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mirror of https://github.com/ppy/osu.git synced 2024-11-11 20:07:29 +08:00
Commit Graph

704 Commits

Author SHA1 Message Date
Bartłomiej Dach
10dd64e07c
Fix being able to paste objects while composer is loading
Would lead to exceptions due to modification of `Beatmap.HitObjects`
during its enumeration by `DrawableRuleset`, which was happening as an
async load via `EditorScreenWithTimeline.CreateMainContent()`.
2021-12-07 21:00:25 +01:00
Dean Herbert
1eed2436e6 Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
Dean Herbert
7599efac30 Update editor cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
Bartłomiej Dach
9a19a516f9
Adjust spacings on sample point piece popover 2021-11-13 21:59:45 +01:00
Bartłomiej Dach
73ca1d39a2
Improve sample bank text box UX in case of multiple selection 2021-11-13 21:59:44 +01:00
Bartłomiej Dach
3fee6b0938
Add support for setting sample bank & volume for multiple objects at once 2021-11-13 21:24:59 +01:00
Bartłomiej Dach
9800cd4903
Add test coverage for sample control point piece operation 2021-11-13 18:14:50 +01:00
Bartłomiej Dach
e1c28ddd76
Adjust difficulty point popover content spacing 2021-11-12 23:32:12 +01:00
Bartłomiej Dach
e55e2a1697
Allow to adjust slider velocity on multiple objects simultaneously 2021-11-12 23:32:11 +01:00
Bartłomiej Dach
7ba93aac27
Add test coverage for difficulty point piece operation 2021-11-12 22:16:09 +01:00
Bartłomiej Dach
b25ad8dfcb
Copy editor timestamp to OS clipboard even when triggered via menu bar
Would only work when triggered via Ctrl+C before, and not work at all
for Ctrl+X.
2021-11-10 12:49:10 +01:00
Bartłomiej Dach
5e31e890ae
Extract class for clipboard contents for DI purposes 2021-11-10 12:36:23 +01:00
Bartłomiej Dach
042b05a250
Move clipboard action availability logic down to editor screens 2021-11-09 19:54:37 +01:00
Bartłomiej Dach
286754f6f7
Move clipboard operation implementation down to current screen 2021-11-09 19:54:37 +01:00
Dean Herbert
09701d0af1 Use explicit primitive type specification 2021-11-04 16:02:37 +09:00
Dean Herbert
0f4f1349db Merge branch 'master' into editor-context-menu-on-select 2021-11-04 15:59:06 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Jason Won
c633e2e952 only propagate unmodified right click 2021-10-26 16:24:53 -04:00
Jason Won
f64fa65fd5 right click on unselected object shows context menu 2021-10-26 14:52:15 -04:00
Dean Herbert
c47497923a Schedule drag events for now 2021-10-15 19:52:44 +09:00
Dean Herbert
3909fd8caa Fix wonkiness when dragging slider end at high input refresh rates 2021-10-15 19:43:57 +09:00
Dean Herbert
ac471a0ec1 Merge branch 'no-more-difficulty-control-points-info' into slider-timeline-velcotiy-adjust-v2 2021-10-01 17:46:58 +09:00
Dean Herbert
46bafb6252 Merge branch 'master' into no-more-difficulty-control-points-info 2021-09-28 13:53:56 +09:00
Bartłomiej Dach
ca6cbca04a
Fix range selection crashing after non-mouse selection 2021-09-27 20:54:29 +02:00
Dean Herbert
df85092426 Resolve inner items early in process and rename variable 2021-09-27 14:24:17 +09:00
Dean Herbert
41fb3371e5
Merge branch 'master' into blueprint-container-sorting 2021-09-27 14:12:09 +09:00
Bartłomiej Dach
d3203f83dd
Add implementation of range selection 2021-09-26 20:12:26 +02:00
Bartłomiej Dach
81d160c85a
Add test covering expected UX of range selection 2021-09-26 19:27:47 +02:00
Bartłomiej Dach
6dc3e66c93
Include combo information when determining ordering if available 2021-09-26 15:52:25 +02:00
Bartłomiej Dach
a86b9893ac
Always re-sort blueprints before adding/removing one 2021-09-26 15:48:56 +02:00
Bartłomiej Dach
4e094b2127
Implement grid size toggling matching stable 2021-09-19 20:26:02 +02:00
Bartłomiej Dach
56e80a0706
Add rectangular position snap grid 2021-09-19 18:07:19 +02:00
smoogipoo
f9d5abff8a Update with keybinding changes 2021-09-16 18:26:12 +09:00
Dean Herbert
563bf92529 Also update the full object on sample changes to make them apply immediately 2021-09-14 19:21:23 +09:00
Dean Herbert
d825da3983 Add note about a better way to adjust velocity 2021-09-14 18:54:29 +09:00
Dean Herbert
e4dd59aee2 Add popovers to adjust SV and samples from the timeline 2021-09-14 18:51:22 +09:00
Dean Herbert
9d17f84681 Adjust timeline height to account for less global control points 2021-09-14 18:51:11 +09:00
Dean Herbert
9551e77553 Remove difficulty and sample sections from timing screen 2021-09-14 18:51:11 +09:00
Dean Herbert
87cfcf706e Add ability to change slider velocity with shift-drag 2021-09-14 18:26:17 +09:00
Dean Herbert
6015b5037a Display difficulty and sample control points associated with hitobjects 2021-09-14 18:26:16 +09:00
Bartłomiej Dach
79d0f4835e
Add failing tests for preserving clipboard content 2021-09-13 21:03:30 +02:00
Dean Herbert
d4e5a612ea Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time
This allows fetching the correct `DifficultyControlPoint` from the
hitobject. Nothing more.
2021-09-03 17:11:12 +09:00
Dean Herbert
a3d9ab1e2e Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00
Dean Herbert
f16468b706 Improve visibility of repeat ticks / drag areas on timeline 2021-08-17 18:17:55 +09:00
Bartłomiej Dach
0d64da8c63
Add skin providing container responding to beatmap skin edits 2021-08-15 21:18:08 +02:00
Dean Herbert
50a2abbe7f
Merge pull request #12683 from frenzibyte/legacy-beatmap-combo-offset
Apply combo offsets "colour hax" only on beatmap skins
2021-07-23 14:30:18 +09:00
Salman Ahmed
7bc30b46ff Use BindValueChanged with last running immediately instead 2021-07-23 07:51:58 +03:00
Salman Ahmed
ee3791ccf2 Update colours once on TimelineHitObjectBlueprint 2021-07-23 06:25:56 +03:00
Salman Ahmed
523c154f15 Add ComboIndexWithOffsetsBindable and bind similar to ComboIndexBindable 2021-07-22 16:40:33 +03:00
Dean Herbert
8b1202153a
Merge pull request #13951 from LumpBloom7/timeline-object-interactions
Make timeline blueprints outside of TimelineBlueprint boundaries interactable
2021-07-22 16:20:22 +09:00