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Commit Graph

56 Commits

Author SHA1 Message Date
Dean Herbert
1a14ccc7ee Run EF migrations before migrating to realm
Turns out that there are more than zero users that are upgrading from
old databases. I think we probably want to support this for now.

Tested against database in https://github.com/ppy/osu/discussions/16700
and one other I had locally, both work correctly.
2022-01-29 23:13:23 +09:00
Dean Herbert
942ea896f1 Skip scores missing beatmaps during realm migration 2022-01-28 01:20:32 +09:00
Dean Herbert
81461be49f Skip beatmap imports where ruleset is not present in realm
Closes #16651.

When a ruleset is not available, the `Find` call would return null. When
a null is passed to the constructor, `BeatmapInfo` would create an "osu"
ruleset, which tries to get stored to realm and fails on duplicate
primary key.

Probably need to add better safeties against this (or change that
constructor...) but this will fix the migration process.

Probably not serious enough to pull the build. This only affects
rulesets like karaoke which have custom beatmaps.
2022-01-28 00:14:20 +09:00
Dean Herbert
67ccb87992 Add exception message to discussion template url 2022-01-27 14:56:04 +09:00
Dean Herbert
fb081384e1 Add safety against zip creation potentially failing (probably can't but still) 2022-01-27 14:55:52 +09:00
Dean Herbert
465e7d29fe Avoid showing the external link warning 2022-01-27 14:53:11 +09:00
Dean Herbert
31abb372e5 Automatically zip and show the backup archive to the user 2022-01-27 14:52:58 +09:00
Dean Herbert
b745252962 Show notification when migration fails to give users a recovery path 2022-01-27 14:39:11 +09:00
Dean Herbert
deb5d75b5f Change migration process to always delete old EF database
It is already backed up, so this is probably fine.
2022-01-27 14:33:46 +09:00
Dean Herbert
f21e3d0d86 Block collection loading until realm migration has completed 2022-01-27 00:34:51 +09:00
Dean Herbert
3aa681005b Skip importing scores which have no matching realm ruleset
There's no real way to recover these unless we want to start importing
rulesets into realm. And that seems counter productive. This can only
happen if users don't have the dll present any more, and it was removed
far before realm was tracking rulesets (else it would have an
`Available=0` entry in realm to match).
2022-01-26 18:04:54 +09:00
Dean Herbert
d7342880f5 Update remaining cases of clashes with realm.Write and realm.RegisterForNotifications 2022-01-25 13:09:48 +09:00
Dean Herbert
e23b10e6a5 Update remaining cases of clashing variable name in realm.Run(realm.. 2022-01-25 13:04:05 +09:00
Dean Herbert
6eb2c28e41 Rename RealmContextFactory to RealmAccess 2022-01-24 20:38:07 +09:00
Dean Herbert
66c5d77d63 Allow realm migration to run again if interrupted halfway 2022-01-24 18:55:15 +09:00
Bartłomiej Dach
7e68371d28
Move log statement about migration completed closer to rest of migration code 2022-01-22 14:20:28 +01:00
Bartłomiej Dach
1b2cca4a0d
Merge branch 'master' into realm-migration-ui 2022-01-22 13:52:19 +01:00
Bartłomiej Dach
c99f227879
Remove no longer used resolved storage 2022-01-22 13:48:49 +01:00
Dean Herbert
daed0b04dc Remove using statements 2022-01-22 11:54:40 +09:00
Dean Herbert
855ef3fa92 Create backup before any realm contexts are used 2022-01-22 11:52:46 +09:00
Dean Herbert
8f1dfa33a2 Merge branch 'master' into realm-context-use-update-when-feasible 2022-01-21 18:03:09 +09:00
Dean Herbert
114c9e8c1f Update all usages of CreateContext to use either Run or Write 2022-01-21 17:27:08 +09:00
Dean Herbert
5622d2ba4f Show realm migration progress at Loader 2022-01-21 14:56:49 +09:00
Dean Herbert
079b2dfc42 Create backup of databases before opening contexts
Attempt to avoid file IO issues.

Closes #16531.
2022-01-21 00:46:53 +09:00
Dean Herbert
5df46d0a54 Remove all calls to Realm.Refresh to fix blocking overhead from subscriptions
Turns out this is not required if realm is aware of a
`SynchronizationContext`. See
https://github.com/realm/realm-dotnet/discussions/2775#discussioncomment-2005412
for further reading.
2022-01-20 20:23:18 +09:00
Dan Balasescu
64fe7d8dd3
Merge pull request #16520 from peppy/refresh-after-migrate
Improve realm migration performance further
2022-01-20 14:38:23 +09:00
Dean Herbert
a27a3b308c Remove duplicate setters 2022-01-20 04:34:00 +09:00
Dean Herbert
fad66d7682 Backup collections alongside main databases when migrating to realm 2022-01-19 16:31:36 +09:00
Dean Herbert
aa93042aa3 Centralise backup code and also run on skin/settings migrations 2022-01-19 16:31:36 +09:00
Dean Herbert
fd5198d667 Avoid using parameterless constructors in migration code
Minor performance improvement (less garbage).
2022-01-19 16:22:18 +09:00
Dean Herbert
42736c9995 Add transactional committing of scores/beatmaps
This helps slightly with performance, allows better monitoring via realm
studio, but most importantly greatly reduces filesize.

fully compacted:        109M
transaction size 100:   115M
transaction size 1000:  123M
transaction size 10000: 164M
single transaction:     183M

With a transaction size of 100 there is a performance reduction, so 1000
seems to be the best middle-ground.
2022-01-19 16:08:48 +09:00
Dean Herbert
973836484c Avoid using a write context for EF migration
This reduces a stall delay as EF tries to process changes over tracked
objects during disposal of the context.
2022-01-19 15:56:58 +09:00
Dean Herbert
faec62be51 Force a realm refresh after migration
This really shouldn't have much effect as it will be run in the first
`Update` method and is probably a noop (we are already pointing to the
newest version due to just performing writes), but seems like a safe addition.

In general `Realm.Refresh()` only really does anything when there's multithreaded
usage and notifications to be sent.
2022-01-19 15:56:58 +09:00
Dean Herbert
d440197fb3 Merge branch 'master' into realm-integration/faster-migration 2022-01-19 12:56:42 +09:00
Dan Balasescu
f6f44029e8
Merge pull request #16507 from peppy/more-ingore-rules
Add some missing `IgnoredAttributes` to reduce automapper overhead
2022-01-19 12:26:37 +09:00
Dean Herbert
195534a1d2 Only output "successful" messages when copy actually occurred 2022-01-19 10:31:13 +09:00
Dean Herbert
04e9ffa966 Freshen some comments 2022-01-19 10:20:56 +09:00
Dean Herbert
64a023665e Avoid taking more than one backup per migration run 2022-01-19 10:20:56 +09:00
Dean Herbert
67bf95bc91 Remove all usage of AuthorString 2022-01-18 23:30:40 +09:00
Dean Herbert
6b0bf38c93 Use a single EF context to avoid scores getting cascade deleted along the way 2022-01-18 20:47:53 +09:00
Dean Herbert
519f7e6ad2 Don't bother with removing from EF as the file is going to be deleted anyway 2022-01-18 19:17:47 +09:00
Dean Herbert
3b0977903b Use IQueryable directly to avoid insane overheads 2022-01-18 19:17:47 +09:00
Dean Herbert
3429fd8768 Fix transaction scope and add even more logging 2022-01-18 14:47:00 +09:00
Dean Herbert
bf50a9b8f8 Also backup the realm database before migration 2022-01-18 14:30:41 +09:00
Dean Herbert
cf30d48721 Add more logging during migration process 2022-01-18 14:21:33 +09:00
Dean Herbert
798482c941 Create backups before deleting scores and beatmaps from EF database 2022-01-18 14:21:33 +09:00
Dean Herbert
b1a75ce480 Permanently delete client.db after migration completes 2022-01-18 14:17:43 +09:00
Dean Herbert
a714941f93 Rename EF variable to make reading code easier 2022-01-18 14:06:22 +09:00
Dean Herbert
2f2c498477 Fix importer not considering that some EF beatmaps have no local metadata 2022-01-14 23:31:42 +09:00
Dean Herbert
2840a71dda Uncomment EF deletion lines in migrations 2022-01-13 18:28:00 +09:00