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mirror of https://github.com/ppy/osu.git synced 2025-03-06 20:37:19 +08:00

1613 Commits

Author SHA1 Message Date
hwabis
5d16519a82 make code prettier 2022-03-18 23:41:55 -04:00
Salman Ahmed
0adad3a599 Handle potential null room hosts 2022-03-19 04:01:35 +03:00
hwabis
5a5629eb5a (works now) use BindValueChanged to set the Queue text 2022-03-18 20:47:45 -04:00
hwabis
5e5fbc496e (still not working) try bindables instead of int 2022-03-18 20:32:37 -04:00
hwabis
d9b2a29c6d (not working yet) add MultiplayerPlaylistTabControl, "Queue ({count})" 2022-03-18 20:02:26 -04:00
hwabis
faa36c78e5 put count and tabs into new fillflowcontainer 2022-03-18 12:55:00 -04:00
Dan Balasescu
04f4e81852 Rename start countdown request 2022-03-18 21:05:19 +09:00
Dean Herbert
611562c650 Add more comments around catch up logic 2022-03-18 16:21:14 +09:00
Dean Herbert
f09a946722 Start GameplayClockContainer paused for better state control 2022-03-18 15:28:22 +09:00
Dean Herbert
59aef88504 Simplify clock reset/start flow in MultiSpectatorScreen 2022-03-18 15:07:57 +09:00
hwabis
c2e7ff7e3e display count of listQueue 2022-03-18 01:37:53 -04:00
Dan Balasescu
72843a6797 Add support for starting/stopping countdowns 2022-03-18 14:33:09 +09:00
Dan Balasescu
efce471f0b Add countdown button + popover 2022-03-18 14:31:57 +09:00
Dan Balasescu
b76a87e6f8 Split ready button visual logic into button itself 2022-03-18 14:31:57 +09:00
Salman Ahmed
1bd08b4a4b Remove kick button fading as well to not look jarring 2022-03-18 08:09:15 +03:00
Salman Ahmed
98b420ee6f Remove no longer correct crown fade animation
Since the host is pinned to the top without any animation, it would look
jarring for the crown to fade away from the old panel (and at a 50ms
duration).
2022-03-18 07:25:12 +03:00
Salman Ahmed
1c899d00b9 Pin multiplayer host panel to the top of the list 2022-03-18 07:25:03 +03:00
Salman Ahmed
f2248ecc08 Update usages to use IsPlayable instead 2022-03-18 02:11:18 +03:00
Dan Balasescu
da0ffab14e Integrate ready button implementation 2022-03-17 18:43:04 +09:00
Dan Balasescu
461d41529b Integrate spectate button implementation 2022-03-17 18:36:33 +09:00
Salman Ahmed
187059a37f Replace hardcoded overrides with the newly introduced Mod properties 2022-03-17 03:51:27 +03:00
Salman Ahmed
1025e1939b Disable "Adaptive Speed" mod in multiplayer 2022-03-16 11:54:18 +03:00
Dan Balasescu
4ff6879b85 Fix incorrect copied room end dates 2022-03-15 11:30:57 +09:00
Dan Balasescu
885cb3ce5b Add current screen checks for added safety 2022-03-10 20:03:02 +09:00
Dean Herbert
2d135e5be6 Explain purpose of Schedule call in MultiplayerPlayer.onResultsReady 2022-03-10 19:56:13 +09:00
Dan Balasescu
45d537ef72 Fix potential multiplayer crash with async disposal 2022-03-10 18:50:53 +09:00
Dean Herbert
94ff6a338f
Merge branch 'master' into scoreprocessor-rework 2022-03-09 23:04:18 +09:00
Dan Balasescu
4839bd8044
Notify if copying room fails
Co-authored-by: Dean Herbert <pe@ppy.sh>
2022-03-09 16:47:47 +09:00
Dan Balasescu
b07a1e8d09 Fix unable to copy playlist rooms without first opening 2022-03-09 15:38:00 +09:00
Dan Balasescu
f1c40bd9ed Rework GetScore() method signatures + implementations
Rename legacy-facing overload to mention as much
2022-03-08 22:30:44 +09:00
Dan Balasescu
5b6b8d1fa9 Remove GetStandardisedScore() proxy method 2022-03-08 21:49:41 +09:00
Dan Balasescu
387ae59bc4 Fix nullref in tests 2022-02-25 16:12:25 +09:00
Dan Balasescu
48ed9c6144 Enable high chat polling rate 2022-02-25 16:03:56 +09:00
Dan Balasescu
f9d9ad388b Add chat display to multiplayer spectator screen 2022-02-25 16:03:28 +09:00
Dan Balasescu
16a3bbbcb4
Merge pull request #16944 from peppy/rooms-request-faster
Update playlists/multiplayer to use new compact response
2022-02-24 23:20:07 +09:00
Dan Balasescu
7193bc8554 Fix playlists comparing mod equality via APIMod 2022-02-24 17:04:16 +09:00
Dean Herbert
bb1aa032bd Combine SelectedItem and CurrentPlaylistItem into same storage 2022-02-24 16:21:20 +09:00
Dean Herbert
c6d78b9325 Fix several oversights in data linking causing drawable rooms not updating as expected 2022-02-24 16:12:15 +09:00
Dan Balasescu
71a012bea6
Don't update count twice immediately
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-02-23 13:42:47 +09:00
Dan Balasescu
2bea485af8 Fix currently playing text not showing in lounge 2022-02-23 13:37:47 +09:00
Dean Herbert
71ae425fb2 Merge branch 'master' into rooms-request-faster 2022-02-22 15:45:05 +09:00
Dean Herbert
057fd6c352 Add mention of StarRatingRangeDisplay fallback scenario being wrong for multiplayer 2022-02-22 15:37:42 +09:00
Dean Herbert
cde3d9c08b Change precedence order to favour playlist as a source for beatmap count 2022-02-22 15:15:57 +09:00
Dan Balasescu
a676acd80d
Merge pull request #16945 from peppy/three-column-playlist
Update playlist room display to a three column layout
2022-02-22 12:21:56 +09:00
Dean Herbert
2aa0364092 Fix null reference in tests during attempted ruleset filtering 2022-02-22 00:14:33 +09:00
Dean Herbert
655b23f408 Update playlist room display to a three column layout
Similar to the changes made to multiplayer.
2022-02-21 19:46:33 +09:00
Dean Herbert
c7e9cf904b Fix incorrect null check on now-bindable DifficultyRange 2022-02-21 19:38:26 +09:00
Dean Herbert
ffa5291b74 Add fallback handling for item count to support different request types 2022-02-21 19:37:36 +09:00
Dean Herbert
b5348e0407 Update ruleset filtering to use newly provided array return 2022-02-21 19:05:32 +09:00
Dean Herbert
b43008b9f6 Add cover and count handling from newer response version 2022-02-21 19:05:22 +09:00