From 63a7b1bceb41bdb112a2250a43f4ddbd22f95ebd Mon Sep 17 00:00:00 2001 From: dexy Date: Sun, 20 Jan 2019 10:45:16 +1100 Subject: [PATCH] Updated names for rel.xml --- .../GameFiles/FileTypes/RelFile.cs | 30 +++++++++---------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/CodeWalker.Core/GameFiles/FileTypes/RelFile.cs b/CodeWalker.Core/GameFiles/FileTypes/RelFile.cs index ff5c716..25a5f8e 100644 --- a/CodeWalker.Core/GameFiles/FileTypes/RelFile.cs +++ b/CodeWalker.Core/GameFiles/FileTypes/RelFile.cs @@ -6291,8 +6291,8 @@ namespace CodeWalker.GameFiles public int Unk08 { get; set; } public int Unk09 { get; set; } public int Unk10 { get; set; } - public MetaHash Unk11 { get; set; } - public MetaHash Unk12 { get; set; } + public MetaHash Interior { get; set; } + public MetaHash Room { get; set; } public MetaHash Unk13 { get; set; } public float Unk14 { get; set; } public ushort Unk15 { get; set; } @@ -6320,8 +6320,8 @@ namespace CodeWalker.GameFiles Unk08 = br.ReadInt32(); Unk09 = br.ReadInt32(); Unk10 = br.ReadInt32(); - Unk11 = br.ReadUInt32(); - Unk12 = br.ReadUInt32(); + Interior = br.ReadUInt32(); + Room = br.ReadUInt32(); Unk13 = br.ReadUInt32(); Unk14 = br.ReadSingle(); Unk15 = br.ReadUInt16(); @@ -6351,8 +6351,8 @@ namespace CodeWalker.GameFiles bw.Write(Unk08); bw.Write(Unk09); bw.Write(Unk10); - bw.Write(Unk11); - bw.Write(Unk12); + bw.Write(Interior); + bw.Write(Room); bw.Write(Unk13); bw.Write(Unk14); bw.Write(Unk15); @@ -6375,8 +6375,8 @@ namespace CodeWalker.GameFiles RelXml.ValueTag(sb, indent, "Unk08", Unk08.ToString()); RelXml.ValueTag(sb, indent, "Unk09", Unk09.ToString()); RelXml.ValueTag(sb, indent, "Unk10", Unk10.ToString()); - RelXml.StringTag(sb, indent, "Unk11", RelXml.HashString(Unk11)); - RelXml.StringTag(sb, indent, "Unk12", RelXml.HashString(Unk12)); + RelXml.StringTag(sb, indent, "Interior", RelXml.HashString(Interior)); + RelXml.StringTag(sb, indent, "Room", RelXml.HashString(Room)); RelXml.StringTag(sb, indent, "Unk13", RelXml.HashString(Unk13)); RelXml.ValueTag(sb, indent, "Unk14", FloatUtil.ToString(Unk14)); RelXml.ValueTag(sb, indent, "Unk15", Unk15.ToString()); @@ -6399,8 +6399,8 @@ namespace CodeWalker.GameFiles Unk08 = Xml.GetChildIntAttribute(node, "Unk08", "value"); Unk09 = Xml.GetChildIntAttribute(node, "Unk09", "value"); Unk10 = Xml.GetChildIntAttribute(node, "Unk10", "value"); - Unk11 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk11")); - Unk12 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk12")); + Interior = XmlRel.GetHash(Xml.GetChildInnerText(node, "Interior")); + Room = XmlRel.GetHash(Xml.GetChildInnerText(node, "Room")); Unk13 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk13")); Unk14 = Xml.GetChildFloatAttribute(node, "Unk14", "value"); Unk15 = (ushort)Xml.GetChildUIntAttribute(node, "Unk15", "value"); @@ -11051,7 +11051,7 @@ namespace CodeWalker.GameFiles public FlagsUint Unk00 { get; set; } //2432719400 0x91005A28 public MetaHash Engine { get; set; } public MetaHash EngineGranular { get; set; } - public MetaHash Unk03 { get; set; } + public MetaHash Horns { get; set; } public MetaHash DoorOpen { get; set; } public MetaHash DoorClose { get; set; } public MetaHash Unk06 { get; set; } @@ -11138,7 +11138,7 @@ namespace CodeWalker.GameFiles Unk00 = br.ReadUInt32(); //2432719400 0x91005A28 Engine = br.ReadUInt32(); EngineGranular = br.ReadUInt32(); - Unk03 = br.ReadUInt32(); + Horns = br.ReadUInt32(); DoorOpen = br.ReadUInt32(); DoorClose = br.ReadUInt32(); Unk06 = br.ReadUInt32(); @@ -11315,7 +11315,7 @@ namespace CodeWalker.GameFiles bw.Write(Unk00); //2432719400 0x91005A28 bw.Write(Engine); bw.Write(EngineGranular); - bw.Write(Unk03); + bw.Write(Horns); bw.Write(DoorOpen); bw.Write(DoorClose); bw.Write(Unk06); @@ -11406,7 +11406,7 @@ namespace CodeWalker.GameFiles RelXml.ValueTag(sb, indent, "Unk00", "0x" + Unk00.Hex); RelXml.StringTag(sb, indent, "Engine", RelXml.HashString(Engine)); RelXml.StringTag(sb, indent, "EngineGranular", RelXml.HashString(EngineGranular)); - RelXml.StringTag(sb, indent, "Unk03", RelXml.HashString(Unk03)); + RelXml.StringTag(sb, indent, "Horns", RelXml.HashString(Horns)); RelXml.StringTag(sb, indent, "DoorOpen", RelXml.HashString(DoorOpen)); RelXml.StringTag(sb, indent, "DoorClose", RelXml.HashString(DoorClose)); RelXml.StringTag(sb, indent, "Unk06", RelXml.HashString(Unk06)); @@ -11482,7 +11482,7 @@ namespace CodeWalker.GameFiles Unk00 = Xml.GetChildUIntAttribute(node, "Unk00", "value"); Engine = XmlRel.GetHash(Xml.GetChildInnerText(node, "Engine")); EngineGranular = XmlRel.GetHash(Xml.GetChildInnerText(node, "EngineGranular")); - Unk03 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk03")); + Horns = XmlRel.GetHash(Xml.GetChildInnerText(node, "Horns")); DoorOpen = XmlRel.GetHash(Xml.GetChildInnerText(node, "DoorOpen")); DoorClose = XmlRel.GetHash(Xml.GetChildInnerText(node, "DoorClose")); Unk06 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk06"));