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mirror of https://github.com/ppy/osu.git synced 2024-11-12 00:27:25 +08:00
osu-lazer/osu.Game/Screens
2024-05-02 15:36:40 +08:00
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Backgrounds Fix incorrect background being loaded due to async race 2024-05-01 00:05:14 +08:00
Edit Preserve storyboard events when saving a beatmap in the editor 2024-04-30 00:01:56 +08:00
Import Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
Menu Remove unnecessary Math.Max 2024-03-26 20:28:03 +08:00
OnlinePlay Update naming of enum fields in StartMode 2024-05-01 17:22:42 +03:00
Play Don't hide playfield layer with HUD 2024-05-02 15:36:40 +08:00
Ranking Merge pull request #27994 from bdach/timing-distribution-graph-only-basic 2024-04-26 01:36:16 +09:00
Select Add a brief inline comment to make sure we don't undo the fix 2024-04-25 21:31:36 +08:00
Spectate Remove managed clocks from SpectatorSyncManager on gameplay completion / abort 2024-04-26 15:29:59 +08:00
Utility Calculate unstable rate using rate-adjusted offsets 2023-11-10 19:57:44 -08:00
BackgroundScreen.cs Unload beatmap storyboard background when no longer present 2023-11-09 17:20:11 +03:00
BackgroundScreenStack.cs Use alternative method of scheduling storyboard unload 2023-11-16 15:37:53 +09:00
IHandlePresentBeatmap.cs Automated pass 2023-06-24 01:00:03 +09:00
IHasSubScreenStack.cs Automated pass 2023-06-24 01:00:03 +09:00
IOsuScreen.cs Allow screens to change the ability to interact with the global track 2023-07-25 20:20:53 +09:00
IPerformFromScreenRunner.cs
Loader.cs Remove disclaimer screen completely 2023-12-28 17:21:29 +09:00
OsuScreen.cs Apply alternative solution 2024-01-29 20:07:27 +01:00
OsuScreenDependencies.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuScreenStack.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
ScorePresentType.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
ScreenWhiteBox.cs Partial everything 2022-11-27 00:00:27 +09:00
StartupScreen.cs Automated pass 2023-06-24 01:00:03 +09:00