Dean Herbert
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414c40d298
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Reverse inheritance order of SkinnableSound's pause logic
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2020-09-30 15:45:14 +09:00 |
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Dan Balasescu
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466d37a450
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Merge branch 'master' into fix-spinner-rpm-user-rate-adjust
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2020-09-30 15:43:56 +09:00 |
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Dean Herbert
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59ce9fcab9
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Merge branch 'master' into fix-editor-silence-on-seek
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2020-09-30 15:35:55 +09:00 |
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Dean Herbert
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ae9e884a48
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Fix header casing
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2020-09-30 15:35:25 +09:00 |
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Dean Herbert
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d6c88ecd69
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Merge branch 'master' into osu-selection-scaling
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2020-09-30 15:09:04 +09:00 |
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Dean Herbert
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f1298bed79
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Combine scale operations and tidy up scale drag handle construction
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2020-09-30 15:08:56 +09:00 |
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Dean Herbert
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39b55a85df
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Move a lot of the implementation to base SelectionHandler
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2020-09-30 13:52:57 +09:00 |
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Dean Herbert
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f2c26c0927
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Move information text underneath the selection box
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2020-09-30 13:07:24 +09:00 |
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Dean Herbert
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1386c9fe66
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Standardise time display formats across the editor
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2020-09-30 12:45:43 +09:00 |
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Dean Herbert
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a2e2cca396
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Add proper change handler support
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2020-09-29 20:08:56 +09:00 |
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Dean Herbert
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0a10e40ce0
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Add scaling support to osu! editor
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2020-09-29 20:08:56 +09:00 |
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Dean Herbert
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cd794eaa65
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Add basic selection box with drag handles
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2020-09-29 20:08:56 +09:00 |
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smoogipoo
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297168ecc4
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Fix scores sometimes not being re-standardised correctly
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2020-09-29 19:06:09 +09:00 |
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smoogipoo
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cc9fa4675c
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Adjust HP increases
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2020-09-29 17:59:42 +09:00 |
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Dean Herbert
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6e1ea00443
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Don't apply gradient to non-duration objects
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2020-09-29 17:34:50 +09:00 |
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Dean Herbert
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c47652c97a
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Add gradient to hide subtractive colour issues
Good thing is looks better than without.
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2020-09-29 17:26:54 +09:00 |
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Dean Herbert
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8d8d45a0c0
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Add combo index display support
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2020-09-29 17:26:54 +09:00 |
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Dean Herbert
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f16fc29071
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Add combo colour display support
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2020-09-29 17:26:54 +09:00 |
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Dean Herbert
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53b3d23842
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Expose HitObjectComposer for other components in the Compose csreen to use
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2020-09-29 17:26:54 +09:00 |
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smoogipoo
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91262620d3
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Remove XMLDocs from Ok/Perfect hit results
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2020-09-29 17:17:06 +09:00 |
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smoogipoo
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f439c1afbc
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Make osu/taiko/catch use Ok+Great
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2020-09-29 17:16:55 +09:00 |
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smoogipoo
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bad48d6d44
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Merge branch 'master' into scoring-standardisation
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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bc8f6a58fd
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Update PF/SD with new hit results
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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31fae045fa
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Update judgement processors with new hit results
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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a1394c1830
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Fix a few missed judgements
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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6264a01ecc
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Add guard against using the wrong hit result
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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519f376e7b
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Standardise Judgement across all rulesets
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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07226c79b6
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Add xmldocs
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2020-09-29 16:33:23 +09:00 |
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smoogipoo
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cee58e89a3
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Pad hit results
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2020-09-29 16:32:02 +09:00 |
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Dean Herbert
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5d1c377379
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Fix HitObject samples getting stuck in a playing state on seeking far into the future
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2020-09-29 15:07:55 +09:00 |
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smoogipoo
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1a70002cdd
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Split ignore into hit/miss
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2020-09-29 14:41:50 +09:00 |
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Dean Herbert
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136843c8e4
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Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
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2020-09-29 14:25:39 +09:00 |
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Dean Herbert
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74e74e1c31
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Fix pause loop sound not working because paused
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2020-09-29 14:20:41 +09:00 |
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Dean Herbert
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c5f6b77bba
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Add missing cached type
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2020-09-29 13:42:17 +09:00 |
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Dean Herbert
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d6f3beffb6
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Use existing bindable flow instead
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2020-09-29 12:50:17 +09:00 |
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Dean Herbert
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585b857a0c
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Handle paused state correctly
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2020-09-29 12:17:38 +09:00 |
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Max Hübner
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54852991f3
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Move SpinnerNoBlink to OsuSkinConfiguration
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2020-09-28 12:24:30 +02:00 |
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Dean Herbert
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4f0c0ea5f9
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Fix hit samples playing while paused / seeking in the editor
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2020-09-28 18:17:47 +09:00 |
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Dean Herbert
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fd58a24183
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Merge branch 'master' into fix-spinner-rpm-user-rate-adjust
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2020-09-28 17:45:48 +09:00 |
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Dan Balasescu
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2f5a2d3bba
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Merge pull request #10277 from peppy/editor-implicit-autoplay
Add autoplay support to editor
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2020-09-28 17:41:26 +09:00 |
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Dan Balasescu
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89c8fca3fa
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Merge pull request #10270 from peppy/editor-fix-noop-states-saving
Avoid saving state changes if nothing has changed (via binary comparison)
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2020-09-28 17:03:50 +09:00 |
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Dan Balasescu
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06ab33645e
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Merge branch 'master' into editor-implicit-autoplay
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2020-09-28 16:43:08 +09:00 |
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Dan Balasescu
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5cceb3c724
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Merge pull request #10273 from peppy/editor-fix-missing-update-after-drag
Trigger a hitobject update after blueprint drag ends
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2020-09-28 16:34:23 +09:00 |
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Dan Balasescu
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ef195015c0
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Merge pull request #10275 from peppy/frame-stability-attach-without-enabling
Allow attaching a replay to a FrameStabilityContainer when FrameStablePlayback is off
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2020-09-28 16:33:55 +09:00 |
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Dean Herbert
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7949eabaac
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Remove left-over using
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2020-09-28 15:49:45 +09:00 |
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Dean Herbert
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524c2b678c
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Forcefully regenerate autoplay on editor changes
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2020-09-28 15:48:42 +09:00 |
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Dean Herbert
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ff7c904996
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Add autoplay mod in editor specific ruleset construction
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2020-09-28 15:48:42 +09:00 |
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Dean Herbert
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d9ac5866b6
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Merge branch 'editor-default-hit-sample' into editor-implicit-autoplay
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2020-09-28 15:48:37 +09:00 |
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Dean Herbert
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e924a83c12
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Merge branch 'editor-fix-missing-update-after-drag' into editor-implicit-autoplay
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2020-09-28 15:48:36 +09:00 |
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Dean Herbert
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e8220cf1b6
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Allow attaching a replay to a FrameStabilityContainer when FrameStablePlayback is off
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2020-09-28 15:47:11 +09:00 |
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