I have to do this as post-processing for now cos VS 2017...).
2017-03-14 17:07:38 +09:00
smoogipooo
7141bc86d3
Rework beatmap post-processing into HitRenderer.
2017-03-14 17:01:21 +09:00
smoogipooo
854212a7aa
Merge branch 'master' into beatmap_parsing
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Conflicts:
osu.Desktop.VisualTests/app.config
osu.Game.Modes.Catch/CatchRuleset.cs
osu.Game.Modes.Mania/ManiaRuleset.cs
osu.Game.Modes.Mania/app.config
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game.Modes.Osu/app.config
osu.Game.Modes.Taiko/TaikoRuleset.cs
osu.Game/Modes/Ruleset.cs
osu.Game/app.config
osu.Game/osu.Game.csproj
2017-03-14 13:39:19 +09:00
smoogipooo
876469faa1
Remove a few more things that aren't required yet.
2017-03-14 13:17:11 +09:00
smoogipooo
bbd81dbc47
Add license headers.
2017-03-14 13:02:42 +09:00
smoogipooo
99c23d8715
I don't like this renaming.
2017-03-14 12:54:09 +09:00
Dan Balasescu
879a78156d
Merge branch 'master' into mod_application
2017-03-14 12:38:55 +09:00
Huo Yaoyuan
db104d04d3
Use AutoGenerateBindingRedirects instead of explicit app.config.
2017-03-14 03:20:33 +08:00
Dean Herbert
2756d5f09f
Merge branch 'master' into mod_application
2017-03-13 23:00:11 +09:00
smoogipooo
842f938439
General fixes.
2017-03-13 21:05:34 +09:00
smoogipooo
f50e0bbf3c
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
2017-03-13 19:15:25 +09:00
smoogipooo
35ddca78f5
Remove old, unused hit object converters (will be re-implemented through IBeatmapConverter).
2017-03-13 14:50:55 +09:00
smoogipooo
447cc17de8
Merge branch 'beatmap_conversion' into mod_application
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Conflicts:
osu.Game.Modes.Catch/CatchRuleset.cs
osu.Game.Modes.Mania/ManiaRuleset.cs
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game.Modes.Taiko/TaikoRuleset.cs
2017-03-12 22:20:52 +09:00
smoogipooo
5be1839710
Remove unused method.
2017-03-12 22:19:35 +09:00
smoogipooo
c0e29652a6
Initial attempt at making mods apply better.
2017-03-12 22:13:43 +09:00
smoogipooo
64aab090d5
Instantiate HitRenderer with WorkingBeatmap.
2017-03-12 18:03:13 +09:00
smoogipooo
3480dca0ad
Remove PlayMode enum requirement. Clean things up a lot.
2017-03-12 14:32:50 +09:00
smoogipooo
b0ea282a06
Fix map would always be converted to itself when actually converting to a different game mode.
2017-03-12 02:26:10 +09:00
smoogipooo
1c7a9e3a07
General fixups.
2017-03-12 01:26:07 +09:00
smoogipooo
592e05a2c8
Better beatmap conversion model.
2017-03-12 00:34:21 +09:00
smoogipooo
75ed7406e4
Merge remote-tracking branch 'origin/master' into refactor_hitrenderer
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Conflicts:
osu.Game.Modes.Catch/CatchRuleset.cs
osu.Game.Modes.Mania/ManiaRuleset.cs
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game.Modes.Taiko/TaikoRuleset.cs
2017-03-11 14:22:59 +09:00
smoogipooo
02281d8a2a
Make HitRenderer not have a publicly-settable Beatmap, replace AllObjectsJudged for performance.
2017-03-10 15:19:36 +09:00
smoogipooo
d3e14aad1b
Use =>.
2017-03-10 14:55:43 +09:00
smoogipooo
58a88cc715
More general refactorings.
2017-03-10 14:42:14 +09:00
smoogipooo
f44fa56646
Merge branch 'general_hud' of https://github.com/smoogipooo/osu into general_hud
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Conflicts:
osu.Game.Modes.Osu/OsuRuleset.cs
2017-03-10 13:42:50 +09:00
smoogipooo
2d6e667c7c
Renaming + use IEnumerable.
2017-03-10 13:40:44 +09:00
Dean Herbert
2813484f2e
Merge branch 'master' into general_hud
2017-03-10 13:25:26 +09:00
Dean Herbert
9e223bd77b
Merge pull request #459 from Jorolf/rulesetAndPlayModeRemake
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Added Descriptions to Rulesets + PlayModes list
2017-03-10 13:18:43 +09:00
smoogipooo
31f6cbd8cf
Rename ScoreOverlay -> HUDOverlay, move to osu.Game, make it not overridable by rulesets.
2017-03-10 12:14:13 +09:00
smoogipooo
fa9110ce6e
Remove custom combo counters.
2017-03-10 11:04:46 +09:00
Jorolf
d9a4a677fd
Added Descriptions to Rulesets + PlayModes list
2017-03-09 21:37:03 +01:00
Dean Herbert
115ebd4773
Merge branch 'master' into modselect
2017-03-09 17:31:25 +09:00
Dean Herbert
da751804b6
Reduce error count.
2017-03-09 14:24:16 +09:00
Dean Herbert
0c4c1689b6
Merge branch 'master' into modselect
2017-03-09 12:51:40 +09:00