Dean Herbert
9491e6394a
Include the bundled skins when selecting a random skin
2021-03-19 15:46:43 +09:00
Dean Herbert
5b0d75ee56
Only trim trailing spaces to avoid breakage in storyboard parsing
2021-03-18 16:30:30 +09:00
Dean Herbert
2bdffd1004
Move skin requery logic into extension methods
2021-03-15 13:11:58 +09:00
Roman Kapustin
0a1e325fc7
Extract requerying of navigational properties from DbContext
2021-03-14 19:34:53 +03:00
Roman Kapustin
47b80d2474
Workaround InvalidOperation exceptions
2021-03-11 20:51:54 +03:00
Dean Herbert
b1cd01ceb8
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Dean Herbert
c4ba045df1
Add note about finalizers required for audio store clean-up
2021-03-02 16:07:51 +09:00
Dean Herbert
1fd76ea3fb
Apply changes to UI components overriding functions with changing signatures
2021-02-22 19:01:42 +09:00
Dean Herbert
fde026d443
Remove redundant interface specification
2021-02-22 14:54:48 +09:00
Dean Herbert
63dd55c92c
Add missing methods from updated audio component interface implementation
2021-02-22 14:18:52 +09:00
Dean Herbert
143e145670
Update implementation of AdjustableAudioComponents
2021-02-18 15:44:23 +09:00
smoogipoo
9b5995f2f1
Update with removal of looping parameter
2021-02-12 19:05:17 +09:00
smoogipoo
0c3aef8645
Fix potential race in looping sample
...
As mentioned via GitHub comments. Very unlikely for this to happen unless: the sample takes a short amount of time to load, is very short itself, and the update thread stalls until the sample fully completes.
2021-02-12 17:42:35 +09:00
smoogipoo
d3f0c0730d
Merge branch 'master' into non-concurrent-sample-playback
2021-02-12 17:22:15 +09:00
Mysfit
3307e8357f
DrawableStoryboardSample event method override for SamplePlaybackDisabledChanged
2021-01-26 00:36:32 -05:00
Bartłomiej Dach
b692abd3c2
Simplify condition from two to one operand
2021-01-22 20:35:34 +01:00
Mysfit
e0f8f6a23f
introduce overrideable bool instead of copying event logic entirely
2021-01-22 12:09:40 -05:00
Mysfit
5b1bdfbdc5
Use callback method override
2021-01-21 20:06:24 -05:00
Mysfit
b53ad50cd4
Remove redundant variable
2021-01-21 18:00:37 -05:00
Mysfit
07ec0c0e0b
Updated DrawableStoryboardSample to use GetBoundCopy()
2021-01-21 17:46:47 -05:00
Mysfit
b220939650
Fix storyboard samples continuing to play when the beatmap is paused or the intro is skipped.
2021-01-21 17:10:11 -05:00
smoogipoo
8ffbcc9860
Fix test failures and general discrepancies
2021-01-20 14:05:35 +09:00
smoogipoo
bdb9d4f7d0
Restart sound on play
2021-01-20 13:59:30 +09:00
smoogipoo
58269f9314
Update with framework changes
2021-01-20 13:35:43 +09:00
smoogipoo
de9d075f94
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
Dean Herbert
ced7a36788
Update namespaces
2021-01-18 21:24:10 +09:00
Dean Herbert
707d5346c9
Merge branch 'master' into fix-spinner-spinning-weirdness
2021-01-18 18:26:44 +09:00
Dean Herbert
94fee8c31d
Avoid doing a config lookup if initial conditional fails
2021-01-18 16:13:58 +09:00
Dean Herbert
1364de1166
Merge branch 'master' into beatmap-colour-setting
2021-01-18 16:07:46 +09:00
Bartłomiej Dach
3c1a86d11d
Trim braces for consistency
2021-01-15 22:04:45 +01:00
Dean Herbert
8a6857f151
Add support for playing a SkinnableSample without restarting it
2021-01-15 17:16:12 +09:00
Dean Herbert
ebbc32adfa
Change conditional used to decide legacy judgement animation to match stable
...
In stable, the type of legacy judgement to show is based on the presence
of particle textures in the skin. We were using the skin version
instead, which turns out to be incorrect and not what some user skins
expect.
Closes #11078 .
2021-01-15 14:51:27 +09:00
Mysfit
0c01a3a685
Found a better solution than TValue type checking for additional beatmap colour settings. Added unit tests for Catch Beatmap Skin settings.
2021-01-14 23:30:24 -05:00
Mysfit
99e43c77c2
Simplified colour config checks in SkinProvidingContainer.cs
2021-01-14 16:53:55 -05:00
Jesse Myers
562634dfd2
Improve naming around the config lookup with fallback private method.
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-01-13 16:49:14 -05:00
Mysfit
8b95817f7a
Moved SkinProvidingContainer bindable fetching to common method. Replaced redundant test boolean declarations with inline values.
2021-01-13 16:05:46 -05:00
Mysfit
1248d39d7e
Reverted change to AllowConfigurationLookup and added a separate AllowColourLookup bool with config case based on lookup type in SkinProvidingContainer GetConfig call.
2021-01-13 13:07:07 -05:00
Mysfit
7bfb5954a8
Fix whitespace formatting.
2021-01-13 00:25:54 -05:00
Mysfit
5f10bcce02
Added beatmap colour settings checkbox and associated tests.
2021-01-13 00:09:22 -05:00
Dean Herbert
13ef097a53
Annotate potentially null parameters in protected ctor of LegacySkin
2020-12-22 12:08:40 +09:00
Dean Herbert
10c2745682
Add region specifications around implicit interface implementations
2020-12-22 12:01:09 +09:00
Dean Herbert
a5bcf1dc20
Expose resources to skin via interface (and share common pieces with beatmap)
2020-12-21 15:18:52 +09:00
Dean Herbert
c002184768
Clamp osu!mania's HitPosition offset to match osu-stable implementation
...
Closes #11184 .
2020-12-16 18:08:19 +09:00
smoogipoo
ca11eeefdf
Merge branch 'master' into mania-legacyskin-scoreposition
2020-12-14 11:25:34 +09:00
Firmatorenio
3741c2339a
simplify implementation and adjust the default values
2020-12-13 22:43:36 +06:00
Firmatorenio
2108844319
apply ScorePosition to the judgement container
2020-12-13 22:01:08 +06:00
Firmatorenio
b3d8347315
add support for ScorePosition into LegacyManiaSkin
2020-12-10 20:11:08 +06:00
Bartłomiej Dach
f6d15b9757
Invert back-to-front logic
2020-12-06 18:59:38 +01:00
Bartłomiej Dach
fcd9483ffa
Merge branch 'master' into fix-multiple-playback-on-skin-change
2020-12-06 18:21:24 +01:00
Dean Herbert
a0f92628ac
Merge branch 'master' into fix-sample-expire
2020-12-04 13:49:08 +09:00