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.vscode
Update build configurations to net5.0 paths
2021-01-19 12:13:27 +09:00
Editor
Use WorkingBeatmap
instead of IBeatmap
2021-04-17 17:33:53 +02:00
Mods
Refactor spinner SPM counter for skinning purposes
2021-03-30 04:19:23 +03:00
Resources
Add osu! 2007 skin cursor for testing purposes
2021-04-14 08:18:24 +03:00
osu.Game.Rulesets.Osu.Tests.csproj
Bump Microsoft.NET.Test.Sdk from 16.9.1 to 16.9.4
2021-04-01 17:16:02 +00:00
OsuBeatmapConversionTest.cs
Add failing tests
2021-04-05 17:48:29 +09:00
OsuDifficultyCalculatorTest.cs
Update values
2021-03-26 11:47:41 +09:00
OsuLegacyModConversionTest.cs
Cover mapping fully for osu! mods
2020-11-15 15:32:02 +01:00
OsuSkinnableTestScene.cs
Fix broken osu tests
2021-04-07 20:17:20 +09:00
StackingTest.cs
Migrate decoding to line-buffered reader
2019-09-15 01:28:07 +02:00
TestPlayfieldBorder.cs
Add test coverage
2020-10-20 13:59:07 +09:00
TestSceneAccuracyHeatmap.cs
Re-invert test
2020-06-22 21:00:35 +09:00
TestSceneCursorTrail.cs
Return null values instead of throwing NIE
2021-04-14 08:17:35 +03:00
TestSceneDrawableJudgement.cs
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
TestSceneFollowPoints.cs
Separate classes
2020-11-20 16:53:08 +09:00
TestSceneGameplayCursor.cs
Remove wrong assert
2021-04-14 08:58:25 +03:00
TestSceneHitCircle.cs
Refactor TestSceneHitCircle to show judgements
2020-11-20 16:24:17 +09:00
TestSceneHitCircleApplication.cs
Add hitobject lifetime support
2020-11-10 20:16:52 +09:00
TestSceneHitCircleArea.cs
Rename base test class to help avoid incorrect reference
2020-03-23 10:01:33 +09:00
TestSceneHitCircleComboChange.cs
Add test scene for hitcircles and combo changes
2019-09-26 17:18:16 +09:00
TestSceneHitCircleHidden.cs
Remove all RequiredTypes usages
2020-05-16 18:17:12 +09:00
TestSceneHitCircleLongCombo.cs
Remove PlayerTestScene
constructor and use CreateRuleset
method instead
2020-04-17 11:17:51 +03:00
TestSceneLegacyBeatmapSkin.cs
Further simplified beatmap colouring tests.
2021-01-16 02:09:35 -05:00
TestSceneMissHitWindowJudgements.cs
Allow OsuModGenerator to accept a mod list
2021-02-07 18:35:34 +01:00
TestSceneObjectOrderedHitPolicy.cs
Update test
2021-02-10 20:28:00 +09:00
TestSceneOsuFlashlight.cs
Centralise TestPlayer implementations as much as possible
2020-03-05 11:25:07 +09:00
TestSceneOsuPlayer.cs
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
2020-06-03 22:00:02 +03:00
TestSceneResumeOverlay.cs
Remove all RequiredTypes usages
2020-05-16 18:17:12 +09:00
TestSceneShaking.cs
Fix scheduled tasks not being cleaned up between test steps
2020-11-20 20:08:05 +09:00
TestSceneSkinFallbacks.cs
Merge branch 'master' into fix-unsafe-skinnable-sample-play
2021-03-18 19:51:46 +01:00
TestSceneSlider.cs
Make HitSampleInfo immutable
2020-12-01 15:37:51 +09:00
TestSceneSliderApplication.cs
Adjust namespace
2020-12-04 20:21:53 +09:00
TestSceneSliderComboChange.cs
Add slider combo change test
2019-09-26 17:39:26 +09:00
TestSceneSliderHidden.cs
Remove all RequiredTypes usages
2020-05-16 18:17:12 +09:00
TestSceneSliderInput.cs
Move player constructor configuration to dedicated class; add AllowRestart parameter
2020-12-23 17:47:46 +09:00
TestSceneSliderSnaking.cs
Adjust namespace
2020-12-04 20:21:53 +09:00
TestSceneSpinner.cs
Fix spinner tests not playing spinning sound due to empty hitsamples
2021-01-15 17:13:52 +09:00
TestSceneSpinnerApplication.cs
Move rate adjusted spinner rotation into judgement result
2020-11-14 21:10:12 +01:00
TestSceneSpinnerHidden.cs
Remove all RequiredTypes usages
2020-05-16 18:17:12 +09:00
TestSceneSpinnerRotation.cs
Refactor spinner SPM counter for skinning purposes
2021-03-30 04:19:23 +03:00
TestSceneStartTimeOrderedHitPolicy.cs
Fix incorrect assert
2021-02-05 15:26:12 +09:00