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XML editing for audioconfig.dat4.rel
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commit
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File diff suppressed because it is too large
Load Diff
@ -2376,53 +2376,14 @@ namespace CodeWalker.GameFiles
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sb.AppendLine();
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byte[] data;
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if (!savetest) continue;
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byte[] data = rel.Save();
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if (data != null)
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if (savetest)
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{
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if (data.Length != rbfe.FileUncompressedSize)
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{ }
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else if (data.Length != rel.RawFileData.Length)
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{ }
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else
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{
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for (int i = 0; i < data.Length; i++) //raw file test
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if (data[i] != rel.RawFileData[i])
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{ break; }
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}
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}
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else
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{ }
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RelFile rel2 = new RelFile();
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rel2.Load(data, rfe);//roundtrip test
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if (rel2.IndexCount != rel.IndexCount)
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{ }
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if (rel2.RelDatas == null)
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{ }
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if (!xmltest) continue;
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var relxml = RelXml.GetXml(rel); //XML test...
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var rel3 = XmlRel.GetRel(relxml);
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if (rel3 != null)
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{
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if (rel3.RelDatasSorted?.Length != rel.RelDatasSorted?.Length)
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{ } //check nothing went missing...
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data = rel3.Save(); //full roundtrip!
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data = rel.Save();
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if (data != null)
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{
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var rel4 = new RelFile();
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rel4.Load(data, rfe); //insanity check
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if (data.Length != rbfe.FileUncompressedSize)
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{ }
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else if (data.Length != rel.RawFileData.Length)
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@ -2434,20 +2395,62 @@ namespace CodeWalker.GameFiles
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{ break; }
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}
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var relxml2 = RelXml.GetXml(rel4); //full insanity
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if (relxml2.Length != relxml.Length)
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RelFile rel2 = new RelFile();
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rel2.Load(data, rfe);//roundtrip test
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if (rel2.IndexCount != rel.IndexCount)
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{ }
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if (relxml2 != relxml)
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if (rel2.RelDatas == null)
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{ }
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}
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else
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{ }
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}
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else
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{ }
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if (xmltest)
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{
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var relxml = RelXml.GetXml(rel); //XML test...
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var rel3 = XmlRel.GetRel(relxml);
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if (rel3 != null)
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{
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if (rel3.RelDatasSorted?.Length != rel.RelDatasSorted?.Length)
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{ } //check nothing went missing...
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data = rel3.Save(); //full roundtrip!
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if (data != null)
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{
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var rel4 = new RelFile();
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rel4.Load(data, rfe); //insanity check
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if (data.Length != rbfe.FileUncompressedSize)
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{ }
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else if (data.Length != rel.RawFileData.Length)
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{ }
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else
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{
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for (int i = 0; i < data.Length; i++) //raw file test
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if (data[i] != rel.RawFileData[i])
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{ break; }
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}
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var relxml2 = RelXml.GetXml(rel4); //full insanity
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if (relxml2.Length != relxml.Length)
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{ }
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if (relxml2 != relxml)
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{ }
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}
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else
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{ }
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}
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else
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{ }
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}
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//sbi.Clear();
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@ -303,6 +303,51 @@ namespace CodeWalker
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return GetRawVector3Array(cnode);
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}
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public static Vector4[] GetRawVector4Array(XmlNode node)
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{
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if (node == null) return new Vector4[0];
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float x = 0f;
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float y = 0f;
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float z = 0f;
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float w = 0f;
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var items = new List<Vector4>();
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var split = node.InnerText.Split('\n');// Regex.Split(node.InnerText, @"[\s\r\n\t]");
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for (int i = 0; i < split.Length; i++)
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{
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var s = split[i]?.Trim();
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if (string.IsNullOrEmpty(s)) continue;
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var split2 = s.Split(',');// Regex.Split(s, @"[\s\t]");
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int c = 0;
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x = 0f; y = 0f;
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for (int n = 0; n < split2.Length; n++)
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{
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var ts = split2[n]?.Trim();
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if (string.IsNullOrEmpty(ts)) continue;
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var f = FloatUtil.Parse(ts);
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switch (c)
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{
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case 0: x = f; break;
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case 1: y = f; break;
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case 2: z = f; break;
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case 3: w = f; break;
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}
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c++;
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}
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if (c >= 4)
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{
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var val = new Vector4(x, y, z, w);
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items.Add(val);
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}
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}
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return items.ToArray();
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}
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public static Vector4[] GetChildRawVector4Array(XmlNode node, string name)
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{
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var cnode = node.SelectSingleNode(name);
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return GetRawVector4Array(cnode);
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}
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}
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}
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