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osu-lazer/osu.Game.Rulesets.Osu/Skinning
Bartłomiej Dach f3cda58474
Fix legacy slider repeats becoming much too large on hit
They had scale transforms applied to them in two places: the actual
legacy pieces themselves (esp. `LegacyHitCirclePiece`), and on the
`DrawableSliderRepeat` level.

This change moves all of the scale transforms to the skinnable pieces.
Argon and triangles have received a copy of the previous logic each,
so behaviour on those skins should not change.
2023-10-17 14:47:44 +02:00
..
Argon Fix legacy slider repeats becoming much too large on hit 2023-10-17 14:47:44 +02:00
Default Fix legacy slider repeats becoming much too large on hit 2023-10-17 14:47:44 +02:00
Legacy Fix legacy slider repeats becoming much too large on hit 2023-10-17 14:47:44 +02:00
FollowCircle.cs Partial everything 2022-11-27 00:00:27 +09:00
IHasApproachCircle.cs Apply nullability to osu! skinning classes 2022-11-09 13:37:09 +09:00
NonPlayfieldSprite.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuSkinColour.cs Apply nullability to osu! skinning classes 2022-11-09 13:37:09 +09:00
OsuSkinConfiguration.cs Apply nullability to osu! skinning classes 2022-11-09 13:37:09 +09:00
SliderBody.cs fix double newlines 2023-01-17 21:11:21 +01:00
SmokeSegment.cs Update SmokeSegment in line with framework vertex changes 2023-08-17 18:12:04 +09:00
SnakingSliderBody.cs add fields for path's end location 2023-01-10 21:16:34 +01:00