Naxess
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067178e537
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Maintain path type when dragging/placing
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2021-03-22 15:59:06 +01:00 |
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Dean Herbert
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9811c46e35
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Rename application method to better describe what it actually does
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2020-11-26 19:16:18 +09:00 |
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Dean Herbert
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a9a1c00cf1
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Move responsibility placement blueprint's StartTime set to within
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2020-05-21 14:50:33 +09:00 |
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Dean Herbert
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82d6549161
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Pass down snap result and remove local TimeAt usage
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2020-05-20 21:01:29 +09:00 |
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smoogipoo
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8d5732aabd
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Make placements happen on mouse down
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2020-04-23 12:17:11 +09:00 |
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smoogipoo
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2c20328a70
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Rework control point placement for better progression
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2020-04-13 15:31:46 +09:00 |
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smoogipoo
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e17d5bdbaf
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Improve red slider control point placement logic
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2020-04-13 13:57:40 +09:00 |
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Dean Herbert
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0fe41fd50a
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Fix blueprint showing even when mouse outside of container
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2020-02-13 09:03:48 +09:00 |
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Dean Herbert
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e31d69c749
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Add commit status to EndPlacement; call BeginPlacement on initial movement
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2020-02-07 18:02:48 +09:00 |
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smoogipoo
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bfb056c612
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Apply input method signature refactorings
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2020-01-20 18:17:21 +09:00 |
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Huo Yaoyuan
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c457571da6
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Use index and range expressions
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2019-12-15 20:17:35 +08:00 |
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Dean Herbert
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f593caf0ea
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Remove unused class
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2019-12-10 18:08:51 +09:00 |
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smoogipoo
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2dbf94f3ab
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Make placement blueprint add an initial segment
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2019-12-09 18:10:40 +09:00 |
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smoogipoo
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53f7c753fb
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General cleanups
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2019-12-09 16:44:19 +09:00 |
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smoogipoo
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4905709ea4
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Remove unused usings
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2019-12-09 13:19:21 +09:00 |
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smoogipoo
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41437242a2
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Add initial path type progression support
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2019-12-06 19:39:25 +09:00 |
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smoogipoo
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b4e1b5fa98
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Explose + use the full calculated length of the path
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2019-12-06 15:53:19 +09:00 |
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smoogipoo
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a89a23fe08
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Use linq to simplify some expressions
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2019-12-06 13:08:35 +09:00 |
|
smoogipoo
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247609388f
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Clean up unused/unnecessary properties
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2019-12-06 12:31:22 +09:00 |
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smoogipoo
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3ebbf62b2a
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Initial game-wide update with the new SliderPath
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2019-12-05 19:53:36 +09:00 |
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Dean Herbert
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bcf8a6d514
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Fix slider creation regressing with path selection changes
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2019-11-03 19:59:37 +09:00 |
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smoogipoo
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607b4d874a
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Refactor flow of snapping through HitObjectComposer
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2019-10-25 16:40:30 +09:00 |
|
smoogipoo
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a6458fdeab
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Re-use slider type
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2019-10-24 19:04:24 +09:00 |
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smoogipoo
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b7af4acdbf
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Allow not having a composer
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2019-10-24 19:04:00 +09:00 |
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smoogipoo
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0af5706db6
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Snap path during control point movement
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2019-10-24 19:02:59 +09:00 |
|
smoogipoo
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f45f17339c
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Implement slider path distance snapping
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2019-10-24 18:17:30 +09:00 |
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smoogipoo
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436941cda3
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Add comment
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2019-10-23 17:58:44 +09:00 |
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smoogipoo
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b903edca45
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Don't snap slider control point placement
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2019-10-23 16:03:16 +09:00 |
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smoogipoo
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79b2c7b480
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Make BeginPlacement() set the hitobject start time
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2019-10-16 20:04:15 +09:00 |
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Dean Herbert
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179cde917b
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Merge branch 'master' into rework-selection-updates
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2019-10-06 15:00:56 +08:00 |
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smoogipoo
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652acac87f
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Move placement movement event to BlueprintContainer
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2019-10-03 16:14:42 +09:00 |
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smoogipoo
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bddaead72e
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Make hitobject pieces able to update dynamically
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2019-09-27 18:45:22 +09:00 |
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Dean Herbert
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612db31c38
|
Apply newline additions
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2019-04-01 12:16:32 +09:00 |
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ProgrammaticNajel
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0797f5d644
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Update SliderPlacementBlueprint.cs
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2019-01-26 22:56:31 +08:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
smoogipoo
|
f27bd3ef3e
|
OpenTK -> osuTK
|
2018-11-20 17:14:59 +09:00 |
|
smoogipoo
|
51e4feeda7
|
Adjust to new path structure
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2018-11-12 13:55:14 +09:00 |
|
smoogipoo
|
2612fd3099
|
Adjust ruleset-specific namespaces
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2018-11-07 16:10:21 +09:00 |
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