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osu-lazer/osu.Game/Online/Rooms/Room.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using System.Collections.Generic;
using System.ComponentModel;
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using System.Linq;
using System.Runtime.CompilerServices;
using Newtonsoft.Json;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Game.IO.Serialization.Converters;
using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Rooms.RoomStatuses;
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namespace osu.Game.Online.Rooms
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{
[JsonObject(MemberSerialization.OptIn)]
public partial class Room : IDependencyInjectionCandidate, INotifyPropertyChanged
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{
public event PropertyChangedEventHandler? PropertyChanged;
/// <summary>
/// The online room ID. Will be <c>null</c> while the room has not yet been created.
/// </summary>
public long? RoomID
{
get => roomId;
set => SetField(ref roomId, value);
}
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/// <summary>
/// The room name.
/// </summary>
public string Name
{
get => name;
set => SetField(ref name, value);
}
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/// <summary>
/// The room host. Will be <c>null</c> while the room has not yet been created.
/// </summary>
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public APIUser? Host
{
get => host;
set => SetField(ref host, value);
}
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/// <summary>
/// The room category.
/// </summary>
public RoomCategory Category
{
get => category;
set => SetField(ref category, value);
}
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/// <summary>
/// The match type.
/// </summary>
public MatchType Type
{
get => type;
set => SetField(ref type, value);
}
/// <summary>
/// Represents the current item selected within the room.
/// </summary>
/// <remarks>
/// Only valid for room listing requests (i.e. in the lounge screen), and may not be valid while inside the room.
/// </remarks>
public PlaylistItem? CurrentPlaylistItem
{
get => currentPlaylistItem;
set => SetField(ref currentPlaylistItem, value);
}
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/// <summary>
/// The current room status.
/// </summary>
public RoomStatus Status
{
get => status;
set => SetField(ref status, value);
}
[JsonProperty("id")]
private long? roomId;
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[JsonProperty("name")]
private string name = string.Empty;
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[JsonProperty("host")]
private APIUser? host;
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[JsonProperty("category")]
[JsonConverter(typeof(SnakeCaseStringEnumConverter))]
private RoomCategory category;
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[JsonConverter(typeof(SnakeCaseStringEnumConverter))]
[JsonProperty("type")]
private MatchType type;
[JsonProperty("current_playlist_item")]
private PlaylistItem? currentPlaylistItem;
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// Not serialised (see: GetRoomsRequest).
private RoomStatus status = new RoomStatusOpen();
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[Cached]
[JsonProperty("playlist")]
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public readonly BindableList<PlaylistItem> Playlist = new BindableList<PlaylistItem>();
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[Cached]
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[JsonProperty("channel_id")]
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public readonly Bindable<int> ChannelId = new Bindable<int>();
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[JsonProperty("playlist_item_stats")]
[Cached]
public readonly Bindable<RoomPlaylistItemStats> PlaylistItemStats = new Bindable<RoomPlaylistItemStats>();
[JsonProperty("difficulty_range")]
[Cached]
public readonly Bindable<RoomDifficultyRange> DifficultyRange = new Bindable<RoomDifficultyRange>();
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[Cached]
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public readonly Bindable<int?> MaxAttempts = new Bindable<int?>();
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[Cached]
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public readonly Bindable<RoomAvailability> Availability = new Bindable<RoomAvailability>();
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[Cached]
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public readonly Bindable<QueueMode> QueueMode = new Bindable<QueueMode>();
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[JsonConverter(typeof(SnakeCaseStringEnumConverter))]
[JsonProperty("queue_mode")]
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private QueueMode queueMode
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{
get => QueueMode.Value;
set => QueueMode.Value = value;
}
[Cached]
public readonly Bindable<TimeSpan> AutoStartDuration = new Bindable<TimeSpan>();
[JsonProperty("auto_start_duration")]
private ushort autoStartDuration
{
get => (ushort)AutoStartDuration.Value.TotalSeconds;
set => AutoStartDuration.Value = TimeSpan.FromSeconds(value);
}
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[Cached]
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public readonly Bindable<int?> MaxParticipants = new Bindable<int?>();
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[Cached]
[JsonProperty("current_user_score")]
public readonly Bindable<PlaylistAggregateScore> UserScore = new Bindable<PlaylistAggregateScore>();
[JsonProperty("has_password")]
public readonly Bindable<bool> HasPassword = new Bindable<bool>();
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[Cached]
[JsonProperty("recent_participants")]
public readonly BindableList<APIUser> RecentParticipants = new BindableList<APIUser>();
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[Cached]
[JsonProperty("participant_count")]
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public readonly Bindable<int> ParticipantCount = new Bindable<int>();
#region Properties only used for room creation request
[Cached(Name = nameof(Password))]
[JsonProperty("password")]
public readonly Bindable<string?> Password = new Bindable<string?>();
[Cached]
public readonly Bindable<TimeSpan?> Duration = new Bindable<TimeSpan?>();
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[JsonProperty("duration")]
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private int? duration
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{
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get => (int?)Duration.Value?.TotalMinutes;
set
{
if (value == null)
Duration.Value = null;
else
Duration.Value = TimeSpan.FromMinutes(value.Value);
}
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}
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#endregion
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// Only supports retrieval for now
[Cached]
[JsonProperty("starts_at")]
public readonly Bindable<DateTimeOffset?> StartDate = new Bindable<DateTimeOffset?>();
// Only supports retrieval for now
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[Cached]
[JsonProperty("ends_at")]
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public readonly Bindable<DateTimeOffset?> EndDate = new Bindable<DateTimeOffset?>();
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// Todo: Find a better way to do this (https://github.com/ppy/osu-framework/issues/1930)
[JsonProperty("max_attempts", DefaultValueHandling = DefaultValueHandling.Ignore)]
private int? maxAttempts
{
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get => MaxAttempts.Value;
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set => MaxAttempts.Value = value;
}
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[Cached]
[JsonProperty("auto_skip")]
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public readonly Bindable<bool> AutoSkip = new Bindable<bool>();
public Room()
{
Password.BindValueChanged(p => HasPassword.Value = !string.IsNullOrEmpty(p.NewValue));
}
/// <summary>
/// Copies values from another <see cref="Room"/> into this one.
/// </summary>
/// <remarks>
/// **Beware**: This will store references between <see cref="Room"/>s.
/// </remarks>
/// <param name="other">The <see cref="Room"/> to copy values from.</param>
public void CopyFrom(Room other)
{
RoomID = other.RoomID;
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Name = other.Name;
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Category = other.Category;
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if (other.Host != null && Host?.Id != other.Host.Id)
Host = other.Host;
ChannelId.Value = other.ChannelId.Value;
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Status = other.Status;
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Availability.Value = other.Availability.Value;
HasPassword.Value = other.HasPassword.Value;
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Type = other.Type;
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MaxParticipants.Value = other.MaxParticipants.Value;
ParticipantCount.Value = other.ParticipantCount.Value;
EndDate.Value = other.EndDate.Value;
UserScore.Value = other.UserScore.Value;
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QueueMode.Value = other.QueueMode.Value;
AutoStartDuration.Value = other.AutoStartDuration.Value;
DifficultyRange.Value = other.DifficultyRange.Value;
PlaylistItemStats.Value = other.PlaylistItemStats.Value;
CurrentPlaylistItem = other.CurrentPlaylistItem;
AutoSkip.Value = other.AutoSkip.Value;
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other.RemoveExpiredPlaylistItems();
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if (!Playlist.SequenceEqual(other.Playlist))
{
Playlist.Clear();
Playlist.AddRange(other.Playlist);
}
if (!RecentParticipants.SequenceEqual(other.RecentParticipants))
{
RecentParticipants.Clear();
RecentParticipants.AddRange(other.RecentParticipants);
}
}
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public void RemoveExpiredPlaylistItems()
{
// Todo: This is not the best way/place to do this, but the intention is to display all playlist items when the room has ended,
// and display only the non-expired playlist items while the room is still active. In order to achieve this, all expired items are removed from the source Room.
// More refactoring is required before this can be done locally instead - DrawableRoomPlaylist is currently directly bound to the playlist to display items in the room.
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if (Status is not RoomStatusEnded)
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Playlist.RemoveAll(i => i.Expired);
}
[JsonObject(MemberSerialization.OptIn)]
public class RoomPlaylistItemStats
{
[JsonProperty("count_active")]
public int CountActive;
[JsonProperty("count_total")]
public int CountTotal;
[JsonProperty("ruleset_ids")]
public int[] RulesetIDs = [];
}
[JsonObject(MemberSerialization.OptIn)]
public class RoomDifficultyRange
{
[JsonProperty("min")]
public double Min;
[JsonProperty("max")]
public double Max;
}
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null!)
=> PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
protected bool SetField<T>(ref T field, T value, [CallerMemberName] string propertyName = null!)
{
if (EqualityComparer<T>.Default.Equals(field, value))
return false;
field = value;
OnPropertyChanged(propertyName);
return true;
}
}
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}