Korioz
230495dba8
tweak(particles): add some unknown names
2024-06-13 15:32:25 +02:00
ook3d
c016a877d6
Update majority of particle unknowns
2024-06-11 16:50:15 -04:00
dexy
d04d11c151
Expressions research from alexguirre
2023-12-13 09:19:28 +11:00
dexyfex
11591fa008
Merge pull request #216 from alexguirre/fix/clip-hash-escaping
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Escape ClipBase.Hash when writing XML
2023-09-03 22:28:20 +10:00
alexguirre
7542dabb71
Escape ClipBase.Hash when writing XML
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Some YCDs have special characters in the clip hash, which causes
the XML to be invalid.
2023-09-03 11:07:10 +02:00
ook3D
65c9778695
Update Unknown_7Ch
2023-08-31 17:06:45 -04:00
ook3D
4cdf69445a
Updated more .ypt Unknowns
2023-08-31 01:37:34 -04:00
gg781
595bb9a375
Add Support for D3DFMT_X8R8G8B8 ( #214 )
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This would "fix" the exported xml from having "22" in the embedded texture's format block.
In before this 22 prevents the xml file from importing into blender via Sollumz, caused the common error "KeyError:22" when some people editing weird-making mods.
2023-08-23 13:26:48 +10:00
dexyfex
3bfd6ac9f8
Merge pull request #213 from ook3D/master
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tweak(); updated Particle Unknowns to correct names
2023-08-21 14:48:04 +10:00
dexyfex
f8fa095322
Merge pull request #212 from alexguirre/clip-tags
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Rename ClipTag.Unknown40/44 to Start/EndPhase
2023-08-21 14:47:19 +10:00
dexyfex
44878ff70f
Merge pull request #210 from alexguirre/fix-drawables
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Auto-calculate drawables blocks size fields
2023-08-21 14:40:50 +10:00
dexyfex
378e66ef3b
Merge pull request #204 from coltfox/bvh-extents-calc
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Correctly calculate BVH item extents
2023-08-21 14:36:25 +10:00
dexyfex
734a7d9cbc
Merge pull request #203 from coltfox/octants
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Calculate Octants during XML import, Auto calculate Vertices2 (Vertices shrunk by margin), Rename Vertices2 to VerticesShrunk
2023-08-21 14:33:10 +10:00
ook3D
ce3a0aa406
tweak(); updated Unknowns to correct names
2023-08-19 17:32:21 -04:00
alexguirre
6cf3c27e48
Rename ClipTag.Unknown40/44 to Start/EndPhase
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These fields contain the phase range (time normalized between 0 and 1) during which the tag is active.
2023-08-16 17:38:34 +02:00
alexguirre
1dd9bc34a2
Auto-calculate drawables blocks size fields
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`ShaderGroup.ShaderGroupBlocksSize` (aka `Unknown_30h`) contains the byte size divided by 16 of the ShaderGroup block and its children blocks, when they are packed contiguously in the resource file.
`DrawableBase.DrawableModelsBlocksSize` (aka `Unknown_9Ah`) is similar but with the size of the `DrawableModelsBlock`.
Incorrect values can cause crashes when the model is unloaded.
Discussed here https://discord.com/channels/329138547833700352/329142468102586368/1139264754767122533
2023-08-11 19:30:23 +02:00
Colton Fox
1b074b4389
Correctly calculate BVH item extents
2023-07-28 16:47:11 -04:00
Colton Fox
91ab5bd6bb
Rename Vertices2 to VerticesShrunk
2023-07-27 19:15:42 -04:00
Colton Fox
9137f8a169
Auto calculate Vertices2 (Vertices shrunk by margin)
2023-07-27 19:14:26 -04:00
Colton Fox
d0c4221670
Calculate Octants during XML import
2023-07-27 18:36:53 -04:00
alexguirre
071251e429
Support YFD XML import/export
2023-06-16 16:50:22 +02:00
ultrahacx
3577c2872a
Add missing shadow blur parameter in drawable XML
2022-11-03 19:53:21 +05:30
dexy
9904e92082
Improved conversion of struct arrays to/from byte arrays
2022-05-08 20:54:21 +10:00
dexy
9d53fa9318
YVR/XML conversion improvements
2022-02-01 20:35:34 +11:00
dexy
d367dbebe5
YVR/XML and YWR/XML conversions
2022-02-01 02:46:36 +11:00
dexy
4e8f789cf8
Fixed typo in YED XML importer
2022-02-01 01:59:29 +11:00
dexy
7a8977b277
YED/XML conversion
2022-01-31 19:39:42 +11:00
dexy
b65d250774
Fix for broken player peds animating
2022-01-29 20:26:13 +11:00
dexy
bc14a1fd22
Improved animations game replication and performance
2022-01-28 06:25:41 +11:00
dexy
8ea3327810
Fix for <Item type="None" /> appearing in drawable XML
2022-01-08 17:40:34 +11:00
dexy
7bb65ca063
Changed BoundComposite XML to use CompositeTransform Matrix instead of Position/Orientation/Scale
2022-01-06 19:52:18 +11:00
dexy
8af20945cb
Fixed issues with light editor, upgraded ModelForm toolbar
2022-01-01 00:03:52 +11:00
Skylumz
0c62a04625
Implemented a lights editor in model viewer
2021-12-29 17:17:31 -05:00
dexy
7f0bb17e68
YTD and embedded texture editing in YtdForm, Fixed texture sorting by hash when importing XML
2021-12-28 23:26:35 +11:00
dexy
a4998e36c8
Fixed BoundComposite BVH crash issue for fragments with destroyed models, also fixed missing BVH for XML imported ybn
2021-12-19 04:11:51 +11:00
dexy
a6a2acab75
Fix for Bounds XML not exporting null composite children
2021-12-14 02:54:59 +11:00
dexy
70ebdd8360
Changed RSC Meta packing to old version - attempted fix for peds ymt's causing crashes
2021-12-14 01:38:52 +11:00
dexy
2a63329490
Fragments XML conversion improvements and field names update
2021-12-12 02:29:11 +11:00
dexy
959eae6686
Updated Fragments field names
2021-12-10 15:42:05 +11:00
dexyfex
8ba9faacec
Merge pull request #71 from carmineos/epedboneid
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Added EPedBoneId enum
2021-11-08 00:43:19 +11:00
dexyfex
aef77218bc
Merge pull request #83 from carmineos/fragfix
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BoundComposite: don't create duplicated ChildrenTransformation blocks
2021-11-08 00:15:24 +11:00
dexy
4e987e523a
Added FragGlassWindow flags lo/hi bytes for research purposes
2021-05-05 19:03:32 +10:00
dexy
2c8311c936
LodLights generator positions improvement
2021-05-03 00:57:14 +10:00
dexy
7eec785459
Render window glass projections from fragments in model viewer and vehicle viewer
2021-04-27 21:29:42 +10:00
dexy
ac14e716d8
Added missing YNV content flag
2021-04-17 06:51:33 +10:00
dexy
4751818703
YNV/XML conversion
2021-04-17 06:33:23 +10:00
dexy
6268298207
List and render DrawableArray (damaged) models for fragments in ModelForm (and VehicleForm)
2021-04-15 17:40:23 +10:00
dexy
d6b4d0b3a5
Improved error message for missing .dds files on XML import
2021-04-14 14:07:37 +10:00
dexy
fc0d84d9dd
Fix for incorrect ordering of ChildIndices in skeletons after XML import
2021-04-08 01:37:21 +10:00
Carmine Giugliano
622cbea65b
BoundComposite: don't create duplicated ChildrenTransformation blocks
2020-05-31 12:35:24 +02:00