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mirror of https://github.com/ppy/osu.git synced 2024-09-22 06:47:24 +08:00
osu-lazer/osu.Game
2020-02-15 17:51:55 -08:00
..
Audio Apply remaining uncaught changes 2020-01-20 23:59:21 +09:00
Beatmaps Merge branch 'master' into string_cleanup 2020-02-10 13:37:17 +09:00
Configuration Update default background dim to 80% to match stable 2020-02-07 21:03:33 -08:00
Database Cleanup / re-protect file store 2020-01-14 19:24:53 +09:00
Graphics Merge branch 'master' into fix-virtual-track-beatsync 2020-02-10 13:11:06 +09:00
Input Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
IO Use type switch in SearializationWriter. 2020-01-27 21:49:34 +08:00
IPC Move ArchiveModelManager import process to async flow 2019-06-10 13:42:22 +09:00
Migrations remove database dependency 2020-01-03 12:17:01 +00:00
Online API implementation 2020-02-04 16:04:06 +03:00
Overlays Use SortedStatistics where needed 2020-02-07 21:12:21 +01:00
Properties Merge branch 'master' into correct-preview-loop 2019-01-31 10:53:09 +01:00
Replays Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Rulesets Merge branch 'master' into seek-to-endtime-on-placement 2020-02-10 14:53:11 +09:00
Scoring Introduce SortedStatistics 2020-02-07 21:11:58 +01:00
Screens Move CarouselBeatmap access to private, test using indices 2020-02-15 17:51:55 -08:00
Skinning Remove unused using 2020-02-07 15:11:09 +09:00
Storyboards Apply remaining uncaught changes 2020-01-20 23:59:21 +09:00
Tests Merge branch 'master' into placement-display-in-timeline 2020-02-08 01:50:24 +09:00
Updater Fix json web requests having incorrect user agents 2020-01-17 19:21:27 +09:00
Users Add history counts to user api 2020-02-07 16:21:47 +03:00
Utils Make accuracy formatting more consistent 2020-02-07 22:09:45 +01:00
osu!.res
osu.Game.csproj Bump Sentry from 2.0.1 to 2.0.2 2020-02-10 08:01:14 +00:00
OsuGame.cs Use CarouselBeatmap.State to select 2020-02-13 17:47:16 -08:00
OsuGameBase.cs Update naming 2020-01-22 23:04:37 +09:00