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`TestSceneHitObjectComposer.TestPlacementFailsWhenClickingButton()` was
attempting to cover the case of the user clicking a toolbox button which
was in front of the playfield, and ensure that the click did not result
in a placement. However, since the paddings in
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.. | ||
TestSceneBeatDivisorControl.cs | ||
TestSceneBlueprintOrdering.cs | ||
TestSceneComposerSelection.cs | ||
TestSceneComposeScreen.cs | ||
TestSceneComposeSelectBox.cs | ||
TestSceneDesignSection.cs | ||
TestSceneDifficultyDelete.cs | ||
TestSceneDifficultySwitching.cs | ||
TestSceneDistanceSnapGrid.cs | ||
TestSceneEditorBeatmapCreation.cs | ||
TestSceneEditorBindings.cs | ||
TestSceneEditorChangeStates.cs | ||
TestSceneEditorClipboard.cs | ||
TestSceneEditorClock.cs | ||
TestSceneEditorComposeRadioButtons.cs | ||
TestSceneEditorMenuBar.cs | ||
TestSceneEditorNavigation.cs | ||
TestSceneEditorSamplePlayback.cs | ||
TestSceneEditorSaving.cs | ||
TestSceneEditorScreenModes.cs | ||
TestSceneEditorSeeking.cs | ||
TestSceneEditorSeekSnapping.cs | ||
TestSceneEditorSummaryTimeline.cs | ||
TestSceneEditorTestGameplay.cs | ||
TestSceneHitObjectComposer.cs | ||
TestSceneHitObjectDifficultyPointAdjustments.cs | ||
TestSceneHitObjectSamplePointAdjustments.cs | ||
TestSceneLabelledTimeSignature.cs | ||
TestSceneLocallyModifyingOnlineBeatmaps.cs | ||
TestSceneMetadataSection.cs | ||
TestScenePlaybackControl.cs | ||
TestScenePreviewTime.cs | ||
TestSceneRectangularPositionSnapGrid.cs | ||
TestSceneSelectionBlueprintDeselection.cs | ||
TestSceneSetupScreen.cs | ||
TestSceneTapButton.cs | ||
TestSceneTapTimingControl.cs | ||
TestSceneTimelineBlueprintContainer.cs | ||
TestSceneTimelineHitObjectBlueprint.cs | ||
TestSceneTimelineSelection.cs | ||
TestSceneTimelineTickDisplay.cs | ||
TestSceneTimelineZoom.cs | ||
TestSceneTimingScreen.cs | ||
TestSceneWaveform.cs | ||
TestSceneZoomableScrollContainer.cs | ||
TimelineTestScene.cs |