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Audio
Fix skinning support for combobreak
2019-06-30 21:58:30 +09:00
Beatmaps
Fix imported beatmap paths not correctly matching files
2019-09-19 20:02:45 +09:00
Configuration
Merge branch 'master' into hold-to-press-setting
2019-09-19 20:05:14 +09:00
Database
Fix scores importing with deleted beatmap sets
2019-09-20 19:39:21 +09:00
Graphics
Fix exit scenarios
2019-09-19 20:17:58 +09:00
Input
Update in line with framework changes
2019-08-27 18:43:58 +09:00
IO
Force a checksum check before skipping FileStore copy op
2019-09-20 15:00:27 +09:00
IPC
Move ArchiveModelManager import process to async flow
2019-06-10 13:42:22 +09:00
Migrations
Use correct database migration
2019-09-13 13:57:55 +03:00
Online
Implement ChangelogEntryType
2019-09-19 20:34:37 +03:00
Overlays
Add support for "additions" in changelog ( #6177 )
2019-09-21 22:27:18 +09:00
Properties
Merge remote-tracking branch 'upstream/master' into android
2019-01-29 18:13:43 -06:00
Replays
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Rulesets
Bring up-to-date and use IApplicableFailOverride
2019-09-21 23:30:54 +09:00
Scoring
Allow undeleting scores if their beatmap exists
2019-09-20 19:55:59 +09:00
Screens
Add creator= and artist= filters
2019-09-22 00:20:55 +02:00
Skinning
Add back combo colours for osu!classic
2019-09-19 12:39:15 +09:00
Storyboards
Fix storyboard samples not stopping on exit
2019-09-03 19:28:10 +09:00
Tests
Revert clamping logic
2019-09-18 16:07:02 +09:00
Users
Remove redundant string interpolation
2019-09-15 02:46:28 +03:00
Utils
Cleanup
2019-08-28 20:15:28 +09:00
osu!.res
osu.Game.csproj
Update framework
2019-09-21 02:08:19 +09:00
OsuGame.cs
Add "osu!classic" as a bundled skin choice
2019-08-29 16:39:42 +09:00
OsuGameBase.cs
Actually register the RulesetConfigCache as a component
2019-09-06 01:13:58 +09:00