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mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:57:39 +08:00
osu-lazer/osu.Game/Tests/Visual
Salman Ahmed f82ed64aa7 Fix participant panel null user test no longer functioning properly
I guess the changes that involved `MultiplayerTestScene` having a test
user lookup cache caused this test case to false-pass silently.

Added an explicit assert which ensures the added user indeed has a null
`User` value.
2021-08-16 09:07:00 +03:00
..
Multiplayer Fix participant panel null user test no longer functioning properly 2021-08-16 09:07:00 +03:00
OnlinePlay Add colour provider to online play dependencies 2021-08-12 20:08:14 +09:00
Spectator Remove local "next frame" storage 2021-06-10 22:41:38 +09:00
DependencyProvidingContainer.cs Simplify DependencyProvidingContainer 2021-07-19 14:37:19 +09:00
EditorClockTestScene.cs Unrevert null-colaescing/conditionals removal 2021-05-07 09:54:14 +03:00
EditorTestScene.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
LegacySkinPlayerTestScene.cs Fix intermittent HUD test failure 2021-06-16 19:52:58 +09:00
ModPerfectTestScene.cs Fix mod perfect test scenes failing due to null ruleset provided 2020-06-04 00:43:11 +03:00
ModTestScene.cs Allow testing mod combinations in ModTestScenes 2020-08-11 21:55:20 +02:00
OsuGridTestScene.cs Apply other styles. 2019-11-11 20:27:04 +08:00
OsuManualInputManagerTestScene.cs Fix incorrec nesting of manual input manager test containers 2021-07-17 17:26:11 +09:00
OsuTestScene.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
PlacementBlueprintTestScene.cs Expose current placement blueprint 2021-07-08 16:36:41 +09:00
PlayerTestScene.cs Update player test scene Ruleset bindable from creation method 2021-07-11 03:46:19 +03:00
RateAdjustedBeatmapTestScene.cs Update bindable types in line with framework 2019-12-10 16:48:24 +09:00
ScreenTestScene.cs Add multiplayer leave navigation tests 2021-06-22 19:30:40 -07:00
ScrollingTestContainer.cs Expose direction from scrolling test container 2020-04-23 11:17:16 +09:00
SelectionBlueprintTestScene.cs Add catch selection blueprint visual test scene (without tests) 2021-07-08 15:42:29 +09:00
SkinnableTestScene.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestPlayer.cs Mark score failed on fail and exit 2021-07-01 17:48:09 +09:00
TestReplayPlayer.cs Remove unused test property for now 2021-06-02 19:11:09 +09:00
TestUserLookupCache.cs Fix participant panel null user test no longer functioning properly 2021-08-16 09:07:00 +03:00