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mirror of https://github.com/ppy/osu.git synced 2025-01-26 18:52:55 +08:00
osu-lazer/osu.Game/Beatmaps
OliBomby cef9f73d34 dont assign custom sample bank and volume to hitobjects in non-mania gamemodes
this makes it easier to edit hitsounds in the stable editor after export because the sample control point effects wont get overwritten by the properties of the hitobject
2023-05-01 12:31:27 +02:00
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ControlPoints Fix incorrect xmldoc 2023-04-25 12:54:45 +02:00
Drawables Merge branch 'master' into overlay-panels-context-menu 2023-01-09 19:04:56 +09:00
Formats dont assign custom sample bank and volume to hitobjects in non-mania gamemodes 2023-05-01 12:31:27 +02:00
Legacy Remove IContext & add IHasGenerateTicks 2023-04-26 13:10:57 +02:00
Timing Remove various simple obsoletions 2022-10-28 13:20:58 +09:00
APIFailTimes.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Beatmap.cs Fix two implementation oversights 2022-12-02 16:05:14 +09:00
BeatmapConverter.cs Fix control points not being cloned when running beatmap conversion 2022-11-01 17:42:09 +09:00
BeatmapDifficulty.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapDifficultyCache.cs Partial everything 2022-11-27 00:00:27 +09:00
BeatmapImporter.cs Do not look up metadata for locally-modified beatmaps on save 2023-04-11 23:14:35 +02:00
BeatmapInfo.cs Change default beat divisor to 4 2023-04-20 14:35:13 +09:00
BeatmapInfoExtensions.cs Added maintainability patch by bdach 2023-03-06 16:20:36 +01:00
BeatmapManager.cs Fixed video importing bug #23259 2023-04-21 02:10:24 +02:00
BeatmapMetadata.cs Add more comprehensive xmldoc for beatmap model classes 2022-07-28 15:41:28 +09:00
BeatmapMetadataInfoExtensions.cs Added maintainability patch by bdach 2023-03-06 16:20:36 +01:00
BeatmapModelDownloader.cs Add ImportAsUpdate method to IModelImporter to avoid otehr changes 2022-07-26 15:49:04 +09:00
BeatmapOnlineChangeIngest.cs Do not look up metadata for locally-modified beatmaps on save 2023-04-11 23:14:35 +02:00
BeatmapOnlineStatus.cs Add localisation support for local modification strings 2022-08-02 16:30:14 +09:00
BeatmapProcessor.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapSetHypeStatus.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapSetInfo.cs Migrate the majority of existing file lookups to use new extension methods 2022-08-10 16:01:16 +09:00
BeatmapSetInfoExtensions.cs Match class name to file 2022-08-10 19:53:40 +09:00
BeatmapSetNominationStatus.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapSetOnlineAvailability.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapSetOnlineCovers.cs Fix tournament population failure when beatmap is not found on server 2022-09-01 22:03:01 +09:00
BeatmapSetOnlineGenre.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapSetOnlineLanguage.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapSetOnlineNomination.cs Move and rename nomination response model to singular 2023-01-07 10:54:48 -08:00
BeatmapStatistic.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapStatisticIcon.cs Partial everything 2022-11-27 00:00:27 +09:00
BeatmapUpdater.cs Do not look up metadata for locally-modified beatmaps on save 2023-04-11 23:14:35 +02:00
BeatmapUpdaterMetadataLookup.cs Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
BeatmapUserSettings.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatSyncProviderExtensions.cs Replace parantheses with nullable-bool equality operation 2022-08-03 20:11:08 +03:00
CountdownType.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DifficultyRating.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DifficultyRecommender.cs Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
DummyWorkingBeatmap.cs Reduce calls to LoadTrack by implicitly running on test/dummy classes 2022-07-28 18:11:40 +09:00
FlatFileWorkingBeatmap.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
FramedBeatmapClock.cs Partial everything 2022-11-27 00:00:27 +09:00
IBeatmap.cs Fix multiple instances of last hitobject time being calculated incorrectly 2022-12-01 18:04:06 +09:00
IBeatmapConverter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapDifficultyInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapMetadataInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapOnlineInfo.cs Add more properties to IBeatmapOnlineInfo 2022-06-27 16:07:15 +09:00
IBeatmapProcessor.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapResourceProvider.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapSetInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapSetOnlineInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatSyncProvider.cs Convert interface methods to extension methods 2022-08-03 20:07:55 +09:00
IWorkingBeatmap.cs Rename parameter to read better 2022-10-12 14:46:35 +09:00
IWorkingBeatmapCache.cs Remove unnecessary invalidation handling flow 2022-06-30 17:13:26 +09:00
MetadataLookupScope.cs Do not look up metadata for locally-modified beatmaps on save 2023-04-11 23:14:35 +02:00
MetadataUtils.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
StarDifficulty.cs Guard against NaN star difficulty results 2022-06-29 21:02:29 +09:00
WorkingBeatmap.cs Dispose previous waveform on track reload 2022-12-23 00:35:59 +03:00
WorkingBeatmapCache.cs Use the exact method stable uses for generating storyboard filenames 2023-01-26 15:09:36 +09:00