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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework ;
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using osu.Framework.Allocation ;
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using osu.Framework.Bindables ;
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using osu.Framework.Configuration ;
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using osu.Framework.Graphics ;
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using osu.Framework.Input.Handlers.Mouse ;
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using osu.Framework.Localisation ;
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using osu.Game.Configuration ;
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using osu.Game.Graphics.UserInterface ;
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using osu.Game.Input ;
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using osu.Game.Localisation ;
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namespace osu.Game.Overlays.Settings.Sections.Input
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{
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public partial class MouseSettings : SettingsSubsection
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{
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private readonly MouseHandler mouseHandler ;
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protected override LocalisableString Header = > MouseSettingsStrings . Mouse ;
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private Bindable < double > handlerSensitivity ;
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private Bindable < double > localSensitivity ;
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private Bindable < WindowMode > windowMode ;
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private Bindable < bool > minimiseOnFocusLoss ;
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private SettingsEnumDropdown < OsuConfineMouseMode > confineMouseModeSetting ;
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private Bindable < bool > relativeMode ;
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private SettingsCheckbox highPrecisionMouse ;
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public MouseSettings ( MouseHandler mouseHandler )
{
this . mouseHandler = mouseHandler ;
}
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[BackgroundDependencyLoader]
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private void load ( OsuConfigManager osuConfig , FrameworkConfigManager config )
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{
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// use local bindable to avoid changing enabled state of game host's bindable.
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handlerSensitivity = mouseHandler . Sensitivity . GetBoundCopy ( ) ;
localSensitivity = handlerSensitivity . GetUnboundCopy ( ) ;
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relativeMode = mouseHandler . UseRelativeMode . GetBoundCopy ( ) ;
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windowMode = config . GetBindable < WindowMode > ( FrameworkSetting . WindowMode ) ;
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minimiseOnFocusLoss = config . GetBindable < bool > ( FrameworkSetting . MinimiseOnFocusLossInFullscreen ) ;
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Children = new Drawable [ ]
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{
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highPrecisionMouse = new SettingsCheckbox
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{
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LabelText = MouseSettingsStrings . HighPrecisionMouse ,
TooltipText = MouseSettingsStrings . HighPrecisionMouseTooltip ,
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Current = relativeMode ,
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Keywords = new [ ] { @"raw" , @"input" , @"relative" , @"cursor" }
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} ,
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new SensitivitySetting
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{
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LabelText = MouseSettingsStrings . CursorSensitivity ,
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Current = localSensitivity
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} ,
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confineMouseModeSetting = new SettingsEnumDropdown < OsuConfineMouseMode >
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{
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LabelText = MouseSettingsStrings . ConfineMouseMode ,
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Current = osuConfig . GetBindable < OsuConfineMouseMode > ( OsuSetting . ConfineMouseMode )
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} ,
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new SettingsCheckbox
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{
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LabelText = MouseSettingsStrings . DisableMouseWheelVolumeAdjust ,
TooltipText = MouseSettingsStrings . DisableMouseWheelVolumeAdjustTooltip ,
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Current = osuConfig . GetBindable < bool > ( OsuSetting . MouseDisableWheel )
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} ,
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new SettingsCheckbox
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{
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LabelText = MouseSettingsStrings . DisableClicksDuringGameplay ,
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Current = osuConfig . GetBindable < bool > ( OsuSetting . MouseDisableButtons )
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} ,
} ;
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}
protected override void LoadComplete ( )
{
base . LoadComplete ( ) ;
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relativeMode . BindValueChanged ( relative = > localSensitivity . Disabled = ! relative . NewValue , true ) ;
handlerSensitivity . BindValueChanged ( val = >
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{
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bool disabled = localSensitivity . Disabled ;
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localSensitivity . Disabled = false ;
localSensitivity . Value = val . NewValue ;
localSensitivity . Disabled = disabled ;
} , true ) ;
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localSensitivity . BindValueChanged ( val = > handlerSensitivity . Value = val . NewValue ) ;
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windowMode . BindValueChanged ( _ = > updateConfineMouseModeSettingVisibility ( ) ) ;
minimiseOnFocusLoss . BindValueChanged ( _ = > updateConfineMouseModeSettingVisibility ( ) , true ) ;
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highPrecisionMouse . Current . BindValueChanged ( highPrecision = >
{
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switch ( RuntimeInfo . OS )
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{
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case RuntimeInfo . Platform . Linux :
case RuntimeInfo . Platform . macOS :
case RuntimeInfo . Platform . iOS :
if ( highPrecision . NewValue )
highPrecisionMouse . SetNoticeText ( MouseSettingsStrings . HighPrecisionPlatformWarning , true ) ;
else
highPrecisionMouse . ClearNoticeText ( ) ;
break ;
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}
} , true ) ;
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}
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/// <summary>
/// Updates disabled state and tooltip of <see cref="confineMouseModeSetting"/> to match when <see cref="ConfineMouseTracker"/> is overriding the confine mode.
/// </summary>
private void updateConfineMouseModeSettingVisibility ( )
{
bool confineModeOverriden = windowMode . Value = = WindowMode . Fullscreen & & minimiseOnFocusLoss . Value ;
if ( confineModeOverriden )
{
confineMouseModeSetting . Current . Disabled = true ;
confineMouseModeSetting . TooltipText = MouseSettingsStrings . NotApplicableFullscreen ;
}
else
{
confineMouseModeSetting . Current . Disabled = false ;
confineMouseModeSetting . TooltipText = string . Empty ;
}
}
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public partial class SensitivitySetting : SettingsSlider < double , SensitivitySlider >
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{
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public SensitivitySetting ( )
{
KeyboardStep = 0.01f ;
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TransferValueOnCommit = true ;
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}
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}
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public partial class SensitivitySlider : RoundedSliderBar < double >
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{
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public override LocalisableString TooltipText = > Current . Disabled ? MouseSettingsStrings . EnableHighPrecisionForSensitivityAdjust : $"{base.TooltipText}x" ;
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}
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}
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}