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tweak(particles): add some unknown names
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@ -3889,7 +3889,11 @@ namespace CodeWalker.GameFiles
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softnessshadowmult = 341373563,
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extralightmult = 3338535754,
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camerashrink = 2170767496,
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wraplightingterm = 3926225922,
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dirnormalbias = 1077121258,
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alphacutoffminmax = 2068331461,
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rg_blendstartdistance = 1780334275,
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rg_blendenddistance = 3126521944,
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//AWC markers names from Siprus
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tank_jump = 322089989,
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@ -5769,7 +5769,7 @@ namespace CodeWalker.GameFiles
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//{ }//no hit
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//switch (Name) //parameter name
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//{
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// case 0xea057402: //
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// case 0xea057402: // wraplightingterm
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// case 0x0b3045be: // softness
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// case 0x91bf3028: // superalpha
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// case 0x4a8a0a28: // directionalmult
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@ -5779,14 +5779,14 @@ namespace CodeWalker.GameFiles
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// case 0xf03acb8c: // camerabias
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// case 0x81634888: // camerashrink
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// case 0xb695f45c: // normalarc
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// case 0x403390ea: //
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// case 0x403390ea: // dirnormalbias
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// case 0x18ca6c12: // softnesscurve
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// case 0x1458f27b: // softnessshadowmult
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// case 0xa781a38b: // softnessshadowoffset
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// case 0x77b842ed: // normalmapmult
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// case 0x7b483bc5: //
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// case 0x6a1dbec3: //
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// case 0xba5af058: //
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// case 0x7b483bc5: // alphacutoffminmax
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// case 0x6a1dbec3: // rg_blendstartdistance
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// case 0xba5af058: // rg_blendenddistance
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// case 0xdf7cc018: // refractionmap
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// case 0xb36327d1: // normalspecmap
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// case 0x0df47048: // diffusetex2
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