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Updated names for rel.xml
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@ -6291,8 +6291,8 @@ namespace CodeWalker.GameFiles
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public int Unk08 { get; set; }
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public int Unk09 { get; set; }
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public int Unk10 { get; set; }
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public MetaHash Unk11 { get; set; }
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public MetaHash Unk12 { get; set; }
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public MetaHash Interior { get; set; }
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public MetaHash Room { get; set; }
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public MetaHash Unk13 { get; set; }
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public float Unk14 { get; set; }
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public ushort Unk15 { get; set; }
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@ -6320,8 +6320,8 @@ namespace CodeWalker.GameFiles
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Unk08 = br.ReadInt32();
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Unk09 = br.ReadInt32();
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Unk10 = br.ReadInt32();
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Unk11 = br.ReadUInt32();
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Unk12 = br.ReadUInt32();
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Interior = br.ReadUInt32();
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Room = br.ReadUInt32();
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Unk13 = br.ReadUInt32();
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Unk14 = br.ReadSingle();
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Unk15 = br.ReadUInt16();
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@ -6351,8 +6351,8 @@ namespace CodeWalker.GameFiles
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bw.Write(Unk08);
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bw.Write(Unk09);
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bw.Write(Unk10);
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bw.Write(Unk11);
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bw.Write(Unk12);
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bw.Write(Interior);
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bw.Write(Room);
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bw.Write(Unk13);
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bw.Write(Unk14);
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bw.Write(Unk15);
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@ -6375,8 +6375,8 @@ namespace CodeWalker.GameFiles
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RelXml.ValueTag(sb, indent, "Unk08", Unk08.ToString());
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RelXml.ValueTag(sb, indent, "Unk09", Unk09.ToString());
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RelXml.ValueTag(sb, indent, "Unk10", Unk10.ToString());
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RelXml.StringTag(sb, indent, "Unk11", RelXml.HashString(Unk11));
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RelXml.StringTag(sb, indent, "Unk12", RelXml.HashString(Unk12));
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RelXml.StringTag(sb, indent, "Interior", RelXml.HashString(Interior));
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RelXml.StringTag(sb, indent, "Room", RelXml.HashString(Room));
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RelXml.StringTag(sb, indent, "Unk13", RelXml.HashString(Unk13));
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RelXml.ValueTag(sb, indent, "Unk14", FloatUtil.ToString(Unk14));
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RelXml.ValueTag(sb, indent, "Unk15", Unk15.ToString());
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@ -6399,8 +6399,8 @@ namespace CodeWalker.GameFiles
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Unk08 = Xml.GetChildIntAttribute(node, "Unk08", "value");
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Unk09 = Xml.GetChildIntAttribute(node, "Unk09", "value");
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Unk10 = Xml.GetChildIntAttribute(node, "Unk10", "value");
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Unk11 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk11"));
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Unk12 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk12"));
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Interior = XmlRel.GetHash(Xml.GetChildInnerText(node, "Interior"));
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Room = XmlRel.GetHash(Xml.GetChildInnerText(node, "Room"));
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Unk13 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk13"));
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Unk14 = Xml.GetChildFloatAttribute(node, "Unk14", "value");
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Unk15 = (ushort)Xml.GetChildUIntAttribute(node, "Unk15", "value");
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@ -11051,7 +11051,7 @@ namespace CodeWalker.GameFiles
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public FlagsUint Unk00 { get; set; } //2432719400 0x91005A28
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public MetaHash Engine { get; set; }
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public MetaHash EngineGranular { get; set; }
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public MetaHash Unk03 { get; set; }
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public MetaHash Horns { get; set; }
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public MetaHash DoorOpen { get; set; }
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public MetaHash DoorClose { get; set; }
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public MetaHash Unk06 { get; set; }
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@ -11138,7 +11138,7 @@ namespace CodeWalker.GameFiles
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Unk00 = br.ReadUInt32(); //2432719400 0x91005A28
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Engine = br.ReadUInt32();
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EngineGranular = br.ReadUInt32();
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Unk03 = br.ReadUInt32();
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Horns = br.ReadUInt32();
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DoorOpen = br.ReadUInt32();
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DoorClose = br.ReadUInt32();
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Unk06 = br.ReadUInt32();
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@ -11315,7 +11315,7 @@ namespace CodeWalker.GameFiles
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bw.Write(Unk00); //2432719400 0x91005A28
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bw.Write(Engine);
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bw.Write(EngineGranular);
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bw.Write(Unk03);
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bw.Write(Horns);
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bw.Write(DoorOpen);
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bw.Write(DoorClose);
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bw.Write(Unk06);
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@ -11406,7 +11406,7 @@ namespace CodeWalker.GameFiles
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RelXml.ValueTag(sb, indent, "Unk00", "0x" + Unk00.Hex);
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RelXml.StringTag(sb, indent, "Engine", RelXml.HashString(Engine));
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RelXml.StringTag(sb, indent, "EngineGranular", RelXml.HashString(EngineGranular));
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RelXml.StringTag(sb, indent, "Unk03", RelXml.HashString(Unk03));
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RelXml.StringTag(sb, indent, "Horns", RelXml.HashString(Horns));
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RelXml.StringTag(sb, indent, "DoorOpen", RelXml.HashString(DoorOpen));
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RelXml.StringTag(sb, indent, "DoorClose", RelXml.HashString(DoorClose));
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RelXml.StringTag(sb, indent, "Unk06", RelXml.HashString(Unk06));
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@ -11482,7 +11482,7 @@ namespace CodeWalker.GameFiles
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Unk00 = Xml.GetChildUIntAttribute(node, "Unk00", "value");
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Engine = XmlRel.GetHash(Xml.GetChildInnerText(node, "Engine"));
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EngineGranular = XmlRel.GetHash(Xml.GetChildInnerText(node, "EngineGranular"));
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Unk03 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk03"));
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Horns = XmlRel.GetHash(Xml.GetChildInnerText(node, "Horns"));
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DoorOpen = XmlRel.GetHash(Xml.GetChildInnerText(node, "DoorOpen"));
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DoorClose = XmlRel.GetHash(Xml.GetChildInnerText(node, "DoorClose"));
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Unk06 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk06"));
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