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osu-lazer/osu.Game.Rulesets.Osu/Objects
Bartłomiej Dach f3cda58474
Fix legacy slider repeats becoming much too large on hit
They had scale transforms applied to them in two places: the actual
legacy pieces themselves (esp. `LegacyHitCirclePiece`), and on the
`DrawableSliderRepeat` level.

This change moves all of the scale transforms to the skinnable pieces.
Argon and triangles have received a copy of the previous logic each,
so behaviour on those skins should not change.
2023-10-17 14:47:44 +02:00
..
Drawables Fix legacy slider repeats becoming much too large on hit 2023-10-17 14:47:44 +02:00
HitCircle.cs Automated pass 2023-06-24 01:00:03 +09:00
ISliderProgress.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
OsuHitObject.cs Simplify some maximum size specs 2023-09-20 12:48:15 +09:00
Slider.cs Update comments to better explain what LastTick is doing 2023-09-29 14:40:44 +09:00
SliderEndCircle.cs Automated pass 2023-06-24 01:00:03 +09:00
SliderHeadCircle.cs Automated pass 2023-06-24 01:00:03 +09:00
SliderRepeat.cs Automated pass 2023-06-24 01:00:03 +09:00
SliderTailCircle.cs Move LegacyLastTickOffset specification to generation code and stop passing everywhere 2023-09-29 14:32:29 +09:00
SliderTick.cs Automated pass 2023-06-24 01:00:03 +09:00
Spinner.cs Fix spinner requirements being susceptible to FP precision 2023-10-04 13:53:33 +09:00
SpinnerBonusTick.cs Automated pass 2023-06-24 01:00:03 +09:00
SpinnerTick.cs Automated pass 2023-06-24 01:00:03 +09:00