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Fix constant formatting

This commit is contained in:
Dean Herbert 2022-01-31 12:20:51 +09:00
parent b52153e73d
commit bb8dc74e88
2 changed files with 4 additions and 4 deletions

View File

@ -49,7 +49,6 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
// Calculate expected number of objects
int expectedObjectCount = 0;
double beatSnapValue = ManiaModHoldOff.Threshold;
foreach (ManiaHitObject h in rawBeatmap.HitObjects)
{
@ -60,7 +59,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
{
double noteValue = ManiaModHoldOff.GetNoteDurationInBeatLength((HoldNote)h, rawBeatmap);
if (noteValue >= beatSnapValue)
if (noteValue >= ManiaModHoldOff.END_NOTE_ALLOW_THRESHOLD)
{
// Should generate an end note if it's longer than the minimum note value
expectedObjectCount++;

View File

@ -24,7 +24,8 @@ namespace osu.Game.Rulesets.Mania.Mods
public override IconUsage? Icon => FontAwesome.Solid.DotCircle;
public override ModType Type => ModType.Conversion;
public const double Threshold = 1/2;
public const double END_NOTE_ALLOW_THRESHOLD = 0.5;
public void ApplyToBeatmap(IBeatmap beatmap)
{
@ -45,7 +46,7 @@ namespace osu.Game.Rulesets.Mania.Mods
// Don't add an end note if the duration is shorter than the threshold
double noteValue = GetNoteDurationInBeatLength(h, maniaBeatmap); // 1/1, 1/2, 1/4, etc.
if (noteValue >= Threshold)
if (noteValue >= END_NOTE_ALLOW_THRESHOLD)
{
newObjects.Add(new Note
{