HD textures (WIP), vehicles.meta gtxd loading

This commit is contained in:
dexy 2019-01-06 05:04:33 +11:00
parent e4c2dddf10
commit 9dde38c930
14 changed files with 515 additions and 316 deletions

View File

@ -60,6 +60,7 @@
<Compile Include="GameFiles\FileTypes\JPsoFile.cs" />
<Compile Include="GameFiles\FileTypes\RelFile.cs" />
<Compile Include="GameFiles\FileTypes\Stats.cs" />
<Compile Include="GameFiles\FileTypes\VehiclesFile.cs" />
<Compile Include="GameFiles\FileTypes\YbnFile.cs" />
<Compile Include="GameFiles\FileTypes\YcdFile.cs" />
<Compile Include="GameFiles\FileTypes\YddFile.cs" />

View File

@ -15,7 +15,7 @@ namespace CodeWalker.GameFiles
public RbfFile Rbf { get; set; }
public Dictionary<string, string> CMapParentTxds { get; set; }
public Dictionary<string, string> TxdRelationships { get; set; }
@ -46,7 +46,7 @@ namespace CodeWalker.GameFiles
if (rbfstruct.Name == "CMapParentTxds")
{
LoadMapParentTxds(rbfstruct);
LoadTxdRelationships(rbfstruct);
}
Loaded = true;
@ -68,7 +68,7 @@ namespace CodeWalker.GameFiles
xml = xml.Remove(0, bom.Length);
}
LoadMapParentTxds(xml);
LoadTxdRelationships(xml);
Loaded = true;
}
@ -76,10 +76,10 @@ namespace CodeWalker.GameFiles
}
private void LoadMapParentTxds(RbfStructure rbfstruct)
private void LoadTxdRelationships(RbfStructure rbfstruct)
{
CMapParentTxds = new Dictionary<string, string>();
TxdRelationships = new Dictionary<string, string>();
//StringBuilder sblist = new StringBuilder();
foreach (var child in rbfstruct.Children)
{
@ -118,9 +118,9 @@ namespace CodeWalker.GameFiles
}
if ((!string.IsNullOrEmpty(parentstr)) && (!string.IsNullOrEmpty(childstr)))
{
if (!CMapParentTxds.ContainsKey(childstr))
if (!TxdRelationships.ContainsKey(childstr))
{
CMapParentTxds.Add(childstr, parentstr);
TxdRelationships.Add(childstr, parentstr);
}
else
{
@ -140,13 +140,13 @@ namespace CodeWalker.GameFiles
private void LoadMapParentTxds(string xml)
private void LoadTxdRelationships(string xml)
{
XmlDocument xmldoc = new XmlDocument();
xmldoc.LoadXml(xml); //maybe better load xml.ToLower() and use "cmapparenttxds/txdrelationships/item" as xpath?
XmlNodeList items = xmldoc.SelectNodes("CMapParentTxds/txdRelationships/Item | CMapParentTxds/txdRelationships/item");
CMapParentTxds = new Dictionary<string, string>();
TxdRelationships = new Dictionary<string, string>();
for (int i = 0; i < items.Count; i++)
{
string parentstr = Xml.GetChildInnerText(items[i], "parent");
@ -154,9 +154,9 @@ namespace CodeWalker.GameFiles
if ((!string.IsNullOrEmpty(parentstr)) && (!string.IsNullOrEmpty(childstr)))
{
if (!CMapParentTxds.ContainsKey(childstr))
if (!TxdRelationships.ContainsKey(childstr))
{
CMapParentTxds.Add(childstr, parentstr);
TxdRelationships.Add(childstr, parentstr);
}
}
}

View File

@ -0,0 +1,91 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
namespace CodeWalker.GameFiles
{
public class VehiclesFile : GameFile, PackedFile
{
public RbfFile Rbf { get; set; }
public Dictionary<string, string> TxdRelationships { get; set; }
public VehiclesFile() : base(null, GameFileType.Vehicles)
{
}
public VehiclesFile(RpfFileEntry entry) : base(entry, GameFileType.Vehicles)
{
}
public void Load(byte[] data, RpfFileEntry entry)
{
RpfFileEntry = entry;
Name = entry.Name;
FilePath = Name;
if (entry.NameLower.EndsWith(".meta"))
{
//required for update\x64\dlcpacks\mpheist\dlc.rpf\common\data\gtxd.meta and update\x64\dlcpacks\mpluxe\dlc.rpf\common\data\gtxd.meta
string bom = Encoding.UTF8.GetString(Encoding.UTF8.GetPreamble());
string xml = Encoding.UTF8.GetString(data);
if (xml.StartsWith(bom, StringComparison.Ordinal))
{
xml = xml.Remove(0, bom.Length);
}
XmlDocument xmldoc = new XmlDocument();
xmldoc.LoadXml(xml);
LoadVehicles(xmldoc);
LoadTxdRelationships(xmldoc);
Loaded = true;
}
}
private void LoadVehicles(XmlDocument xmldoc)
{
XmlNodeList items = xmldoc.SelectNodes("CVehicleModelInfo__InitDataList/InitDatas/Item | CVehicleModelInfo__InitDataList/InitDatas/item");
for (int i = 0; i < items.Count; i++)
{
//TODO...
}
}
private void LoadTxdRelationships(XmlDocument xmldoc)
{
XmlNodeList items = xmldoc.SelectNodes("CVehicleModelInfo__InitDataList/txdRelationships/Item | CVehicleModelInfo__InitDataList/txdRelationships/item");
TxdRelationships = new Dictionary<string, string>();
for (int i = 0; i < items.Count; i++)
{
string parentstr = Xml.GetChildInnerText(items[i], "parent");
string childstr = Xml.GetChildInnerText(items[i], "child");
if ((!string.IsNullOrEmpty(parentstr)) && (!string.IsNullOrEmpty(childstr)))
{
if (!TxdRelationships.ContainsKey(childstr))
{
TxdRelationships.Add(childstr, parentstr);
}
}
}
}
}
}

View File

@ -70,6 +70,7 @@ namespace CodeWalker.GameFiles
Ywr = 14,
Yvr = 15,
Gtxd = 16,
Vehicles = 17,
}

View File

@ -27,7 +27,8 @@ namespace CodeWalker.GameFiles
private volatile bool archetypesLoaded = false;
private Dictionary<uint, Archetype> archetypeDict = new Dictionary<uint, Archetype>();
private Dictionary<uint, RpfFileEntry> textureLookup = new Dictionary<uint, RpfFileEntry>();
private Dictionary<uint, uint> textureParents;
private Dictionary<MetaHash, MetaHash> textureParents;
private Dictionary<MetaHash, MetaHash> hdtexturelookup;
private object updateSyncRoot = new object();
private object requestSyncRoot = new object();
@ -132,6 +133,7 @@ namespace CodeWalker.GameFiles
mainCache.Clear();
textureLookup.Clear();
GameFile queueclear;
while (requestQueue.TryPop(out queueclear))
{ } //empty the old queue out...
@ -958,6 +960,7 @@ namespace CodeWalker.GameFiles
private void InitManifestDicts()
{
AllManifests = new List<YmfFile>();
hdtexturelookup = new Dictionary<MetaHash, MetaHash>();
foreach (RpfFile file in ActiveMapRpfFiles.Values) //RpfMan.BaseRpfs)
{
if (file.AllEntries == null) continue;
@ -985,6 +988,19 @@ namespace CodeWalker.GameFiles
{ }
else
{ }
if (ymffile.HDTxdAssetBindings != null)
{
for (int i = 0; i < ymffile.HDTxdAssetBindings.Length; i++)
{
var b = ymffile.HDTxdAssetBindings[i];
var targetasset = JenkHash.GenHash(b.targetAsset.ToString().ToLowerInvariant());
var hdtxd = JenkHash.GenHash(b.HDTxd.ToString().ToLowerInvariant());
hdtexturelookup[targetasset] = hdtxd;
}
}
}
}
@ -996,70 +1012,49 @@ namespace CodeWalker.GameFiles
private void InitGtxds()
{
Dictionary<uint, uint> parentTxds = new Dictionary<uint, uint>();
var parentTxds = new Dictionary<MetaHash, MetaHash>();
IEnumerable<RpfFile> rpfs = PreloadedMode ? AllRpfs : (IEnumerable<RpfFile>)ActiveMapRpfFiles.Values;
foreach (RpfFile file in rpfs)
var addTxdRelationships = new Action<Dictionary<string, string>>((from) =>
{
if (file.AllEntries == null) continue;
foreach (RpfEntry entry in file.AllEntries)
foreach (var kvp in from)
{
try
uint chash = JenkHash.GenHash(kvp.Key.ToLowerInvariant());
uint phash = JenkHash.GenHash(kvp.Value.ToLowerInvariant());
if (!parentTxds.ContainsKey(chash))
{
if ((entry.NameLower == "gtxd.ymt") || (entry.NameLower == "gtxd.meta"))
{
GtxdFile ymt = RpfMan.GetFile<GtxdFile>(entry);
if (ymt.CMapParentTxds != null)
{
foreach (var kvp in ymt.CMapParentTxds)
{
uint chash = JenkHash.GenHash(kvp.Key.ToLowerInvariant());
uint phash = JenkHash.GenHash(kvp.Value.ToLowerInvariant());
if (!parentTxds.ContainsKey(chash))
{
parentTxds.Add(chash, phash);
}
else
{
}
}
}
}
parentTxds.Add(chash, phash);
}
catch (Exception ex)
else
{
string errstr = entry.Path + "\n" + ex.ToString();
ErrorLog(errstr);
}
}
}
});
if (EnableDlc)
var addRpfTxdRelationships = new Action<IEnumerable<RpfFile>>((from) =>
{
foreach (var dlcfile in DlcActiveRpfs)
foreach (RpfFile file in from)
{
foreach (RpfEntry entry in dlcfile.AllEntries)
if (file.AllEntries == null) continue;
foreach (RpfEntry entry in file.AllEntries)
{
try
{
if (entry.NameLower == "gtxd.meta")
if ((entry.NameLower == "gtxd.ymt") || (entry.NameLower == "gtxd.meta"))
{
GtxdFile ymt = RpfMan.GetFile<GtxdFile>(entry);
if (ymt.CMapParentTxds != null)
if (ymt.TxdRelationships != null)
{
foreach (var kvp in ymt.CMapParentTxds)
{
uint chash = JenkHash.GenHash(kvp.Key.ToLowerInvariant());
uint phash = JenkHash.GenHash(kvp.Value.ToLowerInvariant());
if (!parentTxds.ContainsKey(chash))
{
parentTxds.Add(chash, phash);
}
else
{
}
}
addTxdRelationships(ymt.TxdRelationships);
}
}
else if (entry.NameLower == "vehicles.meta")
{
VehiclesFile vf = RpfMan.GetFile<VehiclesFile>(entry);
if (vf.TxdRelationships != null)
{
addTxdRelationships(vf.TxdRelationships);
}
}
}
@ -1070,6 +1065,16 @@ namespace CodeWalker.GameFiles
}
}
}
});
addRpfTxdRelationships(rpfs);
if (EnableDlc)
{
addRpfTxdRelationships(DlcActiveRpfs);
}
@ -1078,7 +1083,7 @@ namespace CodeWalker.GameFiles
//ensure global texture dicts:
//ensure resident global texture dicts:
YtdFile ytd1 = new YtdFile(GetYtdEntry(JenkHash.GenHash("mapdetail")));
LoadFile(ytd1);
AddTextureLookups(ytd1);
@ -1087,17 +1092,6 @@ namespace CodeWalker.GameFiles
LoadFile(ytd2);
AddTextureLookups(ytd2);
YtdFile ytd3 = new YtdFile(GetYtdEntry(JenkHash.GenHash("vehshare_worn")));
LoadFile(ytd3);
AddTextureLookups(ytd3);
YtdFile ytd4 = new YtdFile(GetYtdEntry(JenkHash.GenHash("vehshare_army")));
LoadFile(ytd4);
AddTextureLookups(ytd4);
YtdFile ytd5 = new YtdFile(GetYtdEntry(JenkHash.GenHash("vehshare_truck")));
LoadFile(ytd5);
AddTextureLookups(ytd5);
}
@ -1435,7 +1429,7 @@ namespace CodeWalker.GameFiles
{
lock (updateSyncRoot)
{
lock (textureSyncRoot)
//lock (textureSyncRoot)
{
SelectedDlc = dlc;
EnableDlc = enable;
@ -1459,7 +1453,7 @@ namespace CodeWalker.GameFiles
{
lock (updateSyncRoot)
{
lock (textureSyncRoot)
//lock (textureSyncRoot)
{
EnableMods = enable;
RpfMan.EnableMods = enable;
@ -1901,7 +1895,7 @@ namespace CodeWalker.GameFiles
break;
case GameFileType.Ytd:
req.Loaded = LoadFile(req as YtdFile);
if (req.Loaded) AddTextureLookups(req as YtdFile);
//if (req.Loaded) AddTextureLookups(req as YtdFile);
break;
case GameFileType.Ymap:
YmapFile y = req as YmapFile;
@ -1983,7 +1977,7 @@ namespace CodeWalker.GameFiles
}
public YtdFile TryGetParentYtd(uint hash)
{
uint phash;
MetaHash phash;
if(textureParents.TryGetValue(hash, out phash))
{
return GetYtd(phash);
@ -1992,19 +1986,31 @@ namespace CodeWalker.GameFiles
}
public uint TryGetParentYtdHash(uint hash)
{
uint phash = 0;
MetaHash phash = 0;
textureParents.TryGetValue(hash, out phash);
return phash;
}
public uint TryGetHDTextureHash(uint txdhash)
{
MetaHash hdhash = 0;
if (hdtexturelookup?.TryGetValue(txdhash, out hdhash) ?? false)
{
return hdhash;
}
return txdhash;
}
public Texture TryFindTextureInParent(uint texhash, uint txdhash)
{
Texture tex = null;
var ytd = TryGetParentYtd(txdhash);
while ((ytd != null) && (ytd.Loaded) && (ytd.TextureDict != null) && (tex == null))
while ((ytd != null) && (tex == null))
{
tex = ytd.TextureDict.Lookup(texhash);
if (ytd.Loaded && (ytd.TextureDict != null))
{
tex = ytd.TextureDict.Lookup(texhash);
}
if (tex == null)
{
ytd = TryGetParentYtd(ytd.Key.Hash);

View File

@ -29,6 +29,7 @@ namespace CodeWalker.GameFiles
public ResourcePointerList64<Texture> Textures { get; set; }
public Dictionary<uint, Texture> Dict { get; set; }
public long MemoryUsage
{
get
@ -81,7 +82,7 @@ namespace CodeWalker.GameFiles
dict[hash] = tex;
}
}
Dict = new Dictionary<uint, Texture>(dict);
Dict = dict;// new Dictionary<uint, Texture>(dict);
}
/// <summary>
@ -108,21 +109,6 @@ namespace CodeWalker.GameFiles
};
}
public Dictionary<uint, Texture> GetDictionary()
{
Dictionary<uint, Texture> td = new Dictionary<uint, Texture>();
if ((Textures != null) && (Textures.data_items != null))
{
var texs = Textures.data_items;
var hashes = TextureNameHashes;
for (int i = 0; (i < texs.Length) && (i < hashes.Length); i++)
{
td.Add(hashes[i], texs[i]);
}
}
return td;
}
public Texture Lookup(uint hash)
{
Texture tex = null;
@ -132,6 +118,21 @@ namespace CodeWalker.GameFiles
}
return tex;
}
//public Dictionary<uint, Texture> GetDictionary()
//{
// Dictionary<uint, Texture> td = new Dictionary<uint, Texture>();
// if ((Textures != null) && (Textures.data_items != null))
// {
// var texs = Textures.data_items;
// var hashes = TextureNameHashes;
// for (int i = 0; (i < texs.Length) && (i < hashes.Length); i++)
// {
// td.Add(hashes[i], texs[i]);
// }
// }
// return td;
//}
}
[TypeConverter(typeof(ExpandableObjectConverter))] public class TextureBase : ResourceSystemBlock

View File

@ -519,7 +519,14 @@ namespace CodeWalker.Forms
{
var f = Yft.Fragment;
hash = Yft?.RpfFileEntry?.ShortNameHash ?? 0;
hash = Yft.RpfFileEntry?.ShortNameHash ?? 0;
var namelower = Yft.RpfFileEntry?.GetShortNameLower();
if (namelower?.EndsWith("_hi") ?? false)
{
hash = JenkHash.GenHash(namelower.Substring(0, namelower.Length - 3));
}
arch = TryGetArchetype(hash);
Renderer.RenderFragment(arch, null, f, hash);

View File

@ -59,6 +59,9 @@ namespace CodeWalker.Rendering
public bool AllTexturesLoaded = false;
public RenderableModel[] HDModels;
public RenderableModel[] MedModels;
public RenderableModel[] LowModels;
public RenderableModel[] VlowModels;
public RenderableModel[] AllModels;
//public Dictionary<uint, Texture> TextureDict { get; private set; }
//public long EmbeddedTextureSize { get; private set; }
@ -88,25 +91,31 @@ namespace CodeWalker.Rendering
}
if (med != null)
{
MedModels = new RenderableModel[med.Length];
for (int i = 0; i < med.Length; i++)
{
AllModels[curmodel + i] = InitModel(med[i]);
MedModels[i] = InitModel(med[i]);
AllModels[curmodel + i] = MedModels[i];
}
curmodel += med.Length;
}
if (low != null)
{
LowModels = new RenderableModel[low.Length];
for (int i = 0; i < low.Length; i++)
{
AllModels[curmodel + i] = InitModel(low[i]);
LowModels[i] = InitModel(low[i]);
AllModels[curmodel + i] = LowModels[i];
}
curmodel += low.Length;
}
if (vlow != null)
{
VlowModels = new RenderableModel[vlow.Length];
for (int i = 0; i < vlow.Length; i++)
{
AllModels[curmodel + i] = InitModel(vlow[i]);
VlowModels[i] = InitModel(vlow[i]);
AllModels[curmodel + i] = VlowModels[i];
}
curmodel += vlow.Length;
}
@ -364,7 +373,9 @@ namespace CodeWalker.Rendering
public uint IndexDataSize { get; set; }
public uint TotalDataSize { get; set; }
public TextureBase[] Textures;
public Texture[] TexturesHD;
public RenderableTexture[] RenderableTextures;
public RenderableTexture[] RenderableTexturesHD;
public MetaName[] TextureParamHashes;
public PrimitiveTopology Topology { get; set; }
public bool IsFragment = false;
@ -392,6 +403,7 @@ namespace CodeWalker.Rendering
public float WaterHeight { get; set; } = 0; //for terrainfoam
public float WaveMovement { get; set; } = 0; //for terrainfoam
public float HeightOpacity { get; set; } = 0; //for terrainfoam
public bool HDTextureEnable = true;
public static MetaName[] GetTextureSamplerList()
@ -595,60 +607,9 @@ namespace CodeWalker.Rendering
{
TextureParamHashes = phashes.ToArray();
Textures = texs.ToArray();
TexturesHD = new Texture[texs.Count];
RenderableTextures = new RenderableTexture[texs.Count]; //these will get populated at render time.
//Textures = new RenderableTexture[texs.Count];
for (int i = 0; i < texs.Count; i++)
{
//RenderableTexture tex = new RenderableTexture();
//tex.Init(texs[i]);
//Textures[i] = tex;
////testing texture usage
//MetaName thash = phashes[i];
//switch (thash)
//{
// case MetaName.DiffuseSampler: //base diffuse
// case MetaName.SpecSampler: //base specular
// case MetaName.BumpSampler: //base normal
// case MetaName.TintPaletteSampler: // _pal
// case MetaName.DetailSampler: // ENV_
// case MetaName.FlowSampler: //river _flow
// case MetaName.FogSampler: //river _fog , water slod
// case MetaName.TextureSampler_layer0: //CS_RSN_SL_Road_0007
// case MetaName.BumpSampler_layer0: //CS_RSN_SL_Road_0007_n
// case MetaName.heightMapSamplerLayer0: //nxg_cs_rsn_sl_road_0007_h
// case MetaName.TextureSampler_layer1: //IM_Road_009b
// case MetaName.BumpSampler_layer1: //IM_Road_010b_N
// case MetaName.heightMapSamplerLayer1: //nxg_im_road_010b_h
// case MetaName.TextureSampler_layer2: //IM_Concrete10
// case MetaName.BumpSampler_layer2: //IM_Concrete13_N
// case MetaName.heightMapSamplerLayer2: //nxg_im_concrete13_h
// case MetaName.TextureSampler_layer3: //SC1_RSN_NS_ground_0009
// case MetaName.BumpSampler_layer3: //sc1_rsn_ns_ground_0010_n
// case MetaName.heightMapSamplerLayer3: //nxg_sc1_rsn_ns_ground_0010_b_h
// case MetaName.lookupSampler: //TF_RSN_Msk_CS1_DesHill1, bh1_43_golf_blendmap_04_LOD
// case MetaName.heightSampler: //nxg_prop_tree_palm2_displ_l
// case MetaName.FoamSampler: //bj_beachfoam01_lod, CS_RSN_SL_RiverFoam_01_A_lodCS_RSN_SL_RiverFoam_01_A
// case MetaName.textureSamp://cable...
// break;
// //not yet implemented:
// case MetaName.DiffuseSampler2:
// case MetaName.DiffuseHfSampler:
// case MetaName.ComboHeightSamplerFur01:
// case MetaName.ComboHeightSamplerFur23:
// case MetaName.ComboHeightSamplerFur45:
// case MetaName.ComboHeightSamplerFur67:
// case MetaName.StippleSampler:
// case MetaName.FurMaskSampler:
// case MetaName.EnvironmentSampler:
// case MetaName.distanceMapSampler:
// break;
// default:
// break;
//}
}
RenderableTexturesHD = new RenderableTexture[texs.Count]; //these will get populated at render time.
}
}
@ -771,6 +732,14 @@ namespace CodeWalker.Rendering
}
RenderableTextures = null;
}
if (RenderableTexturesHD != null)
{
for (int i = 0; i < RenderableTexturesHD.Length; i++)
{
RenderableTexturesHD[i] = null;
}
RenderableTexturesHD = null;
}
}

View File

@ -111,6 +111,9 @@ namespace CodeWalker.Rendering
private List<RenderSkeletonItem> renderskeletonlist = new List<RenderSkeletonItem>();
private List<VertexTypePC> skeletonLineVerts = new List<VertexTypePC>();
public bool renderhdtextures = true;
public MapSelectionMode SelectionMode = MapSelectionMode.Entity; //to assist in rendering embedded collisions properly...
@ -146,6 +149,7 @@ namespace CodeWalker.Rendering
public bool RenderedBoundCompsListEnable = false; //whether or not to add rendered bound comps to the list
private List<YtdFile> tryGetRenderableHDtxds = new List<YtdFile>();
@ -1578,38 +1582,31 @@ namespace CodeWalker.Rendering
}
//go through the render list, and try ensure renderables and textures for all.
//if an entity is not fully loaded, set a flag for its parent, then traverse to root
//until found an entity that is fully loaded.
//on a second loop, build a final render list based on the flags.
for (int i = 0; i < renderworldentities.Count; i++)
if (renderentities)
{
var ent = renderworldentities[i];
var arch = ent.Archetype;
var pent = ent.Parent;
var drawable = gameFileCache.TryGetDrawable(arch);
Renderable rndbl = TryGetRenderable(arch, drawable);
if ((rndbl != null) && rndbl.IsLoaded && (rndbl.AllTexturesLoaded || !waitforchildrentoload))
//go through the render list, and try ensure renderables and textures for all.
//if an entity is not fully loaded, set a flag for its parent, then traverse to root
//until found an entity that is fully loaded.
//on a second loop, build a final render list based on the flags.
for (int i = 0; i < renderworldentities.Count; i++)
{
RenderableEntity rent = new RenderableEntity();
rent.Entity = ent;
rent.Renderable = rndbl;
renderworldrenderables.Add(rent);
var ent = renderworldentities[i];
var arch = ent.Archetype;
var pent = ent.Parent;
var drawable = gameFileCache.TryGetDrawable(arch);
Renderable rndbl = TryGetRenderable(arch, drawable);
if ((rndbl != null) && rndbl.IsLoaded && (rndbl.AllTexturesLoaded || !waitforchildrentoload))
{
RenderableEntity rent = new RenderableEntity();
rent.Entity = ent;
rent.Renderable = rndbl;
renderworldrenderables.Add(rent);
}
else if (waitforchildrentoload)
{
//todo: render parent if children loading.......
}
}
else if (waitforchildrentoload)
{
//todo: render parent if children loading.......
}
if ((rendercollisionmeshes || (SelectionMode == MapSelectionMode.Collision)) && renderinteriors)
{
RenderInteriorCollisionMesh(ent);
}
}
if(renderentities)
{
for (int i = 0; i < renderworldrenderables.Count; i++)
{
var rent = renderworldrenderables[i];
@ -1621,6 +1618,21 @@ namespace CodeWalker.Rendering
}
if (renderinteriors && (rendercollisionmeshes || (SelectionMode == MapSelectionMode.Collision)))
{
for (int i = 0; i < renderworldentities.Count; i++)
{
var ent = renderworldentities[i];
if (ent.IsMlo)
{
RenderInteriorCollisionMesh(ent);
}
}
}
if (rendercars)
{
for (int y = 0; y < VisibleYmaps.Count; y++)
@ -1766,59 +1778,9 @@ namespace CodeWalker.Rendering
renderworldentities.Add(ent);
if (renderinteriors && ent.IsMlo) //render Mlo child entities...
if (renderinteriors && ent.IsMlo && (ent.MloInstance != null)) //render Mlo child entities...
{
if ((ent.MloInstance != null))
{
if (ent.MloInstance.Entities != null)
{
for (int j = 0; j < ent.MloInstance.Entities.Length; j++)
{
var intent = ent.MloInstance.Entities[j];
if (intent.Archetype == null) continue; //missing archetype...
if (!RenderIsEntityFinalRender(intent)) continue; //proxy or something..
intent.IsVisible = true;
var iebscent = intent.Position + intent.BSCenter - camera.Position;
float iebsrad = intent.BSRadius;
if (!camera.ViewFrustum.ContainsSphereNoClipNoOpt(ref iebscent, iebsrad))
{
continue; //frustum cull interior ents
}
renderworldentities.Add(intent);
}
}
if (ent.MloInstance.EntitySets != null)
{
foreach (var entitysets in ent.MloInstance.EntitySets)
{
var entityset = entitysets.Value;
if (!entityset.Visible) continue;
var entities = entityset.Entities;
for (int i = 0; i < entities.Count; i++)
{
var intent = entities[i];
if (intent.Archetype == null) continue; //missing archetype...
if (!RenderIsEntityFinalRender(intent)) continue; //proxy or something..
intent.IsVisible = true;
var iebscent = intent.Position + intent.BSCenter - camera.Position;
float iebsrad = intent.BSRadius;
if (!camera.ViewFrustum.ContainsSphereNoClipNoOpt(ref iebscent, iebsrad))
{
continue; //frustum cull interior ents
}
renderworldentities.Add(intent);
}
}
}
}
RenderWorldAddInteriorEntities(ent);
}
}
@ -1835,7 +1797,57 @@ namespace CodeWalker.Rendering
}
}
}
private void RenderWorldAddInteriorEntities(YmapEntityDef ent)
{
if (ent.MloInstance.Entities != null)
{
for (int j = 0; j < ent.MloInstance.Entities.Length; j++)
{
var intent = ent.MloInstance.Entities[j];
if (intent.Archetype == null) continue; //missing archetype...
if (!RenderIsEntityFinalRender(intent)) continue; //proxy or something..
intent.IsVisible = true;
var iebscent = intent.Position + intent.BSCenter - camera.Position;
float iebsrad = intent.BSRadius;
if (!camera.ViewFrustum.ContainsSphereNoClipNoOpt(ref iebscent, iebsrad))
{
continue; //frustum cull interior ents
}
renderworldentities.Add(intent);
}
}
if (ent.MloInstance.EntitySets != null)
{
foreach (var entitysets in ent.MloInstance.EntitySets)
{
var entityset = entitysets.Value;
if (!entityset.Visible) continue;
var entities = entityset.Entities;
for (int i = 0; i < entities.Count; i++)
{
var intent = entities[i];
if (intent.Archetype == null) continue; //missing archetype...
if (!RenderIsEntityFinalRender(intent)) continue; //proxy or something..
intent.IsVisible = true;
var iebscent = intent.Position + intent.BSCenter - camera.Position;
float iebsrad = intent.BSRadius;
if (!camera.ViewFrustum.ContainsSphereNoClipNoOpt(ref iebscent, iebsrad))
{
continue; //frustum cull interior ents
}
renderworldentities.Add(intent);
}
}
}
}
@ -2381,6 +2393,16 @@ namespace CodeWalker.Rendering
float distance = (camrel + bscen).Length();
//bool usehdtxd = renderhdtextures && ((dist - bsrad) <= arche._BaseArchetypeDef.hdTextureDist);
//var usehdtxd = false;
//if ((arch != null) && (renderhdtextures))
//{
// usehdtxd = ((ent.Distance - arch.BSRadius) <= arch._BaseArchetypeDef.hdTextureDist);
//}
if ((rendercollisionmeshes || (SelectionMode == MapSelectionMode.Collision)) && rendercollisionmeshlayerdrawable)
{
Drawable sdrawable = rndbl.Key as Drawable;
@ -2581,14 +2603,27 @@ namespace CodeWalker.Rendering
private Renderable TryGetRenderable(Archetype arche, DrawableBase drawable, uint txdHash = 0)
{
if (drawable == null) return null;
//BUG: only last texdict used!! needs to cache textures per archetype........
//(but is it possible to have the same drawable with different archetypes?)
uint texDict = (arche != null) ? arche.TextureDict.Hash : txdHash;
uint clipDict = (arche != null) ? arche.ClipDict.Hash : 0;
MetaHash texDict = txdHash;
//uint texDictOrig = txdHash;
uint clipDict = 0;
if (arche != null)
{
texDict = arche.TextureDict.Hash;
clipDict = arche.ClipDict.Hash;
//texDictOrig = texDict;
//if (hdtxd)
//{
// texDict = gameFileCache.TryGetHDTextureHash(texDict);
//}
}
Renderable rndbl = renderableCache.GetRenderable(drawable);
if (rndbl == null) return null;
@ -2624,11 +2659,61 @@ namespace CodeWalker.Rendering
var yptTexDict = (drawable.Owner as YptFile)?.PtfxList?.TextureDictionary;
tryGetRenderableHDtxds.Clear();
if (renderhdtextures)
{
if (arche != null) //try get HD txd for the asset
{
MetaHash hdtxd = gameFileCache.TryGetHDTextureHash(arche._BaseArchetypeDef.assetName);
if (hdtxd != arche._BaseArchetypeDef.assetName)
{
var asshdytd = gameFileCache.GetYtd(hdtxd);
if ((asshdytd != null) && (asshdytd.Loaded))
{
tryGetRenderableHDtxds.Add(asshdytd);
}
}
}
if (texDict != 0) //try get HD txd for the current txd
{
MetaHash hdtxd = gameFileCache.TryGetHDTextureHash(texDict);
if (hdtxd != texDict)
{
var txdhdytd = gameFileCache.GetYtd(hdtxd);
if ((txdhdytd != null) && (txdhdytd.Loaded))
{
tryGetRenderableHDtxds.Add(txdhdytd);
}
}
MetaHash ptxdname = gameFileCache.TryGetParentYtdHash(texDict);
while (ptxdname != 0) //look for parent HD txds
{
MetaHash phdtxdname = gameFileCache.TryGetHDTextureHash(ptxdname);
if (phdtxdname != ptxdname)
{
var phdytd = gameFileCache.GetYtd(phdtxdname);
if ((phdytd != null) && (phdytd.Loaded))
{
tryGetRenderableHDtxds.Add(phdytd);
}
}
ptxdname = gameFileCache.TryGetParentYtdHash(ptxdname);
}
}
if (tryGetRenderableHDtxds.Count > 0)
{ }
}
YtdFile ytd = (texDict != 0) ? gameFileCache.GetYtd(texDict) : null;
bool alltexsloaded = true;
int missingtexcount = 0;
for (int mi = 0; mi < rndbl.HDModels.Length; mi++)
for (int mi = 0; mi < rndbl.AllModels.Length; mi++)
{
var model = rndbl.HDModels[mi];
var model = rndbl.AllModels[mi];
//if (!RenderIsModelFinalRender(model) && !renderproxies)
//{
@ -2644,56 +2729,32 @@ namespace CodeWalker.Rendering
{
var tex = geom.Textures[i];
var ttex = tex as Texture;
Texture dtex = null;
RenderableTexture rdtex = null;
if ((ttex == null) && (tex != null))
if ((tex != null) && (ttex == null))
{
//TextureRef means this RenderableTexture needs to be loaded from texture dict...
if (yptTexDict != null) //for ypt files, first try the embedded tex dict..
{
var dtex = yptTexDict.Lookup(tex.NameHash);
rdtex = renderableCache.GetRenderableTexture(dtex);
dtex = yptTexDict.Lookup(tex.NameHash);
}
else if (texDict != 0)
{
YtdFile ytd = gameFileCache.GetYtd(texDict);
if ((ytd != null) && (ytd.Loaded) && (ytd.TextureDict != null))
{
var dtex = ytd.TextureDict.Lookup(tex.NameHash);
dtex = ytd.TextureDict.Lookup(tex.NameHash);
if (dtex == null)
{
//not present in dictionary... check already loaded texture dicts...
var ytd2 = gameFileCache.TryGetTextureDictForTexture(tex.NameHash);
if ((ytd2 != null) && (ytd2.Loaded) && (ytd2.TextureDict != null))
{
dtex = ytd2.TextureDict.Lookup(tex.NameHash);
}
else
{
//couldn't find texture dict?
//first try going through ytd hierarchy...
dtex = gameFileCache.TryFindTextureInParent(tex.NameHash, texDict);
//if (dtex == null)
//{ //try for a texture dict with the same hash as the archetype?
// dtex = gameFileCache.TryFindTextureInParent(tex.TextureRef.NameHash, arche.Hash);
// if (dtex != null)
// { }
//}
}
}
if (dtex != null)
{
geom.Textures[i] = dtex; //cache it for next time to avoid the lookup...
rdtex = renderableCache.GetRenderableTexture(dtex);
//couldn't find texture in specified dict
//first try going through ytd hierarchy...
dtex = gameFileCache.TryFindTextureInParent(tex.NameHash, texDict);
}
if (rdtex == null)
{ } //nothing to see here :(
}
else if ((ytd == null))
else if ((ytd == null))//ytd not found
{
Texture dtex = null;
if (drawable.ShaderGroup.TextureDictionary != null)
if (drawable.ShaderGroup.TextureDictionary != null)//check any embedded texdict
{
dtex = drawable.ShaderGroup.TextureDictionary.Lookup(tex.NameHash);
if (dtex == null)
@ -2703,19 +2764,8 @@ namespace CodeWalker.Rendering
}
if (dtex == null)
{
var ytd2 = gameFileCache.TryGetTextureDictForTexture(tex.NameHash);
if ((ytd2 != null) && (ytd2.Loaded) && (ytd2.TextureDict != null))
{
dtex = ytd2.TextureDict.Lookup(tex.NameHash);
}
if (dtex == null)
{
dtex = gameFileCache.TryFindTextureInParent(tex.NameHash, texDict);
}
dtex = gameFileCache.TryFindTextureInParent(tex.NameHash, texDict);
}
rdtex = renderableCache.GetRenderableTexture(dtex);
if (rdtex == null)
{ missingtexcount -= 2; } //(give extra chance..) couldn't find the texture! :(
}
else if (ytd != null)
{
@ -2724,13 +2774,26 @@ namespace CodeWalker.Rendering
}
}
else //no texdict specified, nothing to see here..
{ }
if (dtex == null)
{
//not present in dictionary... check already loaded texture dicts... (maybe resident?)
var ytd2 = gameFileCache.TryGetTextureDictForTexture(tex.NameHash);
if ((ytd2 != null) && (ytd2.Loaded) && (ytd2.TextureDict != null))
{
var dtex = ytd2.TextureDict.Lookup(tex.NameHash);
rdtex = renderableCache.GetRenderableTexture(dtex);
dtex = ytd2.TextureDict.Lookup(tex.NameHash);
}
//else
//{
// //couldn't find texture dict?
//}
}
if (dtex != null)
{
geom.Textures[i] = dtex; //cache it for next time to avoid the lookup...
ttex = dtex;
rdtex = renderableCache.GetRenderableTexture(dtex);
}
}
else if (ttex != null) //ensure embedded renderable texture
@ -2757,6 +2820,29 @@ namespace CodeWalker.Rendering
}
RenderableTexture rhdtex = null;
if (renderhdtextures)
{
Texture hdtex = geom.TexturesHD[i];
if (hdtex == null)
{
for (int j = 0; j < tryGetRenderableHDtxds.Count; j++)
{
hdtex = tryGetRenderableHDtxds[j].TextureDict?.Lookup(tex.NameHash);
if (hdtex != null) break;
}
if (hdtex != null)
{
geom.TexturesHD[i] = hdtex;
}
}
if (hdtex != null)
{
rhdtex = renderableCache.GetRenderableTexture(hdtex);
}
}
geom.RenderableTexturesHD[i] = rhdtex;
}
}
}

View File

@ -529,6 +529,14 @@ namespace CodeWalker.Rendering
for (int i = 0; i < geom.RenderableTextures.Length; i++)
{
var itex = geom.RenderableTextures[i];
if (geom.HDTextureEnable)
{
var hdtex = geom.RenderableTexturesHD[i];
if ((hdtex != null) && (hdtex.IsLoaded))
{
itex = hdtex;
}
}
var ihash = geom.TextureParamHashes[i];
if (itex == null) continue;
if (itex.Key?.NameHash == 1678728908 /*"blank"*/) continue;

View File

@ -376,6 +376,14 @@ namespace CodeWalker.Rendering
for (int i = 0; i < geom.RenderableTextures.Length; i++)
{
var itex = geom.RenderableTextures[i];
if (geom.HDTextureEnable)
{
var hdtex = geom.RenderableTexturesHD[i];
if ((hdtex != null) && (hdtex.IsLoaded))
{
itex = hdtex;
}
}
var ihash = geom.TextureParamHashes[i];
switch (ihash)
{

36
WorldForm.Designer.cs generated
View File

@ -109,6 +109,7 @@ namespace CodeWalker
this.tabPage4 = new System.Windows.Forms.TabPage();
this.OptionsTabControl = new System.Windows.Forms.TabControl();
this.tabPage8 = new System.Windows.Forms.TabPage();
this.CarGeneratorsCheckBox = new System.Windows.Forms.CheckBox();
this.RenderEntitiesCheckBox = new System.Windows.Forms.CheckBox();
this.AdvancedSettingsButton = new System.Windows.Forms.Button();
this.ControlSettingsButton = new System.Windows.Forms.Button();
@ -286,7 +287,7 @@ namespace CodeWalker
this.ToolbarCameraMapViewButton = new System.Windows.Forms.ToolStripMenuItem();
this.ToolbarCameraOrthographicButton = new System.Windows.Forms.ToolStripMenuItem();
this.ToolbarPanel = new System.Windows.Forms.Panel();
this.CarGeneratorsCheckBox = new System.Windows.Forms.CheckBox();
this.HDTexturesCheckBox = new System.Windows.Forms.CheckBox();
this.StatusStrip.SuspendLayout();
this.ToolsPanel.SuspendLayout();
this.ToolsTabControl.SuspendLayout();
@ -1335,6 +1336,17 @@ namespace CodeWalker
this.tabPage8.Text = "General";
this.tabPage8.UseVisualStyleBackColor = true;
//
// CarGeneratorsCheckBox
//
this.CarGeneratorsCheckBox.AutoSize = true;
this.CarGeneratorsCheckBox.Location = new System.Drawing.Point(10, 72);
this.CarGeneratorsCheckBox.Name = "CarGeneratorsCheckBox";
this.CarGeneratorsCheckBox.Size = new System.Drawing.Size(124, 17);
this.CarGeneratorsCheckBox.TabIndex = 31;
this.CarGeneratorsCheckBox.Text = "Show car generators";
this.CarGeneratorsCheckBox.UseVisualStyleBackColor = true;
this.CarGeneratorsCheckBox.CheckedChanged += new System.EventHandler(this.CarGeneratorsCheckBox_CheckedChanged);
//
// RenderEntitiesCheckBox
//
this.RenderEntitiesCheckBox.AutoSize = true;
@ -1633,6 +1645,7 @@ namespace CodeWalker
//
// tabPage14
//
this.tabPage14.Controls.Add(this.HDTexturesCheckBox);
this.tabPage14.Controls.Add(this.WireframeCheckBox);
this.tabPage14.Controls.Add(this.RenderModeComboBox);
this.tabPage14.Controls.Add(this.label11);
@ -3270,16 +3283,18 @@ namespace CodeWalker
this.ToolbarPanel.TabIndex = 7;
this.ToolbarPanel.Visible = false;
//
// CarGeneratorsCheckBox
// HDTexturesCheckBox
//
this.CarGeneratorsCheckBox.AutoSize = true;
this.CarGeneratorsCheckBox.Location = new System.Drawing.Point(10, 72);
this.CarGeneratorsCheckBox.Name = "CarGeneratorsCheckBox";
this.CarGeneratorsCheckBox.Size = new System.Drawing.Size(124, 17);
this.CarGeneratorsCheckBox.TabIndex = 31;
this.CarGeneratorsCheckBox.Text = "Show car generators";
this.CarGeneratorsCheckBox.UseVisualStyleBackColor = true;
this.CarGeneratorsCheckBox.CheckedChanged += new System.EventHandler(this.CarGeneratorsCheckBox_CheckedChanged);
this.HDTexturesCheckBox.AutoSize = true;
this.HDTexturesCheckBox.Checked = true;
this.HDTexturesCheckBox.CheckState = System.Windows.Forms.CheckState.Checked;
this.HDTexturesCheckBox.Location = new System.Drawing.Point(10, 231);
this.HDTexturesCheckBox.Name = "HDTexturesCheckBox";
this.HDTexturesCheckBox.Size = new System.Drawing.Size(82, 17);
this.HDTexturesCheckBox.TabIndex = 57;
this.HDTexturesCheckBox.Text = "HD textures";
this.HDTexturesCheckBox.UseVisualStyleBackColor = true;
this.HDTexturesCheckBox.CheckedChanged += new System.EventHandler(this.HDTexturesCheckBox_CheckedChanged);
//
// WorldForm
//
@ -3624,5 +3639,6 @@ namespace CodeWalker
private System.Windows.Forms.CheckBox RenderEntitiesCheckBox;
private System.Windows.Forms.ToolStripMenuItem ToolbarSelectOcclusionButton;
private System.Windows.Forms.CheckBox CarGeneratorsCheckBox;
private System.Windows.Forms.CheckBox HDTexturesCheckBox;
}
}

View File

@ -6634,6 +6634,11 @@ namespace CodeWalker
Renderer.renderproxies = ProxiesCheckBox.Checked;
}
private void HDTexturesCheckBox_CheckedChanged(object sender, EventArgs e)
{
Renderer.renderhdtextures = HDTexturesCheckBox.Checked;
}
private void PathsCheckBox_CheckedChanged(object sender, EventArgs e)
{
renderpaths = PathsCheckBox.Checked;

View File

@ -240,14 +240,6 @@ ufo
YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAB4SURBVDhP3ZC7DcAgDEQZKTMwHOvSIFriS7BlEB+HMic9
QJbvFThLUkpXzjkSpaeuzMPlEELx3jdsBauyCHBY6UWYPQI93KEljQD3jL6EGzN6x0bASyNYwkKU8Udm
gd6TMnIikDJyIqjVNz8T7FgKrAwFX6lVinM3aJ05lWDPRRcAAAAASUVORK5CYII=
</value>
</data>
<data name="ToolbarTransformSpaceButton.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAB0SURBVDhP7ZNBCoAgEEXnSJ3BqxmetNpaMLhVv5DNRJS2
CxIeuvA9XSjtg5mHEILPxB6U7JyLxphmSkDK1o5x9dst87SUfTXwRsYsA+paT0BGDGsVOJ92hdz3Bz4f
wGPC48uu7w5IGd+gBlpRMgYCnRwyESUj3CsQkYNFDwAAAABJRU5ErkJggg==
</value>
</data>
<data name="ToolbarObjectSpaceButton.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
@ -269,13 +261,12 @@ ufo
WBXYx9R1nV75RuyHKrrnzCcGjE1u9ZyD4BugoZigQ9xrngAAAABJRU5ErkJggg==
</value>
</data>
<data name="ToolbarSnapButton.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<data name="ToolbarTransformSpaceButton.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAACtSURBVDhPrZBBEsIgEAR5Gy/wFV55T/wHr+KgHuCKNsVY
ZI2JiU7VVIVlp7OL+1mllIr7cb8Ie++PQwQYITnnM24NWxoBgsQYm/l+gk699bMsRA4h1JTSPsg0Xert
em/mGwh3vW1Z7MvIABSWqXG3+iZHAEw1m4wD49oVANgVOL/VeSgeDAiX1mpWeKy9BIQiI+OxWQF77tG5
2Fc729BmeElf/3lNhORe+oecewDObEqX49RqCgAAAABJRU5ErkJggg==
YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAB0SURBVDhP7ZNBCoAgEEXnSJ3BqxmetNpaMLhVv5DNRJS2
CxIeuvA9XSjtg5mHEILPxB6U7JyLxphmSkDK1o5x9dst87SUfTXwRsYsA+paT0BGDGsVOJ92hdz3Bz4f
wGPC48uu7w5IGd+gBlpRMgYCnRwyESUj3CsQkYNFDwAAAABJRU5ErkJggg==
</value>
</data>
<data name="ToolbarSnapToGroundButton.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
@ -304,6 +295,15 @@ ufo
EcMw2DzPDMEke9AsYBrHs10vN4I1QqImwwDcFyMjQGaBHr5Bo8nEoYCnCQTGzVeI4oj6fIi+KHgoPBhC
4knCjTww9vxfbIUQNDEyiGIZ8t6tW/k0vC/AOpuiueNOLwVkUeylvju9FJCg8E1vM/2PlTv5UoervVTJ
uQAAAABJRU5ErkJggg==
</value>
</data>
<data name="ToolbarSnapButton.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAACtSURBVDhPrZBBEsIgEAR5Gy/wFV55T/wHr+KgHuCKNsVY
ZI2JiU7VVIVlp7OL+1mllIr7cb8Ie++PQwQYITnnM24NWxoBgsQYm/l+gk699bMsRA4h1JTSPsg0Xert
em/mGwh3vW1Z7MvIABSWqXG3+iZHAEw1m4wD49oVANgVOL/VeSgeDAiX1mpWeKy9BIQiI+OxWQF77tG5
2Fc729BmeElf/3lNhORe+oecewDObEqX49RqCgAAAABJRU5ErkJggg==
</value>
</data>
<data name="ToolbarUndoButton.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
@ -389,17 +389,6 @@ ufo
4BJN+IjGo5O8ZJndGVhKxpjWWts551aih0fre+0BLaVchRAezPB2NXSSV/gVwXGYPJiVUt6ns1ghCDjn
UQG86w3FToVgDcWCWS9Fvi/Ao0RVAcwUjwpyhzmf4n8BFApS5HZRwRuONGMbrIJ1JIN8O2QAAAAASUVO
RK5CYII=
</value>
</data>
<data name="ToolbarCameraModeButton.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAEvSURBVDhP3dK/K0dRGMfxKxRJopCSEkLya/guUhQRmQwG
WfwIkYySgYUSKUKJlOK/MBoMFMofYLUIsfJ+f3NuF3+A8tRree5zP/fcc070f6oHT/jAPTqQj6WvXvCM
TZQgG3H58gFGcYVLtGIN15jBNDbwiGNUIg4pQx8GsQuHhrCDW8yjHyns4Q0DcCXpykM5bFzgHGPYxw1G
UIVMtMHfWUUj4nIg/KurGIYrSAZYOXDGlbhXcZlegUO8Yxzb+BlQAwNW0G0jVAYK0AwHtnCEOyQDZvGC
ObTbKIIvLMA9WIYDizhFMsDjfsAZptCA9JcdfoVBvryOSbgCe4HPTuCz+BQMKEUvJmCy96ET1ehCuAf2
5ZF+uwdZKEYtmuBGFSIXhtejBe5PHX7dxL+qKPoEppRHcXOtiDsAAAAASUVORK5CYII=
</value>
</data>
<data name="ToolbarCameraPerspectiveButton.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
@ -435,6 +424,17 @@ ufo
rp3fhGJScIRLzKMLFTC9cMIu3nCDVUyjB6WkYA93mEWbAyH9cMImPuA+rWMA31YwBU82kF6BS32Er/aO
M8zAh+OEghpcwQ2bg3uwBW8ewFd7xQkm0IA4oaAS7bh2KHjBIZbhV/D6GJkFphrdcIP8lFrAGPwPOjCO
QdQiTqrAWNICd7gPnUj+xBKaU9dxfhTkjwV/FxU+AbsiGnc46OYIAAAAAElFTkSuQmCC
</value>
</data>
<data name="ToolbarCameraModeButton.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAEvSURBVDhP3dK/K0dRGMfxKxRJopCSEkLya/guUhQRmQwG
WfwIkYySgYUSKUKJlOK/MBoMFMofYLUIsfJ+f3NuF3+A8tRree5zP/fcc070f6oHT/jAPTqQj6WvXvCM
TZQgG3H58gFGcYVLtGIN15jBNDbwiGNUIg4pQx8GsQuHhrCDW8yjHyns4Q0DcCXpykM5bFzgHGPYxw1G
UIVMtMHfWUUj4nIg/KurGIYrSAZYOXDGlbhXcZlegUO8Yxzb+BlQAwNW0G0jVAYK0AwHtnCEOyQDZvGC
ObTbKIIvLMA9WIYDizhFMsDjfsAZptCA9JcdfoVBvryOSbgCe4HPTuCz+BQMKEUvJmCy96ET1ehCuAf2
5ZF+uwdZKEYtmuBGFSIXhtejBe5PHX7dxL+qKPoEppRHcXOtiDsAAAAASUVORK5CYII=
</value>
</data>
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">