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osu-lazer/osu.Game.Rulesets.Osu
Bartłomiej Dach f3cda58474
Fix legacy slider repeats becoming much too large on hit
They had scale transforms applied to them in two places: the actual
legacy pieces themselves (esp. `LegacyHitCirclePiece`), and on the
`DrawableSliderRepeat` level.

This change moves all of the scale transforms to the skinnable pieces.
Argon and triangles have received a copy of the previous logic each,
so behaviour on those skins should not change.
2023-10-17 14:47:44 +02:00
..
Beatmaps Move LegacyLastTickOffset specification to generation code and stop passing everywhere 2023-09-29 14:32:29 +09:00
Configuration Add basic structural requirements for cursor ripples 2023-04-30 14:48:03 +09:00
Difficulty Add method to retrieve legacy score multiplier 2023-10-02 16:52:01 +09:00
Edit Move LegacyLastTickOffset specification to generation code and stop passing everywhere 2023-09-29 14:32:29 +09:00
Judgements Rename RateAdjustedRotation to TotalRotation 2023-10-16 18:25:03 +09:00
Mods Instantly fade out slider repeats when hidden is active 2023-10-17 14:15:21 +02:00
Objects Fix legacy slider repeats becoming much too large on hit 2023-10-17 14:47:44 +02:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
Resources/Testing/Beatmaps Add test for slider path edge case 2023-09-18 12:02:20 -04:00
Scoring Add back required override to make AccuracyHeatmap work 2023-06-01 13:26:47 +09:00
Skinning Fix legacy slider repeats becoming much too large on hit 2023-10-17 14:47:44 +02:00
Statistics Adjust metrics of AccuracyHeatmap 2023-07-13 18:30:57 +09:00
UI Merge branch 'master' into limit-gameplay-sprite-dimensions 2023-09-26 16:40:32 +09:00
Utils Automated pass 2023-06-24 01:00:03 +09:00
osu.Game.Rulesets.Osu.csproj Update language version 2023-02-25 02:15:56 +09:00
OsuInputManager.cs Add note about CheckScreenSpaceActionPresJudgeable being naive 2023-01-25 15:03:47 +09:00
OsuRuleset.cs Split legacy scoring attributes into a separate object 2023-09-07 21:10:38 +09:00
OsuSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
OsuSkinComponents.cs Implement ripples (legacy and default) 2023-04-30 14:48:03 +09:00