Commit Graph

38 Commits

Author SHA1 Message Date
dexy
8ea3327810 Fix for <Item type="None" /> appearing in drawable XML 2022-01-08 17:40:34 +11:00
Skylumz
0c62a04625 Implemented a lights editor in model viewer 2021-12-29 17:17:31 -05:00
dexy
a4998e36c8 Fixed BoundComposite BVH crash issue for fragments with destroyed models, also fixed missing BVH for XML imported ybn 2021-12-19 04:11:51 +11:00
dexy
2a63329490 Fragments XML conversion improvements and field names update 2021-12-12 02:29:11 +11:00
dexy
959eae6686 Updated Fragments field names 2021-12-10 15:42:05 +11:00
dexy
4e987e523a Added FragGlassWindow flags lo/hi bytes for research purposes 2021-05-05 19:03:32 +10:00
dexy
7eec785459 Render window glass projections from fragments in model viewer and vehicle viewer 2021-04-27 21:29:42 +10:00
dexy
6268298207 List and render DrawableArray (damaged) models for fragments in ModelForm (and VehicleForm) 2021-04-15 17:40:23 +10:00
dexy
dcfe22ade7 Fragments group names reading/writing/packing improvements 2020-03-13 01:05:59 +11:00
dexy
65a3435fb9 TextureBase BlockLength fix, ResourceAnalyzer improvement, resource packing improvement 2020-03-12 00:05:49 +11:00
dexy
d3bc78ddb4 Added ResourceAnalyzer 2020-03-10 22:50:02 +11:00
dexy
e608912977 XML/YFT/YDR/YBN conversion VFT values added 2020-03-10 08:34:17 +11:00
dexy
30982ef45d YFT/XML conversion bug fix for FragMatrices (in FragDrawable) 2020-02-27 18:49:00 +11:00
dexy
44a5d4891b Fix for exporting fragments XML drawable array names 2020-02-26 14:50:12 +11:00
dexy
fd1efc3ee0 Added some names to FragPhysArchetype XML 2020-01-27 18:42:02 +11:00
dexy
ddbb5b9457 Bug fix for saving drawables/fragments from model viewer, fragments glass XML improvements 2020-01-25 21:31:01 +11:00
dexy
d7c3caaa1d Fixed YFT/XML conversion for cloth yft's 2020-01-25 19:21:40 +11:00
dexy
379b141b13 YFT/XML cloth improvements 2020-01-25 05:32:49 +11:00
dexy
8c50a8a441 Improved vehicle window glass XML conversion 2020-01-25 05:14:17 +11:00
dexy
a494583865 Vehicle glass windows research, fix for broken group names in modded yft's 2020-01-25 00:34:11 +11:00
dexy
bd18610dca YLD/XML conversion 2020-01-24 02:55:48 +11:00
dexy
7bc7d9612a YFT/XML conversion progress 2020-01-23 18:36:34 +11:00
dexy
4854afa037 YFT/XML conversion progress 2020-01-23 04:05:50 +11:00
dexy
de3aa9f83b YFT/XML conversion progress 2020-01-22 23:36:34 +11:00
dexy
88b4785a10 YFT/XML conversion progress 2020-01-22 05:02:14 +11:00
dexy
e44b2ef095 YFT/XML conversion progress 2020-01-21 03:12:36 +11:00
dexy
cd4c87cd71 YDR/YDD/YFT/YPT/XML conversion progress 2020-01-18 04:20:40 +11:00
dexy
33dc83c0e0 Collisions editing progress 2020-01-06 22:17:51 +11:00
dexy
ef1debfb41 Ped clothes not exploding 2019-11-29 20:47:11 +11:00
dexy
4cc780a461 New MetaNames, Fragments glass windows progress, Renaming some things in Skeleton and Bone 2019-11-05 20:47:10 +11:00
dexy
43f6acda7a Added Save method to YftFile 2019-01-28 18:10:25 +11:00
dexy
3819d53890 Updated ResourceBaseTypes, added Save method to YtdFile 2019-01-27 17:14:10 +11:00
dexy
fbf57293c1 Skewy wheels bug fix 2019-01-13 22:18:57 +11:00
dexy
187f8379cd Vehicle viewer progress 2019-01-13 17:04:32 +11:00
dexyfex
07330891bf Removed unnecessary SharpDX. prefixes 2018-03-11 01:27:13 +11:00
dexyfex
4ff94156e7 Rendering scenario vehicles at correct height 2018-03-04 06:24:15 +11:00
dexyfex
38f4031da0 Render vehicle wheels 2018-02-27 03:05:59 +11:00
dexyfex
cbd242b8cc Moved all GameFiles to CodeWalker.Core 2018-02-25 00:59:00 +11:00