1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 06:47:25 +08:00
osu-lazer/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs

36 lines
1.2 KiB
C#
Raw Normal View History

2018-01-05 19:21:19 +08:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
2016-12-06 17:56:20 +08:00
2016-11-11 06:40:42 +08:00
using osu.Framework.Allocation;
using osu.Framework.Configuration;
2016-11-09 11:38:40 +08:00
using osu.Framework.Graphics;
using osu.Game.Configuration;
2016-11-03 10:49:26 +08:00
namespace osu.Game.Overlays.Settings.Sections.Graphics
{
public class RendererSettings : SettingsSubsection
{
2016-11-09 11:38:40 +08:00
protected override string Header => "Renderer";
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager config, OsuConfigManager osuConfig)
2016-11-09 11:38:40 +08:00
{
2016-11-11 06:40:42 +08:00
// NOTE: Compatability mode omitted
Children = new Drawable[]
2016-11-09 11:38:40 +08:00
{
2016-12-02 06:28:20 +08:00
// TODO: this needs to be a custom dropdown at some point
new SettingsEnumDropdown<FrameSync>
2016-12-02 06:28:20 +08:00
{
2016-12-02 06:33:30 +08:00
LabelText = "Frame limiter",
Bindable = config.GetBindable<FrameSync>(FrameworkSetting.FrameSync)
2016-12-02 06:28:20 +08:00
},
new SettingsCheckbox
{
LabelText = "Show FPS",
2017-05-15 09:56:27 +08:00
Bindable = osuConfig.GetBindable<bool>(OsuSetting.ShowFpsDisplay)
},
2016-11-11 06:40:42 +08:00
};
}
}
}