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Editor
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
BeatmapSkinProvidingContainer.cs
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Fix regressed tests
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2021-07-06 17:37:34 +09:00 |
DefaultLegacySkin.cs
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Add a way to change custom combo colours via IHasComboColours
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2021-08-15 20:06:06 +02:00 |
DefaultSkin.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
DefaultSkinConfiguration.cs
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Remove redundant logic
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2019-12-25 14:55:22 +09:00 |
GameplaySkinComponent.cs
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Use char overloads for string methods
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2020-10-16 11:52:29 +02:00 |
GlobalSkinColours.cs
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Move combo colours to GlobalSkinColours
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2020-02-07 14:58:07 +09:00 |
HUDSkinComponents.cs
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Add new default locations for hit bar error displays
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2021-05-18 15:50:50 +09:00 |
IAnimationTimeReference.cs
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Expose animation start time as mutable in interface
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2020-11-22 13:11:22 +01:00 |
IPooledSampleProvider.cs
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Trim double full-stop in xmldoc
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2020-11-30 19:43:20 +01:00 |
ISkin.cs
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Move FindProvider to ISkinSource
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2021-06-06 12:17:32 +09:00 |
ISkinComponent.cs
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Introduce the concept of SkinComponents
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2019-08-30 14:55:52 +09:00 |
ISkinnableDrawable.cs
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Reword xmldoc
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2021-06-22 16:40:48 +09:00 |
ISkinnableTarget.cs
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Fix copy-paste oversights in xmldoc & exception messages
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2021-05-14 22:15:43 +02:00 |
ISkinSource.cs
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Add missing documentation for SourceChanged
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2021-10-12 12:50:28 +09:00 |
LegacyAccuracyCounter.cs
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Rename OverridesClosestAnchor to UsesFixedAnchor
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2021-06-08 08:28:42 -04:00 |
LegacyBeatmapSkin.cs
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Rename all remaining cases
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2021-10-03 00:55:29 +09:00 |
LegacyColourCompatibility.cs
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Remove some mentions of "lazer"
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2021-07-04 12:41:27 +09:00 |
LegacyFont.cs
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Add legacy font enum and extensions
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2021-03-13 06:05:36 +03:00 |
LegacyHealthDisplay.cs
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Use non linear colour interpolation for legacy health display
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2021-08-10 11:29:31 +10:00 |
LegacyJudgementPieceNew.cs
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
LegacyJudgementPieceOld.cs
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Show main judgement content above hitobjects
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2020-11-20 16:25:48 +09:00 |
LegacyManiaSkinConfiguration.cs
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simplify implementation and adjust the default values
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2020-12-13 22:43:36 +06:00 |
LegacyManiaSkinConfigurationLookup.cs
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add support for ScorePosition into LegacyManiaSkin
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2020-12-10 20:11:08 +06:00 |
LegacyManiaSkinDecoder.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
LegacyRollingCounter.cs
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Update Legacy components to not require skin in ctor
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2021-05-11 18:39:14 +09:00 |
LegacyScoreCounter.cs
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Use localisable format string for comma separator mode
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2021-10-10 17:41:16 +09:00 |
LegacySkin.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
LegacySkinConfiguration.cs
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Move hit circle font from osu! ruleset
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2021-03-13 06:05:36 +03:00 |
LegacySkinDecoder.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
LegacySkinExtensions.cs
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Add animation support for mania notes
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2021-09-14 17:45:23 +09:00 |
LegacySkinResourceStore.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
LegacySkinTransformer.cs
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Forward all base transformer lookup methods to Skin
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2021-06-11 12:44:25 +03:00 |
LegacySpriteText.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
PausableSkinnableSound.cs
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Add failing test
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2021-04-20 16:51:00 +09:00 |
PoolableSkinnableSample.cs
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Merge branch 'master' into fix-skin-sample-lookup
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2021-06-08 17:37:36 +09:00 |
ResourceStoreBackedSkin.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
RulesetSkinProvidingContainer.cs
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Rename OnSourceChanged and expand on xmldoc to mention that it doesn't fire SourceChanged
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2021-10-12 13:04:48 +09:00 |
Skin.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
SkinComboColourLookup.cs
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Add skin config lookup for combo colours
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2021-05-05 07:06:26 +03:00 |
SkinConfigManager.cs
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Constrain configuration lookup as enum.
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2019-12-09 17:45:26 +08:00 |
SkinConfiguration.cs
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Add a way to change custom combo colours via IHasComboColours
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2021-08-15 20:06:06 +02:00 |
SkinCustomColourLookup.cs
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Refactor skin configuration to be infinitely extensible
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2019-09-03 17:57:34 +09:00 |
SkinFileInfo.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
SkinInfo.cs
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Remove remnants of DatabasedSetting from SkinInfo
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2021-09-15 17:12:04 +09:00 |
SkinManager.cs
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Initial push to use ILive in import process
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2021-09-30 22:55:25 +09:00 |
SkinnableDrawable.cs
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Remove allowFallback parameters completely
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2021-05-27 14:50:42 +09:00 |
SkinnableSound.cs
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Fix back to front initialisation order
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2021-03-20 10:51:58 +09:00 |
SkinnableSprite.cs
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Remove allowFallback parameters completely
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2021-05-27 14:50:42 +09:00 |
SkinnableSpriteText.cs
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Remove allowFallback parameters completely
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2021-05-27 14:50:42 +09:00 |
SkinnableTarget.cs
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Add the concept of skinnable target containers and mark a basic one for HUD elements
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2021-05-11 18:39:14 +09:00 |
SkinnableTargetComponent.cs
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Add the concept of skinnable target containers and mark a basic one for HUD elements
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2021-05-11 18:39:14 +09:00 |
SkinnableTargetComponentsContainer.cs
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Rename OverridesClosestAnchor to UsesFixedAnchor
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2021-06-08 08:28:42 -04:00 |
SkinnableTargetContainer.cs
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Fix two different skins displaying at the same time when rapidly switching
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2021-10-11 16:11:15 +09:00 |
SkinProvidingContainer.cs
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Rename OnSourceChanged and expand on xmldoc to mention that it doesn't fire SourceChanged
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2021-10-12 13:04:48 +09:00 |
SkinReloadableDrawable.cs
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Remove allowFallback parameters completely
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2021-05-27 14:50:42 +09:00 |
SkinStore.cs
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Remove remnants of DatabasedSetting from SkinInfo
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2021-09-15 17:12:04 +09:00 |
SkinUtils.cs
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Add missing license header
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2019-09-05 17:01:14 +09:00 |