dexy
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4020327e64
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AwcFile parsing improvements
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2020-02-06 05:33:12 +11:00 |
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dexy
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c88c0e96e5
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Updated names in particles, added effects collections in YptFile
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2020-02-05 03:13:06 +11:00 |
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dexy
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63ad3024fe
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XML conversion textures folder name not using file extension
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2020-01-27 18:19:45 +11:00 |
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dexy
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ad61b39920
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Particles types progress
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2020-01-27 05:48:17 +11:00 |
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dexy
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379b141b13
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YFT/XML cloth improvements
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2020-01-25 05:32:49 +11:00 |
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dexy
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bd18610dca
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YLD/XML conversion
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2020-01-24 02:55:48 +11:00 |
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dexy
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08d60877ee
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Added default attribute names for XML vectors reading
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2020-01-22 02:45:27 +11:00 |
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dexy
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e44b2ef095
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YFT/XML conversion progress
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2020-01-21 03:12:36 +11:00 |
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dexy
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bec16ea42d
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YDR/YDD/XML conversion
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2020-01-20 02:08:04 +11:00 |
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dexy
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cd4c87cd71
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YDR/YDD/YFT/YPT/XML conversion progress
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2020-01-18 04:20:40 +11:00 |
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dexy
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f81958679a
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YTD/XML conversion
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2020-01-17 23:02:55 +11:00 |
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dexy
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2939e76118
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YBN/XML conversion
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2020-01-16 18:03:24 +11:00 |
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dexy
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741cf0ecfc
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Collisions editing progress
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2020-01-13 16:25:52 +11:00 |
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dexy
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16982d7219
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Collisions editing progress
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2020-01-11 19:20:14 +11:00 |
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dexy
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308e2eda29
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Collisions editing progress
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2020-01-10 23:41:58 +11:00 |
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dexy
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3c60801e84
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Collisions editing progress
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2020-01-07 20:51:53 +11:00 |
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dexy
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33dc83c0e0
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Collisions editing progress
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2020-01-06 22:17:51 +11:00 |
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dexy
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0d066679cb
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Collisions editing progress
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2020-01-03 22:50:23 +11:00 |
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dexy
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f51d5644fd
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YnvBuilder support for vehicles
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2020-01-01 14:40:38 +11:00 |
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dexy
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e31e401fa8
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MLO editing progress
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2019-12-30 00:56:29 +11:00 |
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dexy
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d13c8bbc3b
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Fix for ymap XML not displaying
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2019-12-29 10:47:36 +11:00 |
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dexy
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0e11478d7b
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MLO editing progress
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2019-12-28 23:24:36 +11:00 |
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dexy
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3f445182f3
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Fix for add/remove entities not applying to world view
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2019-12-15 15:40:00 +11:00 |
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dexy
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2b02ad0091
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Fixed LODs culling issue
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2019-12-11 22:38:59 +11:00 |
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dexy
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0aa220e0c2
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Improved GameFileCache memory usage
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2019-12-11 00:31:56 +11:00 |
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dexy
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5d0a3334a8
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LOD manager immersion improvement
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2019-12-09 00:41:35 +11:00 |
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dexy
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b187ad919b
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LOD manager performance improvements
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2019-12-08 18:40:09 +11:00 |
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dexy
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6c76726131
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
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dexy
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52f4563680
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Change entity culling to use boxes instead of spheres
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2019-12-06 22:36:11 +11:00 |
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dexy
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faf530c04c
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Fixed some items not being loaded into world map data store
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2019-12-05 21:56:48 +11:00 |
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dexy
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a5259c17fe
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Replaced world grid with quadtrees, improved loading speed of cutscenes
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2019-12-05 21:05:31 +11:00 |
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dexy
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9a53c2147b
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
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dexy
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7fb07e1a27
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Opening ytyp in project window now updating world view archetypes
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2019-12-01 17:31:44 +11:00 |
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dexy
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ef1debfb41
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Ped clothes not exploding
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2019-11-29 20:47:11 +11:00 |
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dexy
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2f12402a03
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Cutscene viewer hide models partially working
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2019-11-27 20:24:02 +11:00 |
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dexy
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5a869fa836
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Cutscene viewer progress, Hash updates
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2019-11-25 20:44:16 +11:00 |
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dexy
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89035ef279
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Cutscenes classes loading from XML
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2019-11-23 03:57:00 +11:00 |
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dexy
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fbf603f657
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Added classes for cutscenes
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2019-11-22 23:29:09 +11:00 |
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dexy
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0f7f35d28b
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Added RPF Explorer .yed, .yfd, .yld generic support
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2019-11-22 00:34:27 +11:00 |
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dexy
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baf29066a7
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Animations XML conversion progress
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2019-11-17 22:14:00 +11:00 |
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dexy
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7e43271a67
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Animations XML conversion
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2019-11-14 18:58:20 +11:00 |
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dexy
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465b21d7ac
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Peds form progress, playing peds animations and loading some textures
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2019-11-07 23:14:39 +11:00 |
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dexy
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8bfca3a338
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Peds form progress, new MetaNames, ped ymt metas parsing
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2019-11-07 03:51:35 +11:00 |
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dexy
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90142cb6da
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Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags
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2019-11-06 04:53:20 +11:00 |
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dexy
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4cc780a461
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New MetaNames, Fragments glass windows progress, Renaming some things in Skeleton and Bone
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2019-11-05 20:47:10 +11:00 |
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dexy
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ec6eefe0e1
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View/edit YND files as XML
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2019-11-01 20:30:29 +11:00 |
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dexy
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fa268ec9c8
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Replaced MetaTypeName.VECTOR3 with MetaName.FloatXYZ
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2019-10-31 22:11:17 +11:00 |
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dexy
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96a561798c
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Fix for MLO Instance rotations
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2019-10-31 19:01:06 +11:00 |
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dexy
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4834b8c520
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Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames.
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2019-10-31 17:11:12 +11:00 |
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dexy
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7adc4b6eea
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Merged upgrades to Clip and YcdFile
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2019-10-31 14:56:40 +11:00 |
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