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mirror of https://github.com/ppy/osu.git synced 2024-11-18 06:52:55 +08:00
osu-lazer/osu.Game.Rulesets.Mania.Tests
2021-09-16 22:41:35 +09:00
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.vscode Update build configurations to net5.0 paths 2021-01-19 12:13:27 +09:00
Editor Replace global editor test case with mania compose screen test scene 2021-08-26 09:45:01 +03:00
Mods Remove beatmap argument in Note 2021-04-24 19:37:10 +08:00
Resources Add some basic animated textures to mania metric skin 2021-09-16 15:33:55 +09:00
Skinning Fix mania hitobject tests 2021-09-15 15:22:27 +09:00
ManiaBeatmapConversionTest.cs Ensure stable sorting order in beatmap conversion tests 2020-10-09 20:12:17 +09:00
ManiaBeatmapSampleConversionTest.cs Add failing test case 2020-06-27 16:46:43 +02:00
ManiaColumnTypeTest.cs add regression tests 2020-03-31 13:57:37 +08:00
ManiaDifficultyCalculatorTest.cs Update tests with fixed diffcalc values 2021-02-20 20:23:49 +11:00
ManiaInputTestScene.cs Remove caching for ConfigColourCodedNotes 2021-04-25 08:32:49 +08:00
ManiaLegacyModConversionTest.cs Cover mapping fully for mania mods 2020-11-15 15:09:02 +01:00
ManiaLegacyReplayTest.cs Fix osu!mania replays actuating incorrect keys when multiple stages are involved 2020-04-14 16:52:17 +09:00
osu.Game.Rulesets.Mania.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.10.0 to 16.11.0 2021-09-01 18:17:37 +00:00
TestSceneAutoGeneration.cs Remove beatmap argument in Note 2021-04-24 19:37:10 +08:00
TestSceneColumn.cs Remove beatmap argument in Note 2021-04-24 19:37:10 +08:00
TestSceneDrawableManiaHitObject.cs Update a few more missed event changes in tests 2021-09-16 22:41:35 +09:00
TestSceneHoldNoteInput.cs Merge branch 'master' into mania-pooling 2021-05-19 17:23:45 +09:00
TestSceneManiaHitObjectSamples.cs Rename conflicting resources 2021-05-31 19:14:49 +09:00
TestSceneManiaPlayer.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneNotes.cs Update HasFlag usages to HasFlagFast 2021-02-25 15:38:56 +09:00
TestSceneOutOfOrderHits.cs Move player constructor configuration to dedicated class; add AllowRestart parameter 2020-12-23 17:47:46 +09:00
TestScenePlayfieldCoveringContainer.cs Rename 2020-07-16 21:18:24 +09:00
TestSceneStage.cs Rename ManiaStage to Stage 2020-04-08 14:13:31 +09:00
TestSceneTimingBasedNoteColouring.cs Add failing test case 2021-09-12 18:17:39 +02:00