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Instantly fade out slider repeats when hidden is active
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@ -98,6 +98,9 @@ namespace osu.Game.Rulesets.Osu.Mods
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// only apply to circle piece – reverse arrow is not affected by hidden.
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sliderRepeat.CirclePiece.FadeOut(fadeDuration);
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using (drawableObject.BeginAbsoluteSequence(drawableObject.HitStateUpdateTime))
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sliderRepeat.FadeOut();
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break;
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case DrawableHitCircle circle:
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