Commit Graph

  • bc1efebe5c FBX importer v1, fix for YNDs DLC loading, fix for renamed NG encrypted RPFs, RelFile MetaNames addition dexy 2019-03-20 21:21:47 +1100
  • decc3dccb4 Fix for resources saving empty arrays dexyfex 2019-03-13 04:23:30 +1100
  • 47113036ae Audio dat progress dexyfex 2019-03-13 04:22:36 +1100
  • 08d1cdcdf3 Audio dat progress dexyfex 2019-03-12 01:13:04 +1100
  • 3116c049fd
    Merge pull request #46 from carmineos/update/boundmaterial dexyfex 2019-03-07 16:50:14 +1100
  • e49c1413c3 Dat151 progress dexyfex 2019-03-07 16:46:42 +1100
  • fc18820930 Dat151 progress dexyfex 2019-03-06 01:20:31 +1100
  • 7f4e0a1571 Dat151 progress dexyfex 2019-03-05 02:55:14 +1100
  • bb5647d1c1 Dat151 progress dexyfex 2019-03-04 00:24:30 +1100
  • ebf2e5df87 Updated BoundMaterial_s and added BoundsMaterialType To/From byte implicit cast operators Carmine 2019-03-02 18:57:10 +0100
  • 21c9eda43c Dat151 progress dexyfex 2019-03-03 04:54:13 +1100
  • 9a13bc9aa3 Dat151 progress dexyfex 2019-03-02 04:23:41 +1100
  • 8183354186 Added more resolved hashes (#45) smallo92 2019-02-26 10:24:49 +1000
  • 530da73bbe
    Update MetaNames.cs smallo92 2019-02-26 10:06:48 +1000
  • 606493014c
    Update MetaNames.cs smallo92 2019-02-26 10:05:26 +1000
  • 58b725d7d2 Updated BoundComposite and BoundMaterial_s (#44) Carmine Giugliano 2019-02-26 00:54:39 +0100
  • 6233135ad5 TextBoxFix: unused usings removed; ctrl-y & crtl-z features added; (#39) Dmitriy Nikifrov 2019-02-26 04:52:15 +0500
  • 67af15c767 Added properties for RoomId and PedDensity in BoundMaterial_s Carmine 2019-02-25 14:11:34 +0100
  • 2716ee84f7 Added EBoundCompositeFlags and EBoundMaterialFlags Carmine 2019-02-25 12:24:33 +0100
  • 0418e7743e Fix for saving texture resources dexy 2019-02-21 16:37:55 +1100
  • a11ec59dda Optimised BasicShaderPSGeomVars for DiffuseSampler2, added BasicVS_PNCTT.cso to source control dexy 2019-02-20 20:56:04 +1100
  • 3690b082bc Added vertex shader PNCTT and started implementation of DiffuseSampler2. (#43) horstche 2019-02-20 10:41:00 +0100
  • 7fe0bef6bd NavMesh generator progress dexy 2019-02-19 20:04:08 +1100
  • 39564d6017 Added shader clean up. horstche 2019-02-01 16:39:12 +0100
  • 518e8f2e8c Added vertex shader PNCTT and started implementation of DiffuseSampler2. horstche 2019-01-30 18:16:10 +0100
  • dd97b65933 Added Save methods to YvrFile and YwrFile dexy 2019-01-29 00:35:23 +1100
  • 2622ea08b6 Added Save method to YptFile dexy 2019-01-29 00:29:59 +1100
  • 75748ad3d0 Fixed bugs in RSC Meta/XML conversion dexy 2019-01-28 23:51:52 +1100
  • 43f6acda7a Added Save method to YftFile dexy 2019-01-28 18:10:25 +1100
  • f0128223ef Added Save methods to YdrFile and YddFile dexy 2019-01-28 13:13:45 +1100
  • 4d717e41dc Renamed StreamingSound UnkInt to Duration dexy 2019-01-27 22:04:25 +1100
  • 40f1d81318 Updated ResourceBaseTypes, added Save method to YbnFile dexy 2019-01-27 21:50:24 +1100
  • 3819d53890 Updated ResourceBaseTypes, added Save method to YtdFile dexy 2019-01-27 17:14:10 +1100
  • 3e2dd89702 Trying to generate hash for LOD lights dexy 2019-01-26 21:00:13 +1100
  • 7d72c9be3a Generate LOD Lights making random hashes, now sorting by streetLight and hash dexy 2019-01-26 10:24:20 +1100
  • 9c41a21217 Dat151 and Dat54 name and type updates dexy 2019-01-26 09:56:44 +1100
  • 0790169e2e Generate LOD Lights streetLight research, fix for MenyooXML import static objects dexy 2019-01-26 09:00:38 +1100
  • 449fcb7424 Dat151 name updates dexy 2019-01-25 09:23:53 +1100
  • 2cf51e154e Generate LOD Lights adjustments dexy 2019-01-25 08:56:58 +1100
  • cad229163b Generate LOD Lights now using drawable's light type dexy 2019-01-22 13:34:21 +1100
  • 56b148a070 Dat151 name updates dexy 2019-01-22 12:57:16 +1100
  • 239ff7fd8e Fixed bug in Generate LOD Lights when ymaps had no entities dexy 2019-01-22 10:03:28 +1100
  • 38b9b8fc0a Generate LOD Lights type added dexy 2019-01-21 21:05:32 +1100
  • 7f16c84360 Generate LOD Lights now using bone ids dexy 2019-01-21 19:30:49 +1100
  • c14590ff42 Generate LOD Lights tool (WIP) dexy 2019-01-21 17:30:43 +1100
  • d7be3a70d4 Updated names for game.dat151.rel dexy 2019-01-21 12:24:02 +1100
  • 402fe391f3 Speech dat4.rel progress, dat151 XML improvements dexy 2019-01-21 10:50:49 +1100
  • 6d8a785635 XML editing for audioconfig.dat4.rel dexy 2019-01-20 16:54:42 +1100
  • 63a7b1bceb Updated names for rel.xml dexy 2019-01-20 10:45:16 +1100
  • d028f6e876 XML, .meta, .txt files can now be edited directly when RPF Explorer in edit mode dexy 2019-01-20 10:27:46 +1100
  • 053d561480 Remembering custom names from imported .rel.xml and .pso.xml files dexy 2019-01-20 10:04:52 +1100
  • 33af1b45f8 RPF Explorer import/export .rel XML options dexy 2019-01-20 09:34:44 +1100
  • f1562e6da0 Audio dat.rel XML editing dexy 2019-01-19 22:39:47 +1100
  • 3c38006a2b Dat54 progress dexy 2019-01-19 21:04:43 +1100
  • 6533d842bc XML to audio dat.rel conversion progress dexy 2019-01-19 14:28:45 +1100
  • 35d10a8e48 XML to audio dat.rel conversion progress dexy 2019-01-19 04:31:13 +1100
  • 4d2f54c9c8 Dat151 progress dexy 2019-01-18 11:36:49 +1100
  • 08c1ba28a2 Dat151 progress dexy 2019-01-18 01:36:58 +1100
  • ffb7399854 Dat151 progress dexy 2019-01-16 22:19:55 +1100
  • 179afd5794 Audio dat.rel to XML conversion dexy 2019-01-16 00:51:53 +1100
  • 2c5a907a8e Changed scenario chain node type dropdown to text entry with autocomplete dexy 2019-01-14 12:55:10 +1100
  • 863ab0eb58 Changed scenario type and model set dropdowns to text entry with autocomplete dexy 2019-01-14 12:52:37 +1100
  • 9af0b41967 Fix for XML/PSO conversion inaccuracies dexy 2019-01-14 12:25:03 +1100
  • fbf57293c1 Skewy wheels bug fix dexy 2019-01-13 22:18:57 +1100
  • d794f592d8 Vehicle wheel right hand side flip/fix dexy 2019-01-13 21:31:33 +1100
  • 15adf26f81 Added MetaNames by 0x1F9F1 dexy 2019-01-13 20:40:55 +1100
  • a490640f55 R30_dev6 dexy 2019-01-13 20:22:01 +1100
  • ac3bcb7f4e Added MetaNames by 0x1F9F1 - from companion app dexy 2019-01-13 19:51:49 +1100
  • 6ecfe0f235 Fixed bug in reading some PSO arrays dexy 2019-01-13 19:25:53 +1100
  • 9506069e35 Fixed bug in PSO/XML conversion for structure pointers dexy 2019-01-13 18:13:03 +1100
  • 187f8379cd Vehicle viewer progress dexy 2019-01-13 17:04:32 +1100
  • 719631580c Added Interiors section to generated manifests dexy 2019-01-13 09:46:52 +1100
  • 37bbea4607 Added save manifest file button to manifest generator, improved manifest generator accuracy for interior ytyps dexy 2019-01-13 09:03:27 +1100
  • 987d121cc0 Cleaned up MetaNames commented hashes dexy 2019-01-12 17:57:37 +1100
  • e39784f817 Added MetaNames from dav90 dexy 2019-01-12 17:45:19 +1100
  • 04b7370ba0 Added MetaNames from dav90 dexy 2019-01-12 15:40:50 +1100
  • 66b498738a Fixing carcols file loading, VehicleForm tools panel added dexy 2019-01-12 13:49:31 +1100
  • d7d4054971 Fix for XmlMeta not importing Vector3 arrays properly, Added extra texture sampler options dexy 2019-01-12 12:17:02 +1100
  • f3c7538d78 Fixed vehicle license plates rendering dexy 2019-01-11 20:40:13 +1100
  • 8dafe56db0 CarVariationsFile parsing dexy 2019-01-11 19:56:57 +1100
  • b22fd9fb76 CarModColsFile parsing dexy 2019-01-11 18:56:56 +1100
  • dce5c4d6ab CarColsFile parsing dexy 2019-01-11 18:15:25 +1100
  • 3bd78d848d Vehicle files progress dexy 2019-01-11 14:24:50 +1100
  • d7623c3243 Moved tools forms into Tools folder, removed unused Materials.txt dexy 2019-01-10 12:47:59 +1100
  • 6c244c6406 Replaced CMapData and CEntityDef property gets with field gets for performance dexy 2019-01-09 18:09:12 +1100
  • dd3b8bdab4 Waiting for textures to load before rendering dexy 2019-01-09 16:55:11 +1100
  • 55ae14f1b0 Moved renderable cache to its own thread so GameFileCache doesn't interfere - better loading performance? dexy 2019-01-09 13:25:23 +1100
  • f74fde1c67 RPF explorer now loading all archetypes for better texturing in model viewer (for eg DLC drawables) dexy 2019-01-09 12:47:03 +1100
  • da7a9e106f HD textures option in model viewer dexy 2019-01-09 12:15:38 +1100
  • 1af436b403 Stopped HD ytd's getting loaded when HD texture not enabled, changed cache stacks to queues, added distance property to entity dexy 2019-01-08 18:57:24 +1100
  • 2d8305c7a1 Added renderable texture dict hierarchy caching dexy 2019-01-06 15:51:58 +1100
  • 9dde38c930 HD textures (WIP), vehicles.meta gtxd loading dexy 2019-01-06 05:04:33 +1100
  • e4c2dddf10 Updated MetaNames dexy 2018-12-29 11:10:49 +1100
  • 9191a3da5e Renamed audio interior room Unk00 to MLO room dexy 2018-12-28 20:34:16 +1100
  • c5cac4c407 Fixed UI bug with New Zone list, added delete buttons dexy 2018-12-28 19:40:39 +1100
  • a64b52899d Fixed UI bug with New Emitter/Zone list dexy 2018-12-28 19:31:52 +1100
  • 1d1295c29d Dat151 progress dexy 2018-12-28 19:02:21 +1100
  • a4ca5f812d Dat151 progress dexy 2018-12-27 21:37:44 +1100
  • 2d77d76e0c Dat151 progress dexy 2018-12-27 11:53:53 +1100
  • 77d9c4e4c8 Dat151 progress dexy 2018-12-27 00:20:39 +1100