.. |
MultiplayerGameplayLeaderboardTestScene.cs
|
Fix tests
|
2023-05-23 18:18:27 +09:00 |
QueueModeTestScene.cs
|
Fix multiple test failures
|
2024-08-28 23:28:43 +09:00 |
TestSceneAllPlayersQueueMode.cs
|
Move ongoing operation wait step to proper place
|
2023-01-29 00:24:15 +03:00 |
TestSceneCreateMultiplayerMatchButton.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneDrawableLoungeRoom.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneDrawableRoom.cs
|
Add visual test coverage of private room status
|
2024-05-03 11:25:50 +02:00 |
TestSceneDrawableRoomParticipantsList.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneDrawableRoomPlaylist.cs
|
Attempt to fix TestSelectableMouseHandling test failure
|
2024-07-19 17:49:16 +09:00 |
TestSceneFreeModSelectOverlay.cs
|
Remove weird Expanded / ExpandedState duality
|
2024-08-07 14:01:30 +02:00 |
TestSceneGameplayChatDisplay.cs
|
Rename enum to non-plural now that it won't conflict
|
2024-10-01 19:55:46 +09:00 |
TestSceneHostOnlyQueueMode.cs
|
Move ongoing operation wait step to proper place
|
2023-01-29 00:24:15 +03:00 |
TestSceneLoungeRoomsContainer.cs
|
Add test coverage for selection behaviour
|
2024-02-05 19:53:19 +01:00 |
TestSceneMatchBeatmapDetailArea.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneMatchLeaderboard.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneMatchStartControl.cs
|
Fix up tests
|
2024-11-06 16:35:11 +09:00 |
TestSceneMultiHeader.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneMultiplayer.cs
|
Fix multiple test failures
|
2024-08-28 23:28:43 +09:00 |
TestSceneMultiplayerGameplayLeaderboard.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneMultiplayerGameplayLeaderboardTeams.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneMultiplayerLoungeSubScreen.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneMultiplayerMatchFooter.cs
|
Fix up tests
|
2024-11-06 16:35:11 +09:00 |
TestSceneMultiplayerMatchSongSelect.cs
|
Add failing test case
|
2024-10-25 21:29:49 +02:00 |
TestSceneMultiplayerMatchSubScreen.cs
|
Switch multiplayer away from using UserLookupCache
|
2024-10-08 14:46:50 +02:00 |
TestSceneMultiplayerParticipantsList.cs
|
Set the beatmap locally available for participants list tests
|
2023-06-29 13:17:42 +09:00 |
TestSceneMultiplayerPlayer.cs
|
Move solution to multiplayer flow instead
|
2024-01-28 00:42:04 +03:00 |
TestSceneMultiplayerPlaylist.cs
|
Fix up tests
|
2024-11-06 16:35:11 +09:00 |
TestSceneMultiplayerQueueList.cs
|
Remove constructor from MultiplayerPlaylistItem which is only used in tests
|
2023-05-25 20:09:40 +09:00 |
TestSceneMultiplayerResults.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneMultiplayerSpectateButton.cs
|
Fix up tests
|
2024-11-06 16:35:11 +09:00 |
TestSceneMultiplayerSpectatorPlayerGrid.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneMultiplayerTeamResults.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
TestSceneMultiSpectatorLeaderboard.cs
|
Change TestSpectatorClient to provide some better fake data for score / acc
|
2023-08-16 17:14:42 +09:00 |
TestSceneMultiSpectatorScreen.cs
|
Reorder command properties to match general format
|
2024-03-08 21:33:53 +03:00 |
TestScenePlaylistsRoomSettingsPlaylist.cs
|
Add failing playlist no selection after deleted test
|
2023-01-03 11:10:01 -08:00 |
TestScenePlaylistsSongSelect.cs
|
Fix multiple test failures
|
2024-08-28 23:28:43 +09:00 |
TestSceneRankRangePill.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneStarRatingRangeDisplay.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
TestSceneTeamVersus.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |