ook3d
af32c5ab32
Update Ambient Zones, Rules and Static Emitters
2023-12-21 15:35:34 -05:00
dexy
b55458b113
Ynd research V2 by fish-cfx
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Some refactoring and adjustments by dexy
2023-09-04 20:48:50 +10:00
Monkeypolice188
023cc1eb47
Audio.rel.xml updates ( #183 )
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* Audio.rel.xml updates
* Update RelFile.cs
* Audioconfig.dat4 changes + fix for config game crash
Credits to alexguirre for type & fieldname changes to ERSettings (prev UnkER) and Vector3 (prev Orientation)
2023-08-21 15:27:13 +10:00
dexy
df79715e6b
Audio Explorer
2022-01-13 05:07:07 +11:00
dexy
9904b619c1
Fix for loading scenarios with empty chains
2022-01-10 21:35:01 +11:00
PNWParksFan
5cc94f049c
Implemented water calming and wave quad selection
2021-12-02 00:26:48 -08:00
dexy
6c8e6be726
Changed field names in CScenarioChainingNode
2021-12-01 17:37:07 +11:00
dexy
9ac4785af4
Refactor scenarios deleting nodes/chains/clusters code, rename CScenarioChainingGraph and CSpawnPoint__AvailabilityMpSp
2021-11-23 10:37:31 +11:00
dexyfex
73fd159af6
Merge pull request #121 from Monkeypolice188/master
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Various rel field name changes
2021-11-07 20:46:26 +11:00
dexy
d0ec453c00
Scenario bug fixes for modelsets and types/groups
2021-11-07 00:58:08 +11:00
Monkeypolice188
8765197eda
Various rel field name changes
2021-11-06 10:37:58 +00:00
dexy
0f6474242d
Added heightmap rendering and waterheight.dat file reading/rendering code
2021-04-21 06:26:32 +10:00
dexy
26183af00d
Peds facial animations progress
2020-03-06 03:02:40 +11:00
dexy
08d60877ee
Added default attribute names for XML vectors reading
2020-01-22 02:45:27 +11:00
dexy
16982d7219
Collisions editing progress
2020-01-11 19:20:14 +11:00
dexy
3c60801e84
Collisions editing progress
2020-01-07 20:51:53 +11:00
dexy
786b9e5199
Improved mouse selection in collisions mode
2019-12-30 18:05:02 +11:00
dexy
e31e401fa8
MLO editing progress
2019-12-30 00:56:29 +11:00
dexy
5672ea6dc3
Improved XInput controls
2019-12-11 18:46:36 +11:00
dexy
567218d5c7
Prevent falling under the map in first person mode
2019-12-11 17:53:34 +11:00
dexy
d5c0bc2477
Collision detection refactoring and improvements
2019-12-10 18:33:45 +11:00
dexy
58d2293358
Collision detection refactoring and improvements
2019-12-09 22:33:36 +11:00
dexy
dd03e24fb0
Collisions rendering improvements and bug fixes
2019-12-09 17:06:59 +11:00
dexy
52f4563680
Change entity culling to use boxes instead of spheres
2019-12-06 22:36:11 +11:00
dexy
faf530c04c
Fixed some items not being loaded into world map data store
2019-12-05 21:56:48 +11:00
dexy
a5259c17fe
Replaced world grid with quadtrees, improved loading speed of cutscenes
2019-12-05 21:05:31 +11:00
dexy
755477590d
Finxed rendering issues due to reversed depth
2019-12-01 20:47:16 +11:00
dexy
442d623302
Reversed depth buffer
2019-12-01 20:17:14 +11:00
dexy
ef1debfb41
Ped clothes not exploding
2019-11-29 20:47:11 +11:00
dexy
783248aeab
Peds and weapons rendering support for multiple skeleton instances
2019-11-27 15:01:43 +11:00
dexy
0823702527
Cutscene viewer displaying weapons
2019-11-27 13:32:07 +11:00
dexy
59a457cff8
Cutscene viewer vehicles
2019-11-26 20:47:47 +11:00
dexy
91873ea87a
Peds no longer sharing skeletons, Cutscene object AnimHash conflict resolution
2019-11-26 17:00:41 +11:00
dexy
6467797c3d
Cutscene viewer rendering peds
2019-11-26 01:26:28 +11:00
dexy
5a869fa836
Cutscene viewer progress, Hash updates
2019-11-25 20:44:16 +11:00
dexy
639bebbc75
Fix for crash with modded scenario files
2019-11-09 21:10:06 +11:00
dexy
4cc780a461
New MetaNames, Fragments glass windows progress, Renaming some things in Skeleton and Bone
2019-11-05 20:47:10 +11:00
dexyfex
2bba3d6e89
Merge pull request #53 from alexguirre/scenario-type-groups
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Support for ScenarioTypeGroups in scenario files
2019-10-30 22:40:04 +11:00
PNWParksFan
31422c4415
added ped modelset fix
2019-09-08 22:58:58 -07:00
PNWParksFan
3030e66aae
Merge branch 'master' into ImportUnknownModelsetScenarios
2019-09-08 22:48:19 -07:00
PNWParksFan
2f65546e86
Worked on scenario import
2019-09-08 22:47:47 -07:00
alexguirre
d260a58ee6
Add support for ScenarioTypeGroups in scenario files
2019-08-06 19:50:23 +02:00
dexy
4559312f1c
Handle mouse back/forward in RPF Explorer, Fix 2D mode ymap frustum culling, Added Disable embedded collisions flag name on Entity form
2019-03-30 03:30:45 +11:00
dexy
bd283a5c07
Ymap frustum culling
2019-03-23 22:23:37 +11:00
dexy
bc1efebe5c
FBX importer v1, fix for YNDs DLC loading, fix for renamed NG encrypted RPFs, RelFile MetaNames addition
2019-03-20 21:21:47 +11:00
dexy
3819d53890
Updated ResourceBaseTypes, added Save method to YtdFile
2019-01-27 17:14:10 +11:00
dexy
ac3bcb7f4e
Added MetaNames by 0x1F9F1 - from companion app
2019-01-13 19:51:49 +11:00
dexy
6c244c6406
Replaced CMapData and CEntityDef property gets with field gets for performance
2019-01-09 18:09:12 +11:00
dexy
e4c2dddf10
Updated MetaNames
2018-12-29 11:10:49 +11:00
dexy
77d9c4e4c8
Dat151 progress
2018-12-27 00:20:39 +11:00