Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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PercyDan54
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e1c646b9b2
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
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Poliwrath
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edc15c965c
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Update osu.Game/Screens/Menu/IntroSequence.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2020-08-26 12:52:39 -04:00 |
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Poliwrath
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c50e495e03
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fix lingering small ring in circles! intro
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2020-08-26 02:49:55 -04:00 |
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Dean Herbert
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ed837d3115
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Use framework extension method for FromHex
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2020-03-11 10:18:41 +09:00 |
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Dean Herbert
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a4a57eec54
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Fix game-wide performance drop when triangles intro is used
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2019-10-29 01:09:49 +09:00 |
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Dean Herbert
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26d53d06a9
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
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smoogipoo
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a2aa3ec5cb
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Adjust sprite texts in-line with framework changes
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2019-02-20 15:03:20 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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TocoToucan
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c3ca40dcff
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Local functions related CI fixes
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2018-01-15 23:27:00 +03:00 |
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TocoToucan
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3c11978cfa
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Use local functions
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2018-01-15 21:42:17 +03:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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Dean Herbert
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598e1652dc
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Adjust timings
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2017-11-09 18:12:33 +09:00 |
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Dean Herbert
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df6c808d28
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Adjust animation to designer-san's liking
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2017-11-08 17:04:36 +09:00 |
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Dean Herbert
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41fcecf759
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Add intro in to actual game
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2017-11-08 14:31:11 +09:00 |
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Dean Herbert
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713d730d10
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Simplify restart process and defaults initialisation
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2017-11-08 13:32:03 +09:00 |
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Dean Herbert
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1771e003f7
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Simplify more
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2017-11-08 12:13:30 +09:00 |
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Dean Herbert
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419f041291
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Fix text alignment
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2017-11-08 12:12:27 +09:00 |
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Dean Herbert
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f83c095269
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Simplify more
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2017-11-08 12:10:32 +09:00 |
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Dean Herbert
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89426e1c11
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Simplify lines
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2017-11-08 12:07:52 +09:00 |
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Dean Herbert
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7dcdf78608
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Make bars and circles better
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2017-11-08 12:06:22 +09:00 |
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Dean Herbert
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a72e798b85
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bar -> line
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2017-11-08 11:21:50 +09:00 |
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Dean Herbert
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97b238d084
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Simplify intro sequence a bit more
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2017-11-08 11:20:21 +09:00 |
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Dean Herbert
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3adcfa8c38
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Many fixes
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2017-11-03 17:54:35 +09:00 |
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Dean Herbert
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27156aeb93
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Fix the shit
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2017-11-01 17:07:03 +09:00 |
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EVAST9919
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28a594179f
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CI fixes
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2017-10-10 21:03:35 +03:00 |
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EVAST9919
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15160f5116
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Simplify the code by using more delayed sequences
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2017-10-10 20:43:07 +03:00 |
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EVAST9919
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d3a62082b4
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Final adjustments
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2017-10-10 20:20:49 +03:00 |
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EVAST9919
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a58e828f54
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Timing adjustments
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2017-10-10 20:06:18 +03:00 |
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EVAST9919
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10a3f7c1d0
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Use constants instead of magic numbers
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2017-10-10 18:30:46 +03:00 |
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EVAST9919
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c34b9aef98
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No need to put a lot of stuff inside the big circular container
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2017-10-10 15:29:29 +03:00 |
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EVAST9919
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67a6da44f9
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Rings timing adjustment
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2017-10-10 15:02:43 +03:00 |
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EVAST9919
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9cad0ce2e9
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Group transforms using delayed sequence
And some timing adjustments
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2017-10-10 07:07:09 +03:00 |
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EVAST9919
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6fb8755a95
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Use less masking for the ring
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2017-10-10 06:06:09 +03:00 |
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EVAST9919
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19723b82f7
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Remove ring's background field and adjust some timings
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2017-10-10 04:12:01 +03:00 |
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EVAST9919
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e2d6659d48
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Change Ring type, use RelativeSizeAxes for Background/Foreground
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2017-10-10 03:57:15 +03:00 |
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EVAST9919
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59a0343c01
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CI fixes
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2017-10-10 01:36:40 +03:00 |
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EVAST9919
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f8830e1b7c
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Animation adjustments
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2017-10-05 21:37:37 +03:00 |
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EVAST9919
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cafacf20ff
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Add all the needed objects
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2017-10-05 02:50:13 +03:00 |
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EVAST9919
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6fa45aafc6
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Basic logic
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2017-10-04 23:06:31 +03:00 |
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