1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-18 14:52:56 +08:00
osu-lazer/osu.Game/Tests/Visual
Dan Balasescu 7268b2e077
Add separate path for friend presence notifications
It proved to be too difficult to deal with the flow that clears user
states on stopping the watching of global presence updates. It's not
helped in the least that friends are updated via the API, so there's a
third flow to consider (and the timings therein - both server-spectator
and friends are updated concurrently).

Simplest is to separate the friends flow, though this does mean some
logic and state duplication.
2025-01-09 17:31:01 +09:00
..
Gameplay Migrate mod select overlay footer content 2024-06-30 06:50:36 +03:00
Metadata Add separate path for friend presence notifications 2025-01-09 17:31:01 +09:00
Multiplayer Enable NRT in TestMultiplayerRoomManager 2024-11-21 21:03:12 +09:00
OnlinePlay Merge pull request #30812 from smoogipoo/playlist-populate-on-enter 2024-11-22 23:57:45 +09:00
Spectator Apply minor performance rules 2024-11-28 20:41:44 +08:00
DependencyProvidingContainer.cs Automated pass 2023-06-24 01:00:03 +09:00
EditorClockTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
EditorSavingTestScene.cs Add failing test case covering online ID reset on save 2023-05-01 18:17:35 +02:00
EditorTestScene.cs Adjust method naming and copy 2023-01-01 18:50:47 +01:00
LegacySkinPlayerTestScene.cs Rename SkinComponentsContainer to SkinnableContainer 2024-08-22 17:42:50 +09:00
ModFailConditionTestScene.cs Rename variable to imply it is now a function 2024-11-22 13:11:32 +09:00
ModTestScene.cs Rename variable to imply it is now a function 2024-11-22 13:11:32 +09:00
OsuGameTestScene.cs Add failing tests for beatmap inconsistencies 2024-02-18 19:32:21 +08:00
OsuGridTestScene.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuManualInputManagerTestScene.cs Remove global action container input queue workaround 2023-08-21 17:54:08 +02:00
OsuTestScene.cs Fix tests 2024-07-30 17:08:56 -07:00
PlacementBlueprintTestScene.cs Fix placement blueprints sometimes not behaving correctly with touch input 2024-10-23 16:51:21 -04:00
PlayerTestScene.cs Add flag to allow backwards seeks in tests 2024-02-29 23:05:28 +08:00
RateAdjustedBeatmapTestScene.cs Add failing test coverage of skip no longer working in replay playback 2023-02-10 18:57:04 +09:00
ScreenTestScene.cs Add screen footer to ScreenTestScene 2024-07-11 15:30:07 +03:00
ScrollingTestContainer.cs Allow toggling SVs in the editor 2023-08-18 18:55:24 +09:00
SelectionBlueprintTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
SkinnableTestScene.cs Update R# + fix inspections 2024-02-02 21:00:28 +09:00
TestPlayer.cs Show selected submission failure messages even in solo 2024-02-15 10:55:08 +01:00
TestReplayPlayer.cs Automated pass 2023-06-24 01:00:03 +09:00
TestUserLookupCache.cs Apply NRT in MemoryCachingComponent test-only subclasses 2023-06-09 13:48:42 +02:00