Updated more .ypt Unknowns

This commit is contained in:
ook3D 2023-08-31 01:37:34 -04:00
parent 7bc3630ef9
commit 4cdf69445a

View File

@ -2,10 +2,9 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
using TC = System.ComponentModel.TypeConverterAttribute;
using EXP = System.ComponentModel.ExpandableObjectConverter;
using TC = System.ComponentModel.TypeConverterAttribute;
/*
@ -3000,7 +2999,7 @@ namespace CodeWalker.GameFiles
public override long BlockLength => 0x40;
// structure data
public ResourceSimpleList64<ParticleStringBlock> Unknown_0h { get; set; }
public ResourceSimpleList64<ParticleStringBlock> EventEmitterFlags { get; set; }
public ResourceSimpleList64<ParticleUnknown2> Unknown_10h { get; set; }
public ulong Unknown_20h = 1; // 0x0000000000000001
public ResourceSimpleList64<ParticleUnknown2Block> Unknown_28h { get; set; }
@ -3009,7 +3008,7 @@ namespace CodeWalker.GameFiles
public override void Read(ResourceDataReader reader, params object[] parameters)
{
// read structure data
this.Unknown_0h = reader.ReadBlock<ResourceSimpleList64<ParticleStringBlock>>();
this.EventEmitterFlags = reader.ReadBlock<ResourceSimpleList64<ParticleStringBlock>>();
this.Unknown_10h = reader.ReadBlock<ResourceSimpleList64<ParticleUnknown2>>();
this.Unknown_20h = reader.ReadUInt64();
this.Unknown_28h = reader.ReadBlock<ResourceSimpleList64<ParticleUnknown2Block>>();
@ -3020,7 +3019,7 @@ namespace CodeWalker.GameFiles
//if (Unknown_38h != 0)
//{ }//no hit
var cnt1 = (Unknown_0h?.data_items?.Length ?? 0);
var cnt1 = (EventEmitterFlags?.data_items?.Length ?? 0);
var cnt2 = (Unknown_10h?.data_items?.Length ?? 0);
var cnt3 = (Unknown_28h?.data_items?.Length ?? 0);
@ -3063,7 +3062,7 @@ namespace CodeWalker.GameFiles
public override void Write(ResourceDataWriter writer, params object[] parameters)
{
// write structure data
writer.WriteBlock(this.Unknown_0h);
writer.WriteBlock(this.EventEmitterFlags);
writer.WriteBlock(this.Unknown_10h);
writer.Write(this.Unknown_20h);
writer.WriteBlock(this.Unknown_28h);
@ -3071,20 +3070,20 @@ namespace CodeWalker.GameFiles
}
public void WriteXml(StringBuilder sb, int indent)
{
if (Unknown_0h?.data_items != null)
if (EventEmitterFlags?.data_items != null)
{
if (Unknown_0h.data_items.Length > 0)
if (EventEmitterFlags.data_items.Length > 0)
{
YptXml.OpenTag(sb, indent, "Unknown0");
foreach (var item in Unknown_0h.data_items)
YptXml.OpenTag(sb, indent, "EventEmitterFlags");
foreach (var item in EventEmitterFlags.data_items)
{
YptXml.StringTag(sb, indent + 1, "Item", YptXml.XmlEscape(item?.Name?.Value ?? ""));
}
YptXml.CloseTag(sb, indent, "Unknown0");
YptXml.CloseTag(sb, indent, "EventEmitterFlags");
}
else
{
YptXml.SelfClosingTag(sb, indent, "Unknown0");
YptXml.SelfClosingTag(sb, indent, "EventEmitterFlags");
}
}
if (Unknown_10h?.data_items != null)
@ -3098,9 +3097,9 @@ namespace CodeWalker.GameFiles
}
public void ReadXml(XmlNode node)
{
Unknown_0h = new ResourceSimpleList64<ParticleStringBlock>();
//Unknown_0h.data_items = XmlMeta.ReadItemArray<ParticleStringBlock>(node, "Unknown0");
var unode = node.SelectSingleNode("Unknown0");
EventEmitterFlags = new ResourceSimpleList64<ParticleStringBlock>();
//EventEmitterFlags.data_items = XmlMeta.ReadItemArray<ParticleStringBlock>(node, "EventEmitterFlags");
var unode = node.SelectSingleNode("EventEmitterFlags");
if (unode != null)
{
var inodes = unode.SelectNodes("Item");
@ -3112,7 +3111,7 @@ namespace CodeWalker.GameFiles
blk.Name = (string_r)iname;
ilist.Add(blk);
}
Unknown_0h.data_items = ilist.ToArray();
EventEmitterFlags.data_items = ilist.ToArray();
}
Unknown_10h = new ResourceSimpleList64<ParticleUnknown2>();
@ -3138,7 +3137,7 @@ namespace CodeWalker.GameFiles
public override Tuple<long, IResourceBlock>[] GetParts()
{
return new Tuple<long, IResourceBlock>[] {
new Tuple<long, IResourceBlock>(0, Unknown_0h),
new Tuple<long, IResourceBlock>(0, EventEmitterFlags),
new Tuple<long, IResourceBlock>(0x10, Unknown_10h),
new Tuple<long, IResourceBlock>(0x28, Unknown_28h)
};
@ -4029,26 +4028,26 @@ namespace CodeWalker.GameFiles
public override long BlockLength => 0x20;
// structure data
public float Unknown_0h { get; set; }
public float Unknown_4h { get; set; }
public float InterpolationInterval { get; set; }
public float KeyFrameMultiplier { get; set; }
public ulong Unknown_8h; // 0x0000000000000000
public float Unknown_10h { get; set; }
public float Unknown_14h { get; set; }
public float Unknown_18h { get; set; }
public float Unknown_1Ch { get; set; }
public float RedChannelColour { get; set; }
public float GreenChannelColour { get; set; }
public float BlueChannelColour { get; set; }
public float AlphaChannelColour { get; set; }
public override void Read(ResourceDataReader reader, params object[] parameters)
{
// read structure data
this.Unknown_0h = reader.ReadSingle();
this.Unknown_4h = reader.ReadSingle();
this.InterpolationInterval = reader.ReadSingle();
this.KeyFrameMultiplier = reader.ReadSingle();
this.Unknown_8h = reader.ReadUInt64();
this.Unknown_10h = reader.ReadSingle();
this.Unknown_14h = reader.ReadSingle();
this.Unknown_18h = reader.ReadSingle();
this.Unknown_1Ch = reader.ReadSingle();
this.RedChannelColour = reader.ReadSingle();
this.GreenChannelColour = reader.ReadSingle();
this.BlueChannelColour = reader.ReadSingle();
this.AlphaChannelColour = reader.ReadSingle();
switch (Unknown_0h)
switch (InterpolationInterval)
{
case 0:
case 1.0f:
@ -4060,7 +4059,7 @@ namespace CodeWalker.GameFiles
default:
break; //and more..
}
switch (Unknown_4h)
switch (KeyFrameMultiplier)
{
case 0:
case 1.0f:
@ -4075,7 +4074,7 @@ namespace CodeWalker.GameFiles
}
//if (Unknown_8h != 0)
//{ }//no hit
switch (Unknown_10h)
switch (RedChannelColour)
{
case 0:
case 1.2f:
@ -4092,7 +4091,7 @@ namespace CodeWalker.GameFiles
default:
break; //and more..
}
switch (Unknown_14h)
switch (GreenChannelColour)
{
case 0:
case 1.2f:
@ -4108,7 +4107,7 @@ namespace CodeWalker.GameFiles
default:
break; //and more...
}
switch (Unknown_18h)
switch (BlueChannelColour)
{
case -0.8f:
case -0.5f:
@ -4121,7 +4120,7 @@ namespace CodeWalker.GameFiles
default:
break; //and more...
}
switch (Unknown_1Ch)
switch (AlphaChannelColour)
{
case 0:
case 1.0f:
@ -4138,36 +4137,36 @@ namespace CodeWalker.GameFiles
public override void Write(ResourceDataWriter writer, params object[] parameters)
{
// write structure data
writer.Write(this.Unknown_0h);
writer.Write(this.Unknown_4h);
writer.Write(this.InterpolationInterval);
writer.Write(this.KeyFrameMultiplier);
writer.Write(this.Unknown_8h);
writer.Write(this.Unknown_10h);
writer.Write(this.Unknown_14h);
writer.Write(this.Unknown_18h);
writer.Write(this.Unknown_1Ch);
writer.Write(this.RedChannelColour);
writer.Write(this.GreenChannelColour);
writer.Write(this.BlueChannelColour);
writer.Write(this.AlphaChannelColour);
}
public void WriteXml(StringBuilder sb, int indent)
{
YptXml.ValueTag(sb, indent, "Unknown0", FloatUtil.ToString(Unknown_0h));
YptXml.ValueTag(sb, indent, "Unknown4", FloatUtil.ToString(Unknown_4h));
YptXml.ValueTag(sb, indent, "Unknown10", FloatUtil.ToString(Unknown_10h));
YptXml.ValueTag(sb, indent, "Unknown14", FloatUtil.ToString(Unknown_14h));
YptXml.ValueTag(sb, indent, "Unknown18", FloatUtil.ToString(Unknown_18h));
YptXml.ValueTag(sb, indent, "Unknown1C", FloatUtil.ToString(Unknown_1Ch));
YptXml.ValueTag(sb, indent, "InterpolationInterval", FloatUtil.ToString(InterpolationInterval));
YptXml.ValueTag(sb, indent, "KeyFrameMultiplier", FloatUtil.ToString(KeyFrameMultiplier));
YptXml.ValueTag(sb, indent, "RedChannelColour", FloatUtil.ToString(RedChannelColour));
YptXml.ValueTag(sb, indent, "GreenChannelColour", FloatUtil.ToString(GreenChannelColour));
YptXml.ValueTag(sb, indent, "BlueChannelColour", FloatUtil.ToString(BlueChannelColour));
YptXml.ValueTag(sb, indent, "AlphaChannelColour", FloatUtil.ToString(AlphaChannelColour));
}
public void ReadXml(XmlNode node)
{
Unknown_0h = Xml.GetChildFloatAttribute(node, "Unknown0");
Unknown_4h = Xml.GetChildFloatAttribute(node, "Unknown4");
Unknown_10h = Xml.GetChildFloatAttribute(node, "Unknown10");
Unknown_14h = Xml.GetChildFloatAttribute(node, "Unknown14");
Unknown_18h = Xml.GetChildFloatAttribute(node, "Unknown18");
Unknown_1Ch = Xml.GetChildFloatAttribute(node, "Unknown1C");
InterpolationInterval = Xml.GetChildFloatAttribute(node, "InterpolationInterval");
KeyFrameMultiplier = Xml.GetChildFloatAttribute(node, "KeyFrameMultiplier");
RedChannelColour = Xml.GetChildFloatAttribute(node, "RedChannelColour");
GreenChannelColour = Xml.GetChildFloatAttribute(node, "GreenChannelColour");
BlueChannelColour = Xml.GetChildFloatAttribute(node, "BlueChannelColour");
AlphaChannelColour = Xml.GetChildFloatAttribute(node, "AlphaChannelColour");
}
public override string ToString()
{
return string.Format("{0}, {1}, {2}, {3}, {4}, {5}", Unknown_0h, Unknown_4h, Unknown_10h, Unknown_14h, Unknown_18h, Unknown_1Ch);
return string.Format("{0}, {1}, {2}, {3}, {4}, {5}", InterpolationInterval, KeyFrameMultiplier, RedChannelColour, GreenChannelColour, BlueChannelColour, AlphaChannelColour);
}
}