Dean Herbert
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0a978c6131
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Add basic pooling setup
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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f17d661c1a
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Add basic range-based invalidation
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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3143224e5b
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Refactor how drawable carousel items are constructed
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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9193f5b0ba
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Expose panel height from non-drawable models
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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a393bbe8f7
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Remove direct drawable storage from carousel models
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2020-10-13 17:37:33 +09:00 |
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Dean Herbert
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b08e7ce1f5
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Update BaseColour specification
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2020-10-13 17:37:24 +09:00 |
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Dean Herbert
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8431a5a23c
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Merge pull request #10483 from Joehuu/add-extended-stats-keyboard-shortcut
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2020-10-11 22:48:42 +09:00 |
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Dean Herbert
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a246991c50
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Merge pull request #10472 from LeNitrous/expose-player-isbreaktime
Expose BreakTracker.IsBreakTime in Player
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2020-10-11 22:36:24 +09:00 |
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Dean Herbert
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de6fe34361
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Bind to local bindable and combine dual bindings
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2020-10-11 21:51:48 +09:00 |
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Dean Herbert
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5fcdee6fd8
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Remove cast and expose as IBindable
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2020-10-11 21:46:55 +09:00 |
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Joehu
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8faa86b048
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Add ability to toggle extended statistics using space or enter
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2020-10-10 18:32:22 -07:00 |
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unknown
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6a52c98a42
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make IsBreakTime its own bindable and bind it to BreakTracker on load
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2020-10-11 06:15:20 +08:00 |
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unknown
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7bbdd6ab25
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expose break time bindable
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2020-10-10 21:07:17 +08:00 |
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Dean Herbert
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73c238fae3
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Add the ability to search for local beatmaps via online IDs
Closes #10470.
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2020-10-10 21:34:11 +09:00 |
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Dean Herbert
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b0f8a7794a
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Make SelectionHandler require EditorBeatmap presence
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2020-10-09 21:44:10 +09:00 |
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Dean Herbert
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681e88af40
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Merge branch 'master' into editor-fix-button-states-after-paste
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2020-10-09 20:51:09 +09:00 |
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Dan Balasescu
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ecfb7e94c5
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Merge branch 'master' into fix-editor-batch-handling
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2020-10-09 20:06:06 +09:00 |
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Dan Balasescu
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07f19342d1
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Merge pull request #10428 from peppy/editor-reset-newcombo-on-placement
Reset new combo button state after successful placement
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2020-10-09 19:48:47 +09:00 |
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Dan Balasescu
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bcc096ee49
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Merge pull request #10446 from peppy/fix-timeline-tick-bar-lines
Fix bar lines ("down beat" as people call it) showing up too often in timeline
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2020-10-09 19:24:29 +09:00 |
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Dan Balasescu
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62690e4873
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Merge pull request #10432 from peppy/editor-reverse-pattern
Add "reverse pattern" support to editor selection handler
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2020-10-09 19:19:24 +09:00 |
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Dean Herbert
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3838f405dd
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Fix missed usages
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2020-10-09 18:50:05 +09:00 |
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Dean Herbert
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edaf6db5c6
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Reference EditorBeatmap directly for selected objects
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2020-10-09 18:44:23 +09:00 |
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Dean Herbert
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21c6242f90
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Fix bar lines ("down beat" as people call it) showing up too often in timeline
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2020-10-09 18:35:44 +09:00 |
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Dan Balasescu
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a6d19cd2d6
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Merge pull request #10431 from peppy/fix-distribution-graph-rounding
Fix incorrect timing distribution display due to lack of rounding
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2020-10-09 18:12:29 +09:00 |
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Dan Balasescu
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a1226ccaa2
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Merge pull request #10440 from peppy/fix-editor-song-after-exit
Fix editor playing deleted beatmap's track on exit-without-save
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2020-10-09 17:58:31 +09:00 |
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Dan Balasescu
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4881a13f4b
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Merge pull request #10443 from peppy/editor-timeline-tick-display-performance
Improve TimelineTickDisplay performance
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2020-10-09 17:53:12 +09:00 |
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Dean Herbert
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5d888f687a
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Account for the width of points so they don't suddenly appear at timeline edges
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2020-10-09 16:49:51 +09:00 |
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Dean Herbert
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ceb1494c33
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Only run regeneration when passing a new min/max tick boundary
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2020-10-09 16:47:29 +09:00 |
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Dean Herbert
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017a8ce496
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Only recalculate when display actually changes
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2020-10-09 15:57:31 +09:00 |
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Dean Herbert
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9baf704942
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Add local pooling to TimelineTickDisplay
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2020-10-09 15:48:24 +09:00 |
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Dean Herbert
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8be19fd820
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Increase height of contracted score panel to fit mods again
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2020-10-09 13:26:09 +09:00 |
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Dean Herbert
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07558b5bc0
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Merge branch 'master' into ruleset-result-types
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2020-10-09 13:17:05 +09:00 |
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Dean Herbert
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68039cff40
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Set beatmap to sane default on exiting editor
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2020-10-09 13:12:48 +09:00 |
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Dean Herbert
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825e10ec8c
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Add reverse handler button to selection box
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2020-10-09 06:32:23 +09:00 |
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Dean Herbert
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eacc7dca9a
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Fix SliderPath not handling Clear correctly
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2020-10-09 06:31:59 +09:00 |
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Dean Herbert
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85b33fffd0
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Fix incorrect comments
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2020-10-09 05:14:44 +09:00 |
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Dean Herbert
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ff5a1937f5
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Fix test logic and stabilise rounding direction
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2020-10-09 05:04:03 +09:00 |
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Dean Herbert
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a5b2c4195e
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Fix incorrect timing distribution display due to lack of rounding
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2020-10-09 04:41:45 +09:00 |
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Dean Herbert
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5966205037
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Fix ternary button states not updating correctly after a paste operation
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2020-10-09 04:31:45 +09:00 |
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Dean Herbert
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e7eda19b07
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Reset new combo button state after successful placement
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2020-10-09 03:31:01 +09:00 |
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Dean Herbert
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8dddd8aff5
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Merge pull request #9883 from swoolcock/confine-during-gameplay
Add "During Gameplay" option for mouse confining
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2020-10-08 20:25:27 +09:00 |
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Dean Herbert
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4ccd751604
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Further simplify non-transactional change logic
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2020-10-08 18:42:53 +09:00 |
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Dean Herbert
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3114174e09
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Add missing non-transactional SaveState calls
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2020-10-08 18:41:03 +09:00 |
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Dean Herbert
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dbdb25ccf7
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Move reset logic to OsuGame
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2020-10-08 18:29:19 +09:00 |
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Dean Herbert
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43a575484a
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Remove pointless comments
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2020-10-08 18:29:09 +09:00 |
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Dean Herbert
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afed832b19
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Tidy up EditorBeatmap slightly
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2020-10-08 18:06:49 +09:00 |
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Dean Herbert
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1027b608ff
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Copy list content before firing events to avoid pollution
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2020-10-08 18:04:07 +09:00 |
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Dean Herbert
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38babf3de5
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Update usages of ChangeHandler to EditorBeatmap where relevant
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2020-10-08 18:04:07 +09:00 |
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Dean Herbert
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b2d93f799f
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Hook ChangeHandler to transactional events rather than individual ones
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2020-10-08 18:04:07 +09:00 |
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Dean Herbert
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0781fbd443
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Make EditorBeatmap implement TransactionalCommitComponent
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2020-10-08 18:04:07 +09:00 |
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