..
API
Decouple notifications websocket handling from chat operations
2024-01-25 14:47:29 +01:00
Chat
Decouple notifications websocket handling from chat operations
2024-01-25 14:47:29 +01:00
Leaderboards
Reduce enumerator overhead in GameplayLeaderboard
2024-01-23 05:31:53 +09:00
Metadata
Fix users blipping online briefly before their online status is known
2024-01-02 14:07:59 +01:00
Multiplayer
Rename LoadAborted -> GameplayAborted, AbortGameplayReal -> AbortMatch
2023-12-01 18:26:59 +09:00
Notifications /WebSocket
Decouple notifications websocket handling from chat operations
2024-01-25 14:47:29 +01:00
Placeholders
Fix various other inspections
2023-10-17 17:48:51 +09:00
Rooms
Use ID
rather than SoloScoreID
2023-10-16 12:02:55 +02:00
Solo
Add Statistics
bindable to IAPIProvider
and update it from SoloStatisticsWatcher
2024-01-03 14:37:57 +06:00
Spectator
Merge pull request #25522 from bdach/no-concurrent-connections
2023-11-28 19:09:38 +09:00
BeatmapDownloadTracker.cs
Bring realm library up-to-date
2023-07-06 13:37:43 +09:00
DevelopmentEndpointConfiguration.cs
Update spectator server development endpoint URLs
2023-09-05 10:30:12 +02:00
DownloadState.cs
Fix playlist items showing download button briefly during initial local presence checks
2022-09-08 17:10:45 +09:00
DownloadTracker.cs
Partial everything
2022-11-27 00:00:27 +09:00
EndpointConfiguration.cs
Add OnlineMetadataClient
2022-07-05 21:32:00 +09:00
ExperimentalEndpointConfiguration.cs
Always use production (non-experimental) endpoints for tournament client
2023-01-17 18:46:06 +09:00
HubClient.cs
Rename StartAsync -> ConnectAsync
2022-11-02 11:44:16 +09:00
HubClientConnector.cs
Centralise and improve messaging around online state
2023-11-21 15:15:46 +09:00
IHubClientConnector.cs
Implement client-side disconnection flow
2023-11-21 15:15:45 +09:00
ILinkHandler.cs
Add and use ILinkHandler
interface
2022-06-20 20:04:21 +02:00
IStatefulUserHubClient.cs
Implement client-side disconnection flow
2023-11-21 15:15:45 +09:00
OnlineStatusNotifier.cs
Extend metadata client with user presence-observing capabilities
2023-12-06 19:37:35 +01:00
OnlineViewContainer.cs
Partial everything
2022-11-27 00:00:27 +09:00
PersistentEndpointClient.cs
Add/adjust xmldocs
2022-11-02 13:16:34 +09:00
PersistentEndpointClientConnector.cs
Implement client-side disconnection flow
2023-11-21 15:15:45 +09:00
PollingComponent.cs
Partial everything
2022-11-27 00:00:27 +09:00
ProductionEndpointConfiguration.cs
Always use production (non-experimental) endpoints for tournament client
2023-01-17 18:46:06 +09:00
ScoreDownloadTracker.cs
Add LegacyOnlineID
handling to places that definitely need it
2023-10-16 11:20:02 +02:00
SignalRDerivedTypeWorkaroundJsonConverter.cs
Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0
2022-12-16 18:16:26 +09:00
SignalRUnionWorkaroundResolver.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
SignalRWorkaroundTypes.cs
Simplify UserActivity
for serialisability over the wire
2023-12-06 18:52:26 +01:00