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mirror of https://github.com/ppy/osu.git synced 2024-11-14 15:57:24 +08:00
osu-lazer/osu.Game/Online
2024-01-23 05:31:53 +09:00
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API Fix changelog stream user count only accounting for latest build 2024-01-18 16:15:52 -08:00
Chat Make chat commands case-insensitive 2024-01-04 15:06:10 +09:00
Leaderboards Reduce enumerator overhead in GameplayLeaderboard 2024-01-23 05:31:53 +09:00
Metadata Fix users blipping online briefly before their online status is known 2024-01-02 14:07:59 +01:00
Multiplayer Rename LoadAborted -> GameplayAborted, AbortGameplayReal -> AbortMatch 2023-12-01 18:26:59 +09:00
Notifications Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
Placeholders Fix various other inspections 2023-10-17 17:48:51 +09:00
Rooms Use ID rather than SoloScoreID 2023-10-16 12:02:55 +02:00
Solo Add Statistics bindable to IAPIProvider and update it from SoloStatisticsWatcher 2024-01-03 14:37:57 +06:00
Spectator Merge pull request #25522 from bdach/no-concurrent-connections 2023-11-28 19:09:38 +09:00
BeatmapDownloadTracker.cs Bring realm library up-to-date 2023-07-06 13:37:43 +09:00
DevelopmentEndpointConfiguration.cs Update spectator server development endpoint URLs 2023-09-05 10:30:12 +02:00
DownloadState.cs Fix playlist items showing download button briefly during initial local presence checks 2022-09-08 17:10:45 +09:00
DownloadTracker.cs Partial everything 2022-11-27 00:00:27 +09:00
EndpointConfiguration.cs Add OnlineMetadataClient 2022-07-05 21:32:00 +09:00
ExperimentalEndpointConfiguration.cs Always use production (non-experimental) endpoints for tournament client 2023-01-17 18:46:06 +09:00
HubClient.cs Rename StartAsync -> ConnectAsync 2022-11-02 11:44:16 +09:00
HubClientConnector.cs Centralise and improve messaging around online state 2023-11-21 15:15:46 +09:00
IHubClientConnector.cs Implement client-side disconnection flow 2023-11-21 15:15:45 +09:00
ILinkHandler.cs Add and use ILinkHandler interface 2022-06-20 20:04:21 +02:00
IStatefulUserHubClient.cs Implement client-side disconnection flow 2023-11-21 15:15:45 +09:00
OnlineStatusNotifier.cs Extend metadata client with user presence-observing capabilities 2023-12-06 19:37:35 +01:00
OnlineViewContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
PersistentEndpointClient.cs Add/adjust xmldocs 2022-11-02 13:16:34 +09:00
PersistentEndpointClientConnector.cs Implement client-side disconnection flow 2023-11-21 15:15:45 +09:00
PollingComponent.cs Partial everything 2022-11-27 00:00:27 +09:00
ProductionEndpointConfiguration.cs Always use production (non-experimental) endpoints for tournament client 2023-01-17 18:46:06 +09:00
ScoreDownloadTracker.cs Add LegacyOnlineID handling to places that definitely need it 2023-10-16 11:20:02 +02:00
SignalRDerivedTypeWorkaroundJsonConverter.cs Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
SignalRUnionWorkaroundResolver.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SignalRWorkaroundTypes.cs Simplify UserActivity for serialisability over the wire 2023-12-06 18:52:26 +01:00