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mirror of https://github.com/ppy/osu.git synced 2025-02-16 13:42:56 +08:00
osu-lazer/osu.Game/Screens/Play
Dean Herbert ee78e1b223
Add safeties against attempting to apply previous play while offset adjust is not allowed
This should theoretically not be possible, but while we are sharing this
control's implementation between gameplay and non-gameplay usages, let's
ensure nothing weird can occur.
2025-01-24 15:49:47 +09:00
..
Break Fix break overlay grades not using localised string 2024-11-09 16:45:18 -08:00
HUD Merge pull request #31527 from bdach/spectator-list-ready 2025-01-21 18:54:11 +09:00
PlayerSettings Add safeties against attempting to apply previous play while offset adjust is not allowed 2025-01-24 15:49:47 +09:00
ArgonKeyCounter.cs Use left aligned text for non-rotate key counter 2023-11-06 16:32:12 +09:00
ArgonKeyCounterDisplay.cs Fix legacy key counter's background being visible when intended to be hidden 2024-08-06 16:12:00 +09:00
BeatmapMetadataDisplay.cs Refactor IWorkingBeatmap.Background to GetBackground() 2023-06-08 16:19:32 +09:00
BreakOverlay.cs Changed multiplier from 2 to 3.5 2024-11-20 12:29:29 +01:00
BreakTracker.cs Add beat-synced animation to break overlay 2024-08-27 16:34:37 +09:00
ComboEffects.cs Replace various local implementations of rewinding checks with new property 2023-07-07 15:21:24 +09:00
DelayedResumeOverlay.cs Add delay before delayed resume starts 2024-05-01 20:30:48 +08:00
DimmableStoryboard.cs Ensure storyboards are still updated even when dim is 100% 2025-01-14 16:22:10 +09:00
FailAnimationContainer.cs Use AliveEntries where we don't need startTime order 2024-02-03 19:54:08 +03:00
FailOverlay.cs Apply NRT to touched files 2024-02-27 23:58:28 -08:00
GameplayClockContainer.cs Add logging for GameplayClockContainer starting or stopping 2024-03-06 04:37:11 +08:00
GameplayClockExtensions.cs Rename GameplayAdjustments -> AdjustmentsFromMods 2022-09-08 17:14:06 +09:00
GameplayMenuOverlay.cs Remove unnecessary input blocking 2025-01-21 16:40:36 +09:00
GameplayOffsetControl.cs Disable positional interaction for now 2023-12-24 03:00:51 +09:00
GameplayScrollWheelHandling.cs Add missing partial 2024-12-20 17:06:47 +09:00
GameplayState.cs Playing -> PlayingState 2025-01-17 17:11:40 +09:00
HotkeyExitOverlay.cs Automated pass 2023-06-24 01:00:03 +09:00
HotkeyRetryOverlay.cs Automated pass 2023-06-24 01:00:03 +09:00
HUDOverlay.cs Merge branch 'master' into skinnable-mod-display 2024-12-20 14:08:51 +09:00
IGameplayClock.cs Expose rewinding state of IGameplayClocks 2023-07-06 19:08:42 +09:00
ILocalUserPlayInfo.cs Rename enum to non-plural now that it won't conflict 2024-10-01 19:55:46 +09:00
KiaiGameplayFountains.cs Renaming of 'StarFountainEnabled' 2024-11-27 07:38:33 +03:00
LocalUserPlayingState.cs Rename enum to non-plural now that it won't conflict 2024-10-01 19:55:46 +09:00
MasterGameplayClockContainer.cs Move AudioLeadIn out of BeatmapInfo 2024-06-12 13:04:28 +02:00
OffsetCorrectionClock.cs Remove "pause rate adjust" flow 2024-01-18 14:21:02 +09:00
PauseOverlay.cs Apply NRT to touched files 2024-02-27 23:58:28 -08:00
Player.cs Merge pull request #31527 from bdach/spectator-list-ready 2025-01-21 18:54:11 +09:00
PlayerConfiguration.cs Add a gameplay configuration flag to disable fail animation 2024-01-04 17:13:24 +09:00
PlayerLoader.cs Switch IsImportant to init property isntead of virtual 2025-01-22 16:41:26 +09:00
PlayerLoaderDisclaimer.cs Remove redundant cast 2024-03-16 13:18:42 +08:00
PlayerTouchInputDetector.cs Fix touch device not always activating when it should 2024-01-16 17:12:40 +01:00
ReplayPlayer.cs Seek in replay scaled by replay speed 2025-01-16 21:53:56 +01:00
ReplayPlayerLoader.cs Automated pass 2023-06-24 01:00:03 +09:00
ResumeOverlay.cs Fix catch by moving cursor-specific handling local 2024-03-04 16:08:17 +09:00
RoomSubmittingPlayer.cs Make RoomID non-bindable 2024-11-13 16:28:54 +09:00
SaveFailedScoreButton.cs Use RealmLive in SaveFailedScoreButton 2024-11-27 15:25:42 +09:00
ScreenSuspensionHandler.cs Partial everything 2022-11-27 00:00:27 +09:00
ScreenWithBeatmapBackground.cs Fix song select potentially updating background parameters when not the current screen 2023-02-16 18:45:22 +09:00
SkipOverlay.cs Changed multiplier from 2 to 3.5 2024-11-20 12:29:29 +01:00
SoloPlayer.cs Show selected submission failure messages even in solo 2024-02-15 10:55:08 +01:00
SoloSpectatorPlayer.cs Fix some NRT changes 2024-02-28 11:03:09 -08:00
SoloSpectatorScreen.cs Use cache for beatmap lookups on spectate screen 2024-09-23 12:15:19 +02:00
SpectatorPlayer.cs Fix some NRT changes 2024-02-28 11:03:09 -08:00
SpectatorPlayerLoader.cs Automated pass 2023-06-24 01:00:03 +09:00
SpectatorResultsScreen.cs Change ResultsScreen constructor boolean params to init-only properties 2024-02-22 20:15:03 +01:00
SquareGraph.cs Fix some new nullable inspections 2023-10-30 15:10:10 +09:00
SubmittingPlayer.cs Fix score being cloned in async method causing random errors (again) 2024-09-23 09:51:02 +02:00