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Add Statistics
bindable to IAPIProvider
and update it from SoloStatisticsWatcher
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parent
253ddf6637
commit
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@ -53,6 +53,7 @@ namespace osu.Game.Online.API
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public IBindable<APIUser> LocalUser => localUser;
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public IBindableList<APIUser> Friends => friends;
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public IBindable<UserActivity> Activity => activity;
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public IBindable<UserStatistics> Statistics => statistics;
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public Language Language => game.CurrentLanguage.Value;
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@ -65,6 +66,8 @@ namespace osu.Game.Online.API
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private Bindable<UserStatus?> configStatus { get; } = new Bindable<UserStatus?>();
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private Bindable<UserStatus?> localUserStatus { get; } = new Bindable<UserStatus?>();
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private Bindable<UserStatistics> statistics { get; } = new Bindable<UserStatistics>();
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protected bool HasLogin => authentication.Token.Value != null || (!string.IsNullOrEmpty(ProvidedUsername) && !string.IsNullOrEmpty(password));
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private readonly CancellationTokenSource cancellationToken = new CancellationTokenSource();
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@ -517,9 +520,18 @@ namespace osu.Game.Online.API
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flushQueue();
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}
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public void UpdateStatistics(UserStatistics newStatistics)
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{
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statistics.Value = newStatistics;
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}
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private static APIUser createGuestUser() => new GuestUser();
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private void setLocalUser(APIUser user) => Scheduler.Add(() => localUser.Value = user, false);
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private void setLocalUser(APIUser user) => Scheduler.Add(() =>
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{
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localUser.Value = user;
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statistics.Value = user.Statistics;
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}, false);
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protected override void Dispose(bool isDisposing)
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{
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@ -28,6 +28,8 @@ namespace osu.Game.Online.API
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public Bindable<UserActivity> Activity { get; } = new Bindable<UserActivity>();
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public Bindable<UserStatistics?> Statistics { get; } = new Bindable<UserStatistics?>();
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public Language Language => Language.en;
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public string AccessToken => "token";
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@ -115,6 +117,12 @@ namespace osu.Game.Online.API
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Id = DUMMY_USER_ID,
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};
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Statistics.Value = new UserStatistics
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{
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GlobalRank = 1,
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CountryRank = 1
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};
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state.Value = APIState.Online;
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}
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@ -126,6 +134,11 @@ namespace osu.Game.Online.API
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LocalUser.Value = new GuestUser();
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}
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public void UpdateStatistics(UserStatistics newStatistics)
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{
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Statistics.Value = newStatistics;
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}
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public IHubClientConnector? GetHubConnector(string clientName, string endpoint, bool preferMessagePack) => null;
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public NotificationsClientConnector GetNotificationsConnector() => new PollingNotificationsClientConnector(this);
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@ -141,6 +154,7 @@ namespace osu.Game.Online.API
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IBindable<APIUser> IAPIProvider.LocalUser => LocalUser;
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IBindableList<APIUser> IAPIProvider.Friends => Friends;
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IBindable<UserActivity> IAPIProvider.Activity => Activity;
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IBindable<UserStatistics?> IAPIProvider.Statistics => Statistics;
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/// <summary>
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/// During the next simulated login, the process will fail immediately.
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@ -28,6 +28,11 @@ namespace osu.Game.Online.API
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/// </summary>
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IBindable<UserActivity> Activity { get; }
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/// <summary>
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/// The current user's online statistics.
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/// </summary>
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IBindable<UserStatistics?> Statistics { get; }
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/// <summary>
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/// The language supplied by this provider to API requests.
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/// </summary>
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@ -111,6 +116,11 @@ namespace osu.Game.Online.API
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/// </summary>
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void Logout();
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/// <summary>
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/// Sets Statistics bindable.
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/// </summary>
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void UpdateStatistics(UserStatistics newStatistics);
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/// <summary>
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/// Constructs a new <see cref="IHubClientConnector"/>. May be null if not supported.
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/// </summary>
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@ -127,6 +127,8 @@ namespace osu.Game.Online.Solo
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{
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string rulesetName = callback.Score.Ruleset.ShortName;
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api.UpdateStatistics(updatedStatistics);
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if (latestStatistics == null)
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return;
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