Files
CodeWalker/CodeWalker.Core/GameFiles/Resources
T
alexguirre 1dd9bc34a2 Auto-calculate drawables blocks size fields
`ShaderGroup.ShaderGroupBlocksSize` (aka `Unknown_30h`) contains the byte size divided by 16 of the ShaderGroup block and its children blocks, when they are packed contiguously in the resource file.

`DrawableBase.DrawableModelsBlocksSize` (aka `Unknown_9Ah`) is similar but with the size of the `DrawableModelsBlock`.

Incorrect values can cause crashes when the model is unloaded.

Discussed here https://discord.com/channels/329138547833700352/329142468102586368/1139264754767122533
1dd9bc34a2 · 2023-08-11 19:30:23 +02:00
History
..
2022-02-01 01:59:29 +11:00
2021-04-17 06:51:33 +10:00
2020-02-04 05:08:51 +11:00
2020-01-21 03:12:36 +11:00