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mirror of https://github.com/ppy/osu.git synced 2024-11-14 17:57:38 +08:00
Commit Graph

387 Commits

Author SHA1 Message Date
Dan Balasescu
32e55e7d78 Merge branch 'master' into osu-diff-calc-max-combo 2022-03-31 15:08:08 +09:00
Shivam
1a7a160f0a Update vscode launch.json files for all other projects 2022-02-25 14:28:54 +01:00
Dan Balasescu
567da9214e Merge branch 'master' into osu-diff-calc-max-combo 2022-02-18 18:35:24 +09:00
Dean Herbert
d79845fb1d Revert NUnit3TestAdaptor (again)
Console output is still broken. See
https://github.com/ppy/osu/runs/5196023462?check_suite_focus=true.
2022-02-15 17:06:34 +09:00
Dean Herbert
60153bb69d Update nuget packages to highest usable versions
EF packages are intentionally pinned to 5.0.14 as higher versions no
longer support `netstandard2.1`, which we require for xamarin projects.
2022-02-15 15:19:23 +09:00
Dean Herbert
176bb4a4e2 Update desktop projects to target .NET 6 2022-02-10 17:42:09 +09:00
Dean Herbert
4b646709c1
Merge pull request #16658 from Spooghetti420/no-long-notes-mod
Add "Hold Off" mod (no long notes)
2022-02-02 13:35:44 +09:00
Bartłomiej Dach
e4028b8fc1
Remove index ctor param from ColumnHitObjectArea
No longer used since 5692cecaa4.
2022-02-01 21:49:52 +01:00
Dean Herbert
bb8dc74e88 Fix constant formatting 2022-01-31 12:20:51 +09:00
Spooghetti420
b52153e73d Remove settings 2022-01-30 17:40:15 +00:00
Dean Herbert
c7580a5177 Fix inspections in test scene 2022-01-29 14:06:43 +09:00
Dean Herbert
035a84e75c Rename function and make public again for test usage 2022-01-29 14:05:23 +09:00
Spooghetti420
a4aa501bb5 Change threshold from ms to beat-based, add tests 2022-01-28 21:59:53 +00:00
Spooghetti420
146c54a2c1 Fix code formatting 2022-01-27 21:02:59 +00:00
Spooghetti420
3e068e564d Update mod per discussion + create test 2022-01-27 20:56:51 +00:00
Henry Lin
44311c1f4e Add tests for diffcalc max combo 2022-01-23 11:25:22 +08:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dean Herbert
96d07e20ed Revert nunit test adaptor version bump until console output bug is resolved
Tests have started to output too much log content, causing viewing CI
failures to be painfully impossible. Roll back for now.

Fix may be related to
https://github.com/nunit/nunit3-vs-adapter/issues/941, although we don't
use filter.
2022-01-19 02:18:58 +09:00
Dean Herbert
7f65f3a47f Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
Dean Herbert
1b62a685f3 Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-18 15:07:59 +09:00
Dean Herbert
125439d177 Update all (non-NET6) nuget packages 2022-01-18 11:09:26 +09:00
Dean Herbert
5601f6f1fe Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-17 12:29:02 +09:00
Bartłomiej Dach
8e5ff201a1
Modify mania special skin to demonstrate failure case 2022-01-16 18:59:26 +01:00
Bartłomiej Dach
093b76e0ff
Fix drawable mania judgement scene looking broken 2022-01-16 18:56:21 +01:00
Dean Herbert
b5f670cc5b Add far too many fixes for ruleset non-nullable requirements 2022-01-12 23:24:11 +09:00
Dean Herbert
f9713b8895 Replace usage of TimeoutAttribute to fix beatmap conversion test failures 2022-01-04 11:51:41 +09:00
Joseph Madamba
7de43e3aba Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
Bartłomiej Dach
c429c74d89
Expose and use test ruleset config cache in test scenes 2021-12-23 19:42:26 +01:00
Bartłomiej Dach
5cbaa028eb
Use extracted ruleset config cache implementation in DI 2021-12-23 19:02:10 +01:00
Dean Herbert
441b7baa93 Provide a realm factory to usages of ToLive/RealmLive 2021-12-14 14:26:34 +09:00
Dean Herbert
f6a3709060 Store default skins to database 2021-11-29 18:28:25 +09:00
Dean Herbert
23146d59d1 Use ILive for current skin 2021-11-29 18:28:25 +09:00
Dean Herbert
e0629ba81c Update all dependencies 2021-11-20 13:31:10 +09:00
Dean Herbert
fabf253381 Update difficulty calculator tests to also use IWorkingBeatmap 2021-11-15 19:16:49 +09:00
Dean Herbert
369b4ba789 Update DifficultyCalculator to take an IRulesetInfo 2021-11-15 19:16:48 +09:00
Bartłomiej Dach
5e31e890ae
Extract class for clipboard contents for DI purposes 2021-11-10 12:36:23 +01:00
Bartłomiej Dach
410e9159d1
Fix test failures due to missing dependencies 2021-11-09 19:54:38 +01:00
dependabot[bot]
7747fd5810
Bump Microsoft.NET.Test.Sdk from 16.11.0 to 17.0.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.11.0 to 17.0.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.11.0...v17.0.0)

---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-11-01 17:01:54 +00:00
Dean Herbert
5c7623e68e
Merge pull request #15255 from goodtrailer/node-samples-ilist
Change IHasRepeats.NodeSamples to IList from List
2021-10-28 14:24:26 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
goodtrailer
4440b9ca11 Change IHasRepeats.NodeSamples to IList from List 2021-10-23 01:59:07 -07:00
Dean Herbert
46bafb6252 Merge branch 'master' into no-more-difficulty-control-points-info 2021-09-28 13:53:56 +09:00
Dean Herbert
bb132f9509 Update a few more missed event changes in tests 2021-09-16 22:41:35 +09:00
Dean Herbert
45b07aa362 Add some basic animated textures to mania metric skin 2021-09-16 15:33:55 +09:00
smoogipoo
f9af24df23 Fix mania hitobject tests 2021-09-15 15:22:27 +09:00
Bartłomiej Dach
1edf608260
Add failing test case 2021-09-12 18:17:39 +02:00
Bartłomiej Dach
fdd48c3e71
Refactor note colouring test scene 2021-09-12 17:42:35 +02:00
Dean Herbert
1952ebece9 Update tests to use more correct control point definitions 2021-09-06 22:04:51 +09:00
Dean Herbert
d4e5a612ea Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time
This allows fetching the correct `DifficultyControlPoint` from the
hitobject. Nothing more.
2021-09-03 17:11:12 +09:00
Dean Herbert
a3d9ab1e2e Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00